Player Matchup

Sun Wukong
Sun Wukong
ECOxAlien
Sun Wukong
Level 18
God Stats
8W - 2L
1,722 SR
Queue Stats
34W - 31L
1,501 Elo+
Party 3
Arachne
Arachne
Klemire9555
Arachne
Level 29
God Stats
18W - 7L
1,705 SR
Queue Stats
70W - 48L
1,558 Elo+
Party 3
Jormungandr
Jormungandr
Outlaw-Razor
Jormungandr
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 48L
1,524 Elo+
Party 3
Medusa
Medusa
The_JokerMLG_420
Medusa
Level 7
God Stats
2W - 2L
1,754 SR
Queue Stats
17W - 15L
1,612 Elo+
Party 2
Vulcan
Vulcan
standupcastle65
Vulcan
Level 60
God Stats
5W - 3L
1,573 SR
Queue Stats
226W - 234L
1,467 Elo+
Party 2
Team Averages
Level 28
1,651 SR
1,532 Elo+

VS

Team Averages
Level 21
1,394 SR
1,305 Elo+
Fenrir
Fenrir
D-E-E-T-O-X
Fenrir
Level 10
God Stats
0W - 1L
1,294 SR
Queue Stats
7W - 14L
1,267 Elo+
Party 1
Artemis
Artemis
I-I_SryDuBot_I-I
Artemis
Level 26
God Stats
1W - 4L
1,030 SR
Queue Stats
1W - 6L
1,107 Elo+
Party 1
Ra
Ra
Late PuIlout
Ra
Level 28
God Stats
20W - 13L
1,647 SR
Queue Stats
120W - 103L
1,470 Elo+
Solo
Chaac
Chaac
LeonGammelNoobs
Chaac
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 15L
1,350 Elo+
Party 1
Jormungandr
Jormungandr
Neumi_Deluxe
Jormungandr
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ECOxAlien
Sun Wukong
10
1 / 1 / 0
6,018
602
4,389
5,600
2,988
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Klemire9555
Arachne
11
6 / 1 / 1
7,434
743
4,204
5,960
1,732
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Outlaw-Razor
Jormungandr
10
2 / 0 / 7
6,547
655
2,356
4,566
2,982
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
5 / 1 / 3
6,402
640
5,699
4,146
1,135
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 2
6,712
671
4,194
2,703
901
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
6
1 / 2 / 0
4,754
475
2,575
7,065
2,184
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

6
1 / 5 / 0
4,339
434
1,811
5,962
1,416
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

3
0 / 2 / 0
3,775
378
0
1,221
270
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
2 / 2 / 0
5,321
532
4,888
7,479
5,519
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jormungandr
Neumi_Deluxe
Jormungandr
7
0 / 5 / 0
4,194
419
2,308
8,429
4,428
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
15
Kills
4
4
Deaths
16
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
2
0
0.5
W
Sun Wukong
ECOxAlien
Sun Wukong
1
1
0
1
L
1
5
0
0.2
W
Arachne
Klemire9555
Arachne
6
1
1
6.5
L
0
2
0
0
L
2
2
0
1
L
Jormungandr
Neumi_Deluxe
Jormungandr
0
5
0
0
W
Jormungandr
Outlaw-Razor
Jormungandr
2
0
7
5.5
W
5
1
3
6.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,842
Damage
11,582
22,975
Taken
30,156
9,738
Mitigated
13,817
8,191
Healing
5,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
2,575
770
0
2,928
7,065
2,184
0
2,146
4,919
0
18,916
W
Sun Wukong
ECOxAlien
Sun Wukong
4,389
1,876
0
889
5,600
2,988
436
0
5,300
0
26,077
L
1,811
508
0
0
5,962
1,416
0
1,739
4,223
0
9,440
W
Arachne
Klemire9555
Arachne
4,204
3,647
0
3,472
5,960
1,732
515
492
5,343
0
33,536
L
0
0
0
127
1,221
270
0
723
498
4,798
0
L
4,888
1,048
0
1,924
7,479
5,519
0
0
7,129
0
23,626
L
Jormungandr
Neumi_Deluxe
Jormungandr
2,308
670
0
275
8,429
4,428
0
1,942
6,487
13,978
0
W
Jormungandr
Outlaw-Razor
Jormungandr
2,356
664
176
1,210
4,566
2,982
117
770
3,721
17,486
0
W
5,699
2,589
0
1,944
4,146
1,135
1,420
720
3,276
0
37,000
W
4,194
2,044
0
500
2,703
901
1,040
26
2,652
38,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,113
Gold Earned
22,383
284
Minions Killed
110
0
Camps Cleared
0
931,251
Distance Traveled
705,374
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,754
475
33
3
0
202,964
0
W
Sun Wukong
6,018
602
39
4
0
199,868
2
L
Artemis
4,339
434
17
2
0
156,023
2
W
Arachne
7,434
743
68
7
0
179,117
3
L
Ra
3,775
378
7
1
0
30,669
0
L
Chaac
5,321
532
32
3
0
160,125
0
L
Jormungandr
4,194
419
21
2
0
155,593
2
W
Jormungandr
6,547
655
34
3
0
180,405
0
W
Medusa
6,402
640
70
7
0
169,630
1
W
Vulcan
6,712
671
73
7
0
202,231
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role