Player Matchup

Eset
Eset
ESORingo
Eset
Level 107
God Stats
2W - 9L
1,426 SR
Queue Stats
264W - 246L
1,451 Elo+
Solo
Mercury
Mercury
Eliie_Best
Mercury
Level 121
God Stats
1W - 4L
1,348 SR
Queue Stats
135W - 128L
1,494 Elo+
Solo
Cupid
Cupid
OSHAviolations
Cupid
Level 124
God Stats
17W - 11L
1,562 SR
Queue Stats
478W - 468L
1,411 Elo+
Party 1
Chaac
Chaac
corpsefiesta
Chaac
Level 148
God Stats
10W - 13L
1,483 SR
Queue Stats
605W - 591L
1,464 Elo+
Solo
Kuzenbo
Kuzenbo
dogs_ofwar
Kuzenbo
Level 148
God Stats
12W - 19L
1,410 SR
Queue Stats
527W - 535L
1,347 Elo+
Party 1
Team Averages
Level 130
1,446 SR
1,433 Elo+

VS

Team Averages
Level 112
1,517 SR
1,463 Elo+
Merlin
Merlin
Jewels4k1
Merlin
Level 129
God Stats
3W - 4L
1,341 SR
Queue Stats
300W - 272L
1,403 Elo+
Party 2
Neith
Neith
LilBrew94
Neith
Level 120
God Stats
1W - 0L
1,565 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Geb
Geb
MemeExtream
Geb
Level 59
God Stats
16W - 15L
1,527 SR
Queue Stats
144W - 138L
1,490 Elo+
Solo
Arachne
Arachne
Montii_OW
Arachne
Level 109
God Stats
31W - 20L
1,665 SR
Queue Stats
338W - 324L
1,475 Elo+
Party 2
Cthulhu
Cthulhu
spiralking1234
Cthulhu
Level 144
God Stats
8W - 11L
1,486 SR
Queue Stats
570W - 531L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
8
0 / 3 / 0
5,047
505
4,618
5,067
1,551
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
Eliie_Best
Mercury
10
2 / 2 / 0
5,952
595
2,884
7,270
1,984
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

8
0 / 3 / 0
4,747
475
3,369
6,013
1,546
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 3 / 0
5,103
510
3,559
7,707
4,307
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kuzenbo
dogs_ofwar
Kuzenbo
9
0 / 1 / 2
5,179
518
1,986
7,329
3,723
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jewels4k1
Merlin
10
0 / 2 / 1
5,576
558
3,317
4,007
1,311
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
LilBrew94
Neith
9
3 / 0 / 2
5,491
549
4,623
4,198
1,349
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 4
5,437
544
3,451
7,152
4,592
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
Montii_OW
Arachne
11
6 / 0 / 1
6,649
665
4,134
7,455
2,434
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
2 / 0 / 3
6,000
600
4,723
6,482
2,402
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
2
Kills
12
12
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Eset
0
3
0
0
L
Mercury
Eliie_Best
Mercury
2
2
0
1
W
Merlin
Jewels4k1
Merlin
0
2
1
0.25
W
Neith
LilBrew94
Neith
3
0
2
4
W
1
0
4
3
W
Arachne
Montii_OW
Arachne
6
0
1
6.5
L
0
3
0
0
L
0
3
0
0
L
Kuzenbo
dogs_ofwar
Kuzenbo
0
1
2
1
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,416
Damage
20,248
33,386
Taken
29,294
13,111
Mitigated
12,088
12,027
Healing
12,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
4,618
362
0
870
5,067
1,551
187
3,062
2,005
29,261
0
L
Mercury
Eliie_Best
Mercury
2,884
1,482
0
2,826
7,270
1,984
0
1,294
5,976
0
34,252
W
Merlin
Jewels4k1
Merlin
3,317
396
0
1,040
4,007
1,311
0
1,986
2,021
29,730
0
W
Neith
LilBrew94
Neith
4,623
1,447
0
1,756
4,198
1,349
251
0
4,198
0
27,881
W
3,451
697
481
2,743
7,152
4,592
30
731
6,421
13,810
0
W
Arachne
Montii_OW
Arachne
4,134
2,575
0
5,537
7,455
2,434
87
577
6,878
0
39,054
L
3,369
2,389
36
2,170
6,013
1,546
0
1,559
4,454
0
22,959
L
3,559
584
379
2,979
7,707
4,307
0
2,865
4,842
0
19,592
L
Kuzenbo
dogs_ofwar
Kuzenbo
1,986
1,210
0
2,767
7,329
3,723
0
2,711
4,618
17,303
0
W
4,723
515
0
1,134
6,482
2,402
0
3,310
3,172
28,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,028
Gold Earned
29,153
256
Minions Killed
271
0
Camps Cleared
0
864,036
Distance Traveled
922,718
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
5,047
505
64
6
0
178,511
3
L
Mercury
5,952
595
72
7
0
217,998
3
W
Merlin
5,576
558
70
7
0
141,955
2
W
Neith
5,491
549
63
6
0
160,036
0
W
Geb
5,437
544
18
2
0
199,441
2
W
Arachne
6,649
665
69
7
0
228,570
3
L
Cupid
4,747
475
54
5
0
152,956
1
L
Chaac
5,103
510
34
3
0
182,011
3
L
Kuzenbo
5,179
518
32
3
0
132,560
1
W
Cthulhu
6,000
600
51
5
0
192,716
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role