Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Arcannabis
Bellona
Level 49
God Stats
2W - 2L
1,707 SR
Queue Stats
84W - 90L
1,380 Elo+
Solo
Cupid
Cupid
Siva Reborn
Cupid
Level 68
God Stats
1W - 2L
1,522 SR
Queue Stats
16W - 29L
1,323 Elo+
Solo
Janus
Janus
deanosmfc1
Janus
Level 85
God Stats
20W - 22L
1,415 SR
Queue Stats
247W - 258L
1,397 Elo+
Solo
Bakasura
Bakasura
mccormickeric93
Bakasura
Level 97
God Stats
4W - 4L
1,428 SR
Queue Stats
132W - 123L
1,365 Elo+
Solo
Team Averages
Level 82
1,514 SR
1,393 Elo+

VS

Team Averages
Level 83
1,357 SR
1,402 Elo+
Osiris
Osiris
 
Osiris
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
HydroThiefMusic
Horus
Level 83
God Stats
3W - 1L
1,579 SR
Queue Stats
73W - 109L
1,332 Elo+
Party 1
Hachiman
Hachiman
MythicalDraugr
Hachiman
Level 65
God Stats
1W - 2L
1,205 SR
Queue Stats
127W - 145L
1,380 Elo+
Party 1
Thoth
Thoth
SnuK143
Thoth
Level 119
God Stats
2W - 9L
1,021 SR
Queue Stats
551W - 535L
1,407 Elo+
Solo
Arachne
Arachne
blessthefall1333
Arachne
Level 80
God Stats
42W - 37L
1,482 SR
Queue Stats
291W - 326L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
4
0 / 0 / 0
2,925
585
935
1,974
334
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bellona
Arcannabis
Bellona
1
0 / 0 / 0
2,448
490
0
0
0
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

4
0 / 0 / 0
2,962
592
1,123
1,758
200
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
6
0 / 1 / 0
3,303
661
216
1,588
438
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
5
0 / 1 / 0
3,475
695
658
3,457
811
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
6
1 / 0 / 1
3,800
760
781
1,635
845
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

4
0 / 0 / 0
3,170
634
1,680
2,153
660
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hachiman
5
0 / 0 / 0
3,260
652
1,179
1,706
353
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thoth
SnuK143
Thoth
6
1 / 0 / 0
3,937
787
1,347
1,050
242
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
3,402
680
0
2,286
502
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
2
2
Deaths
0
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
W
Osiris
 
Osiris
1
0
1
1.5
L
Bellona
Arcannabis
Bellona
0
0
0
0
W
0
0
0
0
W
Hachiman
0
0
0
0
L
0
0
0
0
W
Thoth
SnuK143
Thoth
1
0
0
1
W
0
0
0
0
L
Janus
0
1
0
0
L
Bakasura
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,932
Damage
4,987
8,777
Taken
8,830
1,783
Mitigated
2,602
4,197
Healing
4,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
935
156
941
1,087
1,974
334
0
0
1,974
8,379
0
W
Osiris
 
Osiris
781
274
0
669
1,635
845
280
0
1,560
0
9,592
L
Bellona
Arcannabis
Bellona
0
0
0
0
0
0
0
0
0
0
0
W
1,680
1,093
257
590
2,153
660
0
172
1,931
0
7,936
W
Hachiman
1,179
354
0
889
1,706
353
325
637
1,069
0
10,652
L
1,123
827
257
307
1,758
200
0
0
1,758
0
7,287
W
Thoth
SnuK143
Thoth
1,347
197
0
440
1,050
242
54
216
834
12,761
0
W
0
0
0
1,328
2,286
502
0
126
2,160
0
11,086
L
Janus
216
216
0
0
1,588
438
0
896
642
11,271
0
L
Bakasura
658
533
0
1,605
3,457
811
0
451
2,981
0
11,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,113
Gold Earned
17,569
91
Minions Killed
108
0
Camps Cleared
0
390,700
Distance Traveled
468,262
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
2,925
585
14
3
0
94,336
2
W
Osiris
3,800
760
20
4
0
108,230
1
L
Bellona
2,448
490
0
0
0
16,317
0
W
Horus
3,170
634
7
1
0
107,402
1
W
Hachiman
3,260
652
30
6
0
81,827
2
L
Cupid
2,962
592
18
4
0
90,695
0
W
Thoth
3,937
787
23
5
0
83,722
1
W
Arachne
3,402
680
28
6
0
87,081
2
L
Janus
3,303
661
24
5
0
80,562
0
L
Bakasura
3,475
695
35
7
0
108,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role