Player Matchup

Ganesha
Ganesha
Spavacado
Ganesha
Level 60
God Stats
9W - 4L
1,160 SR
Queue Stats
120W - 108L
1,348 Elo+
Party 1
Hachiman
Hachiman
TxB-Ash
Hachiman
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 112L
1,301 Elo+
Party 1
Kukulkan
Kukulkan
thewolfgamer308
Kukulkan
Level 24
God Stats
27W - 18L
1,494 SR
Queue Stats
42W - 36L
1,230 Elo+
Party 1
Team Averages
Level 47
1,385 SR
1,293 Elo+

VS

Team Averages
Level 15
1,413 SR
1,058 Elo+
Chaac
Chaac
J_Money123man
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 98L
1,092 Elo+
Solo
Jormungandr
Jormungandr
granny1915
Jormungandr
Level 10
God Stats
1W - 1L
1,239 SR
Queue Stats
2W - 10L
947 Elo+
Solo
Cthulhu
Cthulhu
xarr1s_156
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Spavacado
Ganesha
16
0 / 4 / 14
12,926
588
8,667
16,285
12,325
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hachiman
TxB-Ash
Hachiman
18
7 / 2 / 5
15,142
688
9,833
9,120
3,652
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
18
9 / 4 / 7
15,586
708
19,459
15,066
6,965
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 5
12,310
560
15,699
19,207
9,239
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jormungandr
granny1915
Jormungandr
18
9 / 9 / 0
14,474
658
10,086
22,140
9,170
Cthulhu
xarr1s_156
Cthulhu
8
0 / 3 / 2
10,299
468
1,643
6,013
4,147
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
16
Kills
10
10
Deaths
16
26
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
4
5
0.88
L
Ganesha
Spavacado
Ganesha
0
4
14
1.75
L
Hachiman
TxB-Ash
Hachiman
7
2
5
4.75
W
Jormungandr
granny1915
Jormungandr
9
9
0
1
L
Kukulkan
9
4
7
3.13
W
Cthulhu
xarr1s_156
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,959
Damage
27,428
40,471
Taken
47,360
22,942
Mitigated
22,556
7,098
Healing
5,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,699
5,345
0
5,780
19,207
9,239
0
11,082
7,914
0
52,196
L
Ganesha
Spavacado
Ganesha
8,667
1,401
0
2,011
16,285
12,325
0
4,057
12,228
27,897
0
L
Hachiman
TxB-Ash
Hachiman
9,833
5,607
0
0
9,120
3,652
376
3,118
5,902
0
124,809
W
Jormungandr
granny1915
Jormungandr
10,086
1,658
0
0
22,140
9,170
0
14,828
7,112
40,417
0
L
Kukulkan
19,459
3,106
616
4,471
15,066
6,965
1,786
4,577
10,489
71,464
0
W
Cthulhu
xarr1s_156
Cthulhu
1,643
187
0
75
6,013
4,147
0
1,919
4,069
6,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,654
Gold Earned
37,083
256
Minions Killed
119
0
Camps Cleared
0
1,105,112
Distance Traveled
794,565
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,310
560
56
3
0
402,928
0
L
Ganesha
12,926
588
14
1
0
339,258
0
L
Hachiman
15,142
688
140
6
0
403,922
0
W
Jormungandr
14,474
658
55
3
0
311,149
2
L
Kukulkan
15,586
708
102
5
0
361,932
0
W
Cthulhu
10,299
468
8
0
0
80,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role