Player Matchup

Cthulhu
Cthulhu
BiG bRaIn 336
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,823 Elo+
Party 1
Sol
Sol
FriendedCloud63
Sol
Level 20
God Stats
5W - 2L
1,591 SR
Queue Stats
42W - 13L
1,624 Elo+
Party 1
Osiris
Osiris
Jager_Heksen
Osiris
Level 28
God Stats
3W - 0L
1,868 SR
Queue Stats
132W - 100L
1,474 Elo+
Solo
Kumbhakarna
Kumbhakarna
TeeeeJayyyy
Kumbhakarna
Level 13
God Stats
7W - 1L
1,762 SR
Queue Stats
7W - 1L
1,708 Elo+
Party 1
Fenrir
Fenrir
gl1tch_92
Fenrir
Level 28
God Stats
65W - 40L
1,619 SR
Queue Stats
101W - 93L
1,424 Elo+
Solo
Team Averages
Level 18
1,668 SR
1,611 Elo+

VS

Team Averages
Level 27
1,622 SR
1,423 Elo+
Nemesis
Nemesis
Anas_Juhaiem2980
Nemesis
Level 31
God Stats
2W - 3L
1,680 SR
Queue Stats
45W - 44L
1,322 Elo+
Party 2
Scylla
Scylla
GreelV
Scylla
Level 26
God Stats
1W - 1L
1,808 SR
Queue Stats
45W - 24L
1,581 Elo+
Solo
Sol
Sol
Omar-Fadi-Karim
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 38L
1,336 Elo+
Party 2
Khepri
Khepri
OutrightSavage
Khepri
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 29L
1,443 Elo+
Solo
Tyr
Tyr
akkarin1997
Tyr
Level 24
God Stats
11W - 9L
1,622 SR
Queue Stats
59W - 46L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
3 / 1 / 5
5,532
790
3,501
4,314
1,578
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
4 / 1 / 2
4,792
685
4,767
4,117
1,125
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
8
0 / 0 / 0
4,699
671
1,538
3,559
1,694
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kumbhakarna
TeeeeJayyyy
Kumbhakarna
7
1 / 0 / 4
4,596
657
590
3,414
1,399
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
gl1tch_92
Fenrir
6
0 / 1 / 0
4,348
621
997
3,360
874
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,790
399
0
0
0
Scylla
GreelV
Scylla
7
3 / 4 / 0
4,421
632
4,827
4,155
1,150
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

5
0 / 2 / 0
3,278
468
1,324
2,393
699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

6
0 / 2 / 2
3,765
538
1,527
4,778
2,143
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

6
0 / 0 / 0
3,776
539
2,366
3,544
1,207
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
8
Kills
3
3
Deaths
8
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Cthulhu
3
1
5
5.5
W
4
1
2
5
L
Scylla
GreelV
Scylla
3
4
0
0.75
W
Osiris
0
0
0
0
L
0
2
0
0
L
0
2
2
0.5
W
Kumbhakarna
TeeeeJayyyy
Kumbhakarna
1
0
4
3
L
0
0
0
0
W
Fenrir
gl1tch_92
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,393
Damage
10,044
18,764
Taken
14,870
6,670
Mitigated
5,199
8,144
Healing
2,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
3,501
1,129
222
893
4,314
1,578
255
2,117
2,197
22,848
0
W
4,767
2,790
0
2,246
4,117
1,125
2,053
3,056
1,061
21,993
0
L
Scylla
GreelV
Scylla
4,827
878
0
558
4,155
1,150
0
2,699
1,456
18,939
0
W
Osiris
1,538
190
0
2,360
3,559
1,694
165
0
3,342
0
18,325
L
1,324
567
0
321
2,393
699
65
1,808
585
6,821
0
L
1,527
245
0
912
4,778
2,143
0
4,351
427
4,959
0
W
Kumbhakarna
TeeeeJayyyy
Kumbhakarna
590
211
135
735
3,414
1,399
545
2,200
1,214
7,127
0
L
2,366
446
0
1,047
3,544
1,207
0
0
3,269
0
12,577
W
Fenrir
gl1tch_92
Fenrir
997
279
0
1,553
3,360
874
0
305
3,009
0
16,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,967
Gold Earned
18,030
189
Minions Killed
75
0
Camps Cleared
0
635,124
Distance Traveled
459,991
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
2,790
399
0
0
0
0
0
W
Cthulhu
5,532
790
43
6
0
141,735
0
W
Sol
4,792
685
40
6
0
105,441
1
L
Scylla
4,421
632
30
4
0
107,335
1
W
Osiris
4,699
671
55
8
0
124,946
0
L
Sol
3,278
468
12
2
0
104,935
0
L
Khepri
3,765
538
5
1
0
97,645
1
W
Kumbhakarna
4,596
657
17
2
0
131,371
0
L
Tyr
3,776
539
28
4
0
150,076
3
W
Fenrir
4,348
621
34
5
0
131,631
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role