Player Matchup

Chaac
Chaac
Romz
Chaac
Level 98
God Stats
1W - 3L
1,250 SR
Queue Stats
80W - 101L
1,307 Elo+
Party 1
Anubis
Anubis
Syscow
Anubis
Level 20
God Stats
1W - 2L
1,233 SR
Queue Stats
30W - 46L
1,277 Elo+
Party 1
Khepri
Khepri
isiantos
Khepri
Level 127
God Stats
21W - 17L
1,519 SR
Queue Stats
72W - 87L
1,338 Elo+
Party 1
Team Averages
Level 82
1,334 SR
1,307 Elo+

VS

Team Averages
Level 49
1,534 SR
1,309 Elo+
Izanami
Izanami
ImmortalBeezy
Izanami
Level 8
God Stats
4W - 4L
1,480 SR
Queue Stats
4W - 4L
1,280 Elo+
Party 2
Cabrakan
Cabrakan
Pure0
Cabrakan
Level 124
God Stats
0W - 1L
1,683 SR
Queue Stats
23W - 31L
1,367 Elo+
Solo
Merlin
Merlin
silomosa
Merlin
Level 15
God Stats
4W - 5L
1,438 SR
Queue Stats
4W - 5L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Romz
Chaac
20
8 / 4 / 6
16,182
674
19,946
32,550
30,791
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Syscow
Anubis
19
5 / 0 / 8
15,623
651
15,290
15,798
8,887
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
isiantos
Khepri
17
1 / 4 / 12
13,707
571
9,376
30,507
36,685
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
19
4 / 5 / 4
14,583
608
32,154
25,608
8,678
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Pure0
Cabrakan
9
0 / 6 / 3
12,354
515
3,645
10,361
7,582
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
silomosa
Merlin
20
4 / 3 / 3
14,408
600
24,576
15,315
5,808
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
14
Kills
8
8
Deaths
14
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
4
5
4
1.2
L
Cabrakan
Pure0
Cabrakan
0
6
3
0.25
W
Chaac
Romz
Chaac
8
4
6
2.75
W
Anubis
Syscow
Anubis
5
0
8
9
W
Khepri
isiantos
Khepri
1
4
12
1.75
L
Merlin
silomosa
Merlin
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,612
Damage
60,375
78,855
Taken
51,284
76,363
Mitigated
22,068
33,830
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
32,154
27,412
0
5,726
25,608
8,678
1,416
12,842
12,766
0
113,193
L
Cabrakan
Pure0
Cabrakan
3,645
655
540
723
10,361
7,582
0
5,163
5,198
9,545
0
W
Chaac
Romz
Chaac
19,946
4,982
2,018
18,657
32,550
30,791
1,220
15,319
17,231
0
91,953
W
Anubis
Syscow
Anubis
15,290
396
882
9,528
15,798
8,887
826
6,490
9,308
112,396
0
W
Khepri
isiantos
Khepri
9,376
397
0
2,745
30,507
36,685
913
7,896
22,611
38,927
0
L
Merlin
silomosa
Merlin
24,576
761
1,317
4,559
15,315
5,808
210
6,778
8,537
86,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,512
Gold Earned
41,345
285
Minions Killed
250
0
Camps Cleared
0
1,239,931
Distance Traveled
930,159
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,583
608
138
6
0
371,851
2
L
Cabrakan
12,354
515
7
0
0
155,569
6
W
Chaac
16,182
674
96
4
0
411,873
0
W
Anubis
15,623
651
150
6
0
427,985
0
W
Khepri
13,707
571
39
2
0
400,073
3
L
Merlin
14,408
600
105
4
0
402,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role