Player Matchup

Merlin
Merlin
S_c_a_r_faZe
Merlin
Level 13
God Stats
5W - 14L
1,348 SR
Queue Stats
46W - 50L
1,262 Elo+
Solo
Jormungandr
Jormungandr
WolfNiqel
Jormungandr
Level 13
God Stats
6W - 1L
1,724 SR
Queue Stats
18W - 20L
1,093 Elo+
Solo
Olorun
Olorun
Wolf_Sharkdow
Olorun
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 89L
1,290 Elo+
Party 1
Hou Yi
Hou Yi
gardon-revisite
Hou Yi
Level 24
God Stats
18W - 21L
1,452 SR
Queue Stats
107W - 155L
1,254 Elo+
Solo
Fenrir
Fenrir
nicope08
Fenrir
Level 29
God Stats
2W - 1L
1,507 SR
Queue Stats
80W - 89L
1,283 Elo+
Party 1
Team Averages
Level 22
1,506 SR
1,236 Elo+

VS

Team Averages
Level 21
1,469 SR
1,195 Elo+
Skadi
Skadi
Julz7410
Skadi
Level 21
God Stats
2W - 4L
1,443 SR
Queue Stats
11W - 16L
1,152 Elo+
Solo
Arachne
Arachne
MP Haz6741
Arachne
Level 15
God Stats
1W - 2L
1,778 SR
Queue Stats
4W - 9L
1,222 Elo+
Solo
Loki
Loki
Pestrana_
Loki
Level 26
God Stats
2W - 3L
1,269 SR
Queue Stats
20W - 43L
1,060 Elo+
Solo
Danzaburou
Danzaburou
cddssx
Danzaburou
Level 26
God Stats
3W - 4L
1,500 SR
Queue Stats
35W - 47L
1,290 Elo+
Solo
Bastet
Bastet
jxrjacxll
Bastet
Level 15
God Stats
3W - 7L
1,356 SR
Queue Stats
36W - 47L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
12 / 4 / 2
15,531
555
19,201
11,814
5,371
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
WolfNiqel
Jormungandr
19
4 / 6 / 3
12,841
459
9,666
21,626
16,175
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
9 / 6 / 4
14,480
517
18,863
22,181
10,424
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
1 / 7 / 2
13,564
484
4,030
13,607
5,956
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Fenrir
nicope08
Fenrir
19
8 / 9 / 11
14,359
513
16,967
26,692
11,680
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Julz7410
Skadi
20
7 / 8 / 7
14,284
510
24,140
26,161
10,290
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
MP Haz6741
Arachne
20
9 / 10 / 3
14,426
515
13,737
25,430
11,430
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Loki
8
0 / 9 / 2
8,469
302
1,160
7,801
2,121
Danzaburou
cddssx
Danzaburou
18
2 / 5 / 5
11,855
423
7,991
22,611
10,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bastet
jxrjacxll
Bastet
20
12 / 4 / 4
15,289
546
16,428
17,636
6,996
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
51
34
Kills
30
32
Deaths
36
22
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
Julz7410
Skadi
7
8
7
1.31
L
Arachne
MP Haz6741
Arachne
9
10
3
1.05
L
Loki
0
9
2
0.11
W
Merlin
12
4
2
3.25
W
Jormungandr
WolfNiqel
Jormungandr
4
6
3
0.92
W
9
6
4
1.83
L
Danzaburou
cddssx
Danzaburou
2
5
5
0.9
W
1
7
2
0.29
L
Bastet
jxrjacxll
Bastet
12
4
4
3.5
W
Fenrir
nicope08
Fenrir
8
9
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,727
Damage
63,456
95,920
Taken
99,639
49,606
Mitigated
41,798
24,980
Healing
17,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Julz7410
Skadi
24,140
10,951
0
1,677
26,161
10,290
660
18,108
8,053
0
91,178
L
Arachne
MP Haz6741
Arachne
13,737
8,790
0
5,291
25,430
11,430
2,167
12,741
12,689
0
68,262
L
Loki
1,160
221
0
0
7,801
2,121
370
3,169
4,632
0
8,851
W
Merlin
19,201
3,382
0
285
11,814
5,371
2,307
0
11,814
100,057
0
W
Jormungandr
WolfNiqel
Jormungandr
9,666
1,778
890
1,771
21,626
16,175
593
1,121
20,505
66,666
0
W
18,863
7,600
2,909
9,717
22,181
10,424
3,234
0
22,181
81,781
0
L
Danzaburou
cddssx
Danzaburou
7,991
2,898
0
6,145
22,611
10,961
3,760
7,256
15,355
0
67,322
W
4,030
1,748
0
703
13,607
5,956
7,576
0
13,607
0
74,732
L
Bastet
jxrjacxll
Bastet
16,428
6,403
303
3,951
17,636
6,996
0
7,526
10,110
0
93,209
W
Fenrir
nicope08
Fenrir
16,967
4,750
736
7,969
26,692
11,680
0
2,029
24,663
0
74,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,775
Gold Earned
64,323
624
Minions Killed
514
0
Camps Cleared
0
2,107,336
Distance Traveled
2,134,127
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
14,284
510
151
5
0
408,461
1
L
Arachne
14,426
515
110
4
0
499,193
2
L
Loki
8,469
302
13
0
0
225,514
0
W
Merlin
15,531
555
176
6
0
441,421
0
W
Jormungandr
12,841
459
101
4
0
379,089
0
W
Olorun
14,480
517
119
4
0
423,900
7
L
Danzaburou
11,855
423
107
4
0
481,496
0
W
Hou Yi
13,564
484
151
5
0
460,462
0
L
Bastet
15,289
546
133
5
0
519,463
1
W
Fenrir
14,359
513
77
3
0
402,464
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role