Player Matchup

Merlin
Merlin
Cripless
Merlin
Level 29
God Stats
9W - 8L
1,500 SR
Queue Stats
19W - 22L
1,269 Elo+
Party 1
Cthulhu
Cthulhu
Swefty
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
iiRel
Tsukuyomi
Level 104
God Stats
8W - 2L
1,612 SR
Queue Stats
11W - 6L
1,443 Elo+
Party 1
Team Averages
Level 80
1,537 SR
1,404 Elo+

VS

Team Averages
Level 30
1,584 SR
1,274 Elo+
Yemoja
Yemoja
ChainzSoCold
Yemoja
Level 29
God Stats
2W - 1L
1,702 SR
Queue Stats
61W - 80L
1,307 Elo+
Solo
Susano
Susano
Faceshield_jr
Susano
Level 29
God Stats
1W - 3L
1,397 SR
Queue Stats
24W - 32L
1,235 Elo+
Party 2
Scylla
Scylla
thebuttbro326
Scylla
Level 33
God Stats
1W - 1L
1,654 SR
Queue Stats
16W - 20L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cripless
Merlin
11
3 / 1 / 4
7,814
710
4,848
4,583
1,639
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
Swefty
Cthulhu
12
4 / 0 / 5
8,227
748
8,335
7,539
4,680
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
iiRel
Tsukuyomi
10
2 / 3 / 5
7,920
720
8,385
8,042
2,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
10
1 / 2 / 3
7,482
680
4,542
6,596
4,553
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
0 / 5 / 4
6,515
592
5,053
11,916
7,935
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Boots

Boots

+6%
Movement Speed

11
3 / 2 / 1
7,534
685
4,305
6,669
2,103
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
9
Kills
4
4
Deaths
9
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yemoja
1
2
3
1.25
W
Merlin
Cripless
Merlin
3
1
4
5
L
0
5
4
0.4
W
Cthulhu
Swefty
Cthulhu
4
0
5
6.5
W
Tsukuyomi
iiRel
Tsukuyomi
2
3
5
1.5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,568
Damage
13,900
20,164
Taken
25,181
9,240
Mitigated
14,591
6,074
Healing
5,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
4,542
915
2,154
343
6,596
4,553
28
3,493
2,953
15,303
0
W
Merlin
Cripless
Merlin
4,848
518
0
355
4,583
1,639
324
1,778
2,680
18,382
0
L
5,053
283
413
946
11,916
7,935
0
5,987
5,577
0
8,560
W
Cthulhu
Swefty
Cthulhu
8,335
340
917
3,589
7,539
4,680
145
4,301
3,143
28,465
0
W
Tsukuyomi
iiRel
Tsukuyomi
8,385
2,142
0
1,213
8,042
2,921
334
2,821
5,146
0
41,405
L
4,305
195
586
1,237
6,669
2,103
0
3,158
3,436
32,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,961
Gold Earned
21,531
133
Minions Killed
88
0
Camps Cleared
0
674,258
Distance Traveled
557,074
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,482
680
21
2
0
189,324
1
W
Merlin
7,814
710
38
3
0
198,501
1
L
Susano
6,515
592
6
1
0
188,797
4
W
Cthulhu
8,227
748
40
4
0
239,129
4
W
Tsukuyomi
7,920
720
55
5
0
236,628
0
L
Scylla
7,534
685
61
6
0
178,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role