Player Matchup

Izanami
Izanami
Hunterzzz95
Izanami
Level 125
God Stats
2W - 4L
1,544 SR
Queue Stats
231W - 228L
1,539 Elo+
Party 1
Chiron
Chiron
Qiru
Chiron
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,543 Elo+
Solo
Hachiman
Hachiman
jimmynetor3_
Hachiman
Level 106
God Stats
2W - 6L
1,298 SR
Queue Stats
188W - 168L
1,543 Elo+
Party 1
Discordia
Discordia
merman02
Discordia
Level 29
God Stats
0W - 1L
1,631 SR
Queue Stats
2W - 2L
1,665 Elo+
Solo
Olorun
Olorun
superrickje
Olorun
Level 129
God Stats
2W - 3L
1,494 SR
Queue Stats
372W - 367L
1,537 Elo+
Party 1
Team Averages
Level 91
1,493 SR
1,566 Elo+

VS

Team Averages
Level 82
1,509 SR
1,512 Elo+
Merlin
Merlin
Jofrii
Merlin
Level 24
God Stats
1W - 0L
1,715 SR
Queue Stats
9W - 10L
1,482 Elo+
Solo
Izanami
Izanami
Lauajalg1
Izanami
Level 105
God Stats
2W - 1L
1,498 SR
Queue Stats
93W - 87L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
MeIon589
Cthulhu
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,521 Elo+
Solo
Fafnir
Fafnir
Rival7
Fafnir
Level 103
God Stats
1W - 2L
1,240 SR
Queue Stats
147W - 122L
1,571 Elo+
Party 2
Nu Wa
Nu Wa
SrMattuza
Nu Wa
Level 153
God Stats
6W - 5L
1,592 SR
Queue Stats
388W - 411L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hunterzzz95
Izanami
20
5 / 6 / 7
13,273
632
19,379
23,022
12,048
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chiron
Qiru
Chiron
20
4 / 6 / 11
13,386
637
20,985
26,085
12,925
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
jimmynetor3_
Hachiman
20
7 / 4 / 15
15,436
735
19,951
34,772
45,800
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Discordia
merman02
Discordia
20
3 / 6 / 17
14,359
684
37,955
19,516
9,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
20
8 / 6 / 12
14,580
694
29,701
30,716
16,224
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jofrii
Merlin
20
5 / 7 / 13
15,182
723
33,614
25,296
12,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Lauajalg1
Izanami
20
12 / 3 / 10
15,677
747
32,047
23,027
12,197
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
MeIon589
Cthulhu
20
3 / 7 / 11
13,405
638
22,495
41,783
42,020
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fafnir
Rival7
Fafnir
20
3 / 3 / 17
14,872
708
10,618
31,039
45,834
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Nu Wa
SrMattuza
Nu Wa
20
5 / 7 / 18
14,601
695
27,230
21,268
8,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
97
27
Kills
28
28
Deaths
27
62
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Izanami
Hunterzzz95
Izanami
5
6
7
1.42
W
Merlin
Jofrii
Merlin
5
7
13
1.64
W
Izanami
Lauajalg1
Izanami
12
3
10
5.67
W
Cthulhu
MeIon589
Cthulhu
3
7
11
1.21
L
Chiron
Qiru
Chiron
4
6
11
1.58
W
Fafnir
Rival7
Fafnir
3
3
17
3.83
W
Nu Wa
SrMattuza
Nu Wa
5
7
18
2
L
Hachiman
jimmynetor3_
Hachiman
7
4
15
3.63
L
Discordia
merman02
Discordia
3
6
17
1.92
L
Olorun
8
6
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

127,971
Damage
126,004
134,111
Taken
142,413
96,845
Mitigated
121,884
76,005
Healing
51,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Hunterzzz95
Izanami
19,379
12,888
4,115
3,990
23,022
12,048
1,665
16,706
6,316
0
49,033
W
Merlin
Jofrii
Merlin
33,614
678
5,409
4,227
25,296
12,910
631
13,995
11,301
77,387
0
W
Izanami
Lauajalg1
Izanami
32,047
21,295
3,326
3,668
23,027
12,197
3,810
11,209
11,818
0
64,509
W
Cthulhu
MeIon589
Cthulhu
22,495
510
4,126
10,309
41,783
42,020
0
17,218
24,565
42,085
0
L
Chiron
Qiru
Chiron
20,985
9,414
6,607
5,035
26,085
12,925
1,608
18,850
7,167
0
51,359
W
Fafnir
Rival7
Fafnir
10,618
802
3,561
8,669
31,039
45,834
288
12,164
18,875
18,274
0
W
Nu Wa
SrMattuza
Nu Wa
27,230
5,249
4,555
3,999
21,268
8,923
2,892
13,070
8,198
51,849
0
L
Hachiman
jimmynetor3_
Hachiman
19,951
5,693
7,204
5,840
34,772
45,800
1,120
20,509
14,263
0
37,446
L
Discordia
merman02
Discordia
37,955
783
5,652
1,972
19,516
9,848
641
14,429
5,087
69,206
0
L
Olorun
29,701
16,185
21,540
14,050
30,716
16,224
876
23,432
7,284
62,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,034
Gold Earned
73,737
276
Minions Killed
251
0
Camps Cleared
0
1,739,077
Distance Traveled
1,795,776
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
13,273
632
70
3
0
307,594
1
W
Merlin
15,182
723
102
5
0
344,509
6
W
Izanami
15,677
747
62
3
0
366,419
0
W
Cthulhu
13,405
638
38
2
0
364,724
0
L
Chiron
13,386
637
50
2
0
350,885
1
W
Fafnir
14,872
708
8
0
0
394,213
0
W
Nu Wa
14,601
695
41
2
0
325,911
1
L
Hachiman
15,436
735
33
2
0
340,973
1
L
Discordia
14,359
684
54
3
0
391,086
0
L
Olorun
14,580
694
69
3
0
348,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role