Player Matchup

Ymir
Ymir
Silver II
DucRime49303931
Ymir
Silver II
Level 146
God Stats
20W - 24L
1,513 SR
Queue Stats
203W - 249L
1,037 MMR
Party 1
Chang'e
Chang'e
Bronze II
Marmotte10
Chang'e
Bronze II
Level 132
God Stats
8W - 7L
1,542 SR
Queue Stats
146W - 199L
280 MMR
Party 1
Horus
Horus
Bronze II
XxLetto49xX
Horus
Bronze II
Level 111
God Stats
4W - 6L
1,482 SR
Queue Stats
11W - 25L
622 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 130
1,512 SR
646 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 47
1,506 SR
272 MMR
Odin
Odin
Bronze III
HEll0-GaMinG-
Odin
Bronze III
Level 47
God Stats
14W - 22L
1,482 SR
Queue Stats
39W - 59L
371 MMR
Solo
Merlin
Merlin
Bronze III
ItzAlphaG
Merlin
Bronze III
Level 48
God Stats
3W - 4L
1,741 SR
Queue Stats
5W - 19L
223 MMR
Party 2
Ullr
Ullr
Bronze III
ThtOneGinger
Ullr
Bronze III
Level 45
God Stats
0W - 1L
1,296 SR
Queue Stats
3W - 14L
223 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 1 / 6
14,658
771
22,437
32,749
25,038
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chang'e
Marmotte10
Chang'e
14
4 / 8 / 13
11,985
631
11,014
21,037
6,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 4 / 11
11,873
625
9,035
18,119
9,371
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
AphroditeSkadiZeusKing ArthurHades

VS

Bans
CabrakanMedusaHeraCupidDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 3
12,057
635
12,559
15,532
9,767
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
ItzAlphaG
Merlin
13
0 / 11 / 8
10,341
544
17,804
14,052
5,611
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 9 / 4
11,721
617
14,883
18,049
6,964
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
26
24
Kills
11
13
Deaths
24
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
15
1
6
18
L
7
4
3
2.13
L
Merlin
ItzAlphaG
Merlin
0
11
8
0.36
W
Chang'e
Marmotte10
Chang'e
4
8
13
1.31
L
4
9
4
0.67
W
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,486
Damage
45,246
71,905
Taken
47,633
41,143
Mitigated
22,342
34,714
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,437
5,698
0
10,418
32,749
25,038
391
7,067
25,682
52,701
0
L
12,559
2,027
638
2,821
15,532
9,767
0
11,097
4,435
0
47,001
L
Merlin
ItzAlphaG
Merlin
17,804
467
111
1,714
14,052
5,611
0
9,768
4,284
32,650
0
W
Chang'e
Marmotte10
Chang'e
11,014
739
7,506
8,992
21,037
6,734
444
4,179
16,858
43,783
0
L
14,883
11,397
418
4,124
18,049
6,964
0
12,602
5,447
0
38,282
W
9,035
3,922
2,846
4,952
18,119
9,371
296
6,680
11,439
0
28,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,516
Gold Earned
34,119
157
Minions Killed
127
0
Camps Cleared
0
958,107
Distance Traveled
853,944
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,658
771
60
3
0
339,860
1
L
Odin
12,057
635
62
3
0
344,701
0
L
Merlin
10,341
544
25
1
0
277,225
0
W
Chang'e
11,985
631
52
3
0
302,234
1
L
Ullr
11,721
617
40
2
0
232,018
0
W
Horus
11,873
625
45
2
0
316,013
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role