Player Matchup

Hera
Hera
 
Hera
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Charizard2
Chaac
Level 17
God Stats
3W - 3L
1,457 SR
Queue Stats
41W - 64L
1,355 Elo+
Solo
Ne Zha
Ne Zha
TSC_ikergg
Ne Zha
Level 24
God Stats
4W - 5L
1,507 SR
Queue Stats
39W - 51L
1,276 Elo+
Solo
Team Averages
Level 15
1,488 SR
1,377 Elo+

VS

Team Averages
Level 47
1,551 SR
1,339 Elo+
Fenrir
Fenrir
Oayyk
Fenrir
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,357 Elo+
Party 1
Kukulkan
Kukulkan
Zerc30
Kukulkan
Level 6
God Stats
1W - 3L
1,703 SR
Queue Stats
1W - 4L
1,278 Elo+
Party 1
Chaac
Chaac
givmecake
Chaac
Level 86
God Stats
6W - 7L
1,451 SR
Queue Stats
284W - 262L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
9 / 5 / 2
14,060
670
22,680
16,479
5,657
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chaac
15
1 / 3 / 8
12,468
594
5,680
13,652
13,652
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
TSC_ikergg
Ne Zha
17
5 / 9 / 7
13,920
663
13,957
22,290
8,487
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Oayyk
Fenrir
16
5 / 7 / 6
13,540
645
12,349
20,600
10,382
Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kukulkan
Zerc30
Kukulkan
18
4 / 4 / 11
14,005
667
11,978
11,621
4,803
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
givmecake
Chaac
18
8 / 4 / 8
14,712
701
15,859
27,459
30,905
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
42
15
Kills
17
17
Deaths
15
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
9
5
2
2
L
Chaac
1
3
8
1.67
W
Fenrir
Oayyk
Fenrir
5
7
6
1.14
L
Ne Zha
TSC_ikergg
Ne Zha
5
9
7
0.94
W
Kukulkan
Zerc30
Kukulkan
4
4
11
2.38
W
Chaac
givmecake
Chaac
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,317
Damage
40,186
52,421
Taken
59,680
27,796
Mitigated
46,090
13,583
Healing
21,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
22,680
5,249
372
4,696
16,479
5,657
336
3,740
12,361
70,917
0
L
Chaac
5,680
679
0
4,848
13,652
13,652
24
4,517
9,011
0
33,071
W
Fenrir
Oayyk
Fenrir
12,349
4,329
1,142
4,717
20,600
10,382
1,993
6,489
14,111
0
41,612
L
Ne Zha
TSC_ikergg
Ne Zha
13,957
6,804
0
3,667
22,290
8,487
0
4,547
17,593
0
58,161
W
Kukulkan
Zerc30
Kukulkan
11,978
912
0
0
11,621
4,803
790
3,923
7,698
61,665
0
W
Chaac
givmecake
Chaac
15,859
3,765
214
15,614
27,459
30,905
40
12,288
15,171
647
45,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,448
Gold Earned
42,257
185
Minions Killed
186
0
Camps Cleared
0
796,719
Distance Traveled
1,115,515
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
14,060
670
73
3
0
280,559
1
L
Chaac
12,468
594
39
2
0
199,814
0
W
Fenrir
13,540
645
53
3
0
351,764
1
L
Ne Zha
13,920
663
73
3
0
316,346
0
W
Kukulkan
14,005
667
98
5
0
358,757
0
W
Chaac
14,712
701
35
2
0
404,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role