Player Matchup

Bacchus
Bacchus
NearDemonic
Bacchus
Level 49
God Stats
8W - 5L
1,249 SR
Queue Stats
169W - 203L
1,176 Elo+
Party 2
Agni
Agni
Wxvy kidxx
Agni
Level 26
God Stats
5W - 4L
1,784 SR
Queue Stats
66W - 83L
1,175 Elo+
Solo
Chaac
Chaac
vistascruiser
Chaac
Level 24
God Stats
8W - 1L
1,600 SR
Queue Stats
39W - 34L
1,183 Elo+
Party 2
Team Averages
Level 33
1,544 SR
1,178 Elo+

VS

Team Averages
Level 23
1,404 SR
1,010 Elo+
Osiris
Osiris
SwordHexgirl
Osiris
Level 16
God Stats
1W - 3L
1,635 SR
Queue Stats
6W - 39L
891 Elo+
Party 1
Fenrir
Fenrir
lShrimp Beastl
Fenrir
Level 27
God Stats
3W - 3L
1,371 SR
Queue Stats
70W - 73L
1,222 Elo+
Solo
Neith
Neith
murdaka21
Neith
Level 26
God Stats
9W - 35L
1,207 SR
Queue Stats
11W - 47L
917 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
NearDemonic
Bacchus
13
4 / 0 / 16
9,902
825
7,670
7,804
5,180
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
13 / 1 / 6
10,660
888
9,350
7,281
2,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
4 / 4 / 12
9,089
757
5,485
8,049
4,477
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
8
0 / 9 / 1
6,767
564
670
13,038
7,180
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
4 / 9 / 1
8,392
699
5,718
13,917
5,410
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
murdaka21
Neith
9
0 / 5 / 2
6,883
574
3,839
8,390
2,848
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
8
21
Kills
4
5
Deaths
23
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
NearDemonic
Bacchus
4
0
16
12
L
Osiris
0
9
1
0.06
W
13
1
6
16
L
4
9
1
0.5
L
Neith
murdaka21
Neith
0
5
2
0.2
W
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,505
Damage
10,227
23,134
Taken
35,345
12,159
Mitigated
15,438
6,223
Healing
4,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
NearDemonic
Bacchus
7,670
262
386
1,048
7,804
5,180
495
0
7,757
25,674
0
L
Osiris
670
445
0
458
13,038
7,180
86
6,976
6,062
123
10,552
W
9,350
152
684
1,354
7,281
2,502
803
120
7,111
29,630
0
L
5,718
1,432
68
2,041
13,917
5,410
0
7,930
5,987
0
24,162
L
Neith
murdaka21
Neith
3,839
1,845
0
1,912
8,390
2,848
0
3,593
4,797
285
20,080
W
5,485
1,041
795
1,956
8,049
4,477
985
48
7,976
0
28,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,651
Gold Earned
22,042
121
Minions Killed
73
0
Camps Cleared
0
716,690
Distance Traveled
520,009
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,902
825
29
2
0
263,079
1
L
Osiris
6,767
564
12
1
0
186,032
1
W
Agni
10,660
888
52
4
0
241,465
1
L
Fenrir
8,392
699
32
3
0
165,188
0
L
Neith
6,883
574
29
2
0
168,789
3
W
Chaac
9,089
757
40
3
0
212,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role