Player Matchup

Scylla
Scylla
Jacopo1608
Scylla
Level 28
God Stats
9W - 9L
1,432 SR
Queue Stats
26W - 36L
1,293 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LorenzBIG05
Tsukuyomi
Level 18
God Stats
3W - 1L
1,508 SR
Queue Stats
17W - 19L
1,327 Elo+
Party 2
Horus
Horus
SickPierlukex2
Horus
Level 22
God Stats
5W - 3L
1,477 SR
Queue Stats
20W - 23L
1,282 Elo+
Party 2
Team Averages
Level 23
1,472 SR
1,301 Elo+

VS

Team Averages
Level 49
1,486 SR
1,326 Elo+
Heimdallr
Heimdallr
DriZe02
Heimdallr
Level 44
God Stats
6W - 9L
1,484 SR
Queue Stats
182W - 195L
1,356 Elo+
Party 1
Merlin
Merlin
MIB_Ghosts1
Merlin
Level 93
God Stats
1W - 2L
1,466 SR
Queue Stats
153W - 143L
1,398 Elo+
Party 1
Geb
Geb
zImOGeez
Geb
Level 10
God Stats
4W - 11L
1,508 SR
Queue Stats
13W - 24L
1,225 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jacopo1608
Scylla
19
5 / 1 / 19
15,374
641
22,386
20,725
7,902
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tsukuyomi
LorenzBIG05
Tsukuyomi
19
12 / 3 / 14
16,460
686
24,213
24,560
10,572
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
11 / 3 / 15
16,654
694
21,115
34,956
29,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DriZe02
Heimdallr
16
1 / 13 / 5
14,288
595
20,079
25,630
11,393
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Merlin
20
6 / 5 / 1
16,168
674
27,512
18,166
7,721
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 10 / 1
11,853
494
7,333
37,382
20,327
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
14
28
Kills
7
7
Deaths
28
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
DriZe02
Heimdallr
1
13
5
0.27
W
Scylla
Jacopo1608
Scylla
5
1
19
14.5
W
Tsukuyomi
LorenzBIG05
Tsukuyomi
12
3
14
6.33
L
Merlin
6
5
1
1.3
W
11
3
15
6.17
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,714
Damage
54,924
80,241
Taken
81,178
48,119
Mitigated
39,441
39,671
Healing
19,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
DriZe02
Heimdallr
20,079
6,631
459
4,752
25,630
11,393
349
6,213
19,417
0
70,747
W
Scylla
Jacopo1608
Scylla
22,386
2,459
1,127
8,119
20,725
7,902
873
10,278
10,447
76,224
0
W
Tsukuyomi
LorenzBIG05
Tsukuyomi
24,213
8,512
1,954
5,653
24,560
10,572
1,498
10,988
12,227
0
98,722
L
Merlin
27,512
1,560
276
6,165
18,166
7,721
195
3,129
15,037
114,224
0
W
21,115
12,422
7,387
15,431
34,956
29,645
1,668
13,661
19,454
0
59,477
L
7,333
539
0
7,388
37,382
20,327
182
13,088
24,294
19,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,488
Gold Earned
42,309
220
Minions Killed
238
0
Camps Cleared
0
1,506,271
Distance Traveled
1,087,760
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
14,288
595
86
4
0
346,440
0
W
Scylla
15,374
641
104
4
0
469,399
1
W
Tsukuyomi
16,460
686
56
2
0
510,045
1
L
Merlin
16,168
674
127
5
0
379,354
5
W
Horus
16,654
694
60
3
0
526,827
3
L
Geb
11,853
494
25
1
0
361,966
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role