Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
DarkNight3366
Tyr
Level 26
God Stats
7W - 11L
1,497 SR
Queue Stats
12W - 14L
1,345 Elo+
Solo
Olorun
Olorun
OG_Dirtyfoot_1
Olorun
Level 27
God Stats
54W - 51L
1,415 SR
Queue Stats
55W - 53L
1,142 Elo+
Solo
Set
Set
RTS_lovble
Set
Level 20
God Stats
4W - 1L
1,548 SR
Queue Stats
21W - 22L
1,225 Elo+
Solo
Cernunnos
Cernunnos
Smalls623
Cernunnos
Level 28
God Stats
2W - 0L
1,627 SR
Queue Stats
102W - 87L
1,214 Elo+
Solo
Team Averages
Level 21
1,517 SR
1,285 Elo+

VS

Team Averages
Level 7
1,532 SR
1,289 Elo+
Ares
Ares
BillyBob448832
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Pentihunter
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Athena
Athena
Queenbabygirl08
Athena
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Reapersgtx11th
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
960 Elo+
Solo
Thor
Thor
Sky Master 2008
Thor
Level 10
God Stats
1W - 1L
1,661 SR
Queue Stats
4W - 13L
986 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
6 / 8 / 3
8,365
558
5,200
10,103
3,651
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 1 / 2
9,570
638
5,567
9,015
3,037
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
6 / 0 / 12
8,563
571
8,961
5,732
2,229
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 1 / 1
8,847
590
1,733
6,074
2,442
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
Smalls623
Cernunnos
14
16 / 0 / 3
9,607
640
13,544
4,791
1,709
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 15 / 1
6,390
426
1,852
17,583
11,717
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
Pentihunter
Cernunnos
7
0 / 9 / 1
5,213
348
2,428
8,604
2,248
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
1 / 8 / 1
5,342
356
352
9,248
2,615
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 5 / 1
4,970
331
1,671
7,315
2,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

5
1 / 8 / 1
5,194
346
1,813
7,061
1,385
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
8
37
Kills
3
10
Deaths
45
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
8
3
0.94
L
1
15
1
0.1
W
6
1
2
7
W
6
0
12
12
L
Cernunnos
Pentihunter
Cernunnos
0
9
1
0.06
L
1
8
1
0.19
W
3
1
1
3.5
L
0
5
1
0.1
L
1
8
1
0.19
W
Cernunnos
Smalls623
Cernunnos
16
0
3
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,005
Damage
8,116
35,715
Taken
49,811
13,068
Mitigated
20,464
12,407
Healing
1,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,200
2,150
0
152
10,103
3,651
1,649
536
9,567
0
22,214
L
1,852
235
0
0
17,583
11,717
34
3,984
13,599
12,497
0
W
5,567
362
0
4,741
9,015
3,037
846
140
7,689
0
65,514
W
8,961
6,590
354
2,911
5,732
2,229
3,530
1,347
4,385
36,643
0
L
Cernunnos
Pentihunter
Cernunnos
2,428
1,531
0
664
8,604
2,248
30
2,023
6,581
0
10,303
L
352
352
0
301
9,248
2,615
0
975
8,273
5,387
0
W
1,733
952
0
1,383
6,074
2,442
4,876
0
6,074
0
35,909
L
1,671
41
0
610
7,315
2,499
48
1,979
5,336
7,227
0
L
1,813
1,109
0
0
7,061
1,385
180
0
7,061
0
7,273
W
Cernunnos
Smalls623
Cernunnos
13,544
11,554
0
2,866
4,791
1,709
3,135
1,852
2,939
0
46,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,952
Gold Earned
27,109
356
Minions Killed
62
0
Camps Cleared
0
1,230,728
Distance Traveled
814,704
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,365
558
48
3
0
263,485
0
L
Ares
6,390
426
13
1
0
223,088
0
W
Tyr
9,570
638
96
6
0
308,748
0
W
Olorun
8,563
571
63
4
0
218,341
0
L
Cernunnos
5,213
348
12
1
0
171,229
0
L
Athena
5,342
356
10
1
0
156,265
1
W
Set
8,847
590
80
5
0
236,719
1
L
Cthulhu
4,970
331
15
1
0
149,916
0
L
Thor
5,194
346
12
1
0
114,206
0
W
Cernunnos
9,607
640
69
5
0
203,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role