Player Matchup

Fenrir
Fenrir
ThePunisher1479
Fenrir
Level 21
God Stats
0W - 2L
1,374 SR
Queue Stats
4W - 25L
1,070 Elo+
Solo
Bellona
Bellona
acosta1004735
Bellona
Level 25
God Stats
0W - 1L
1,542 SR
Queue Stats
13W - 25L
1,181 Elo+
Solo
Ymir
Ymir
frijoles_botado1
Ymir
Level 13
God Stats
0W - 1L
1,349 SR
Queue Stats
3W - 18L
1,045 Elo+
Solo
Team Averages
Level 20
1,422 SR
1,098 Elo+

VS

Team Averages
Level 23
1,385 SR
1,174 Elo+
Nemesis
Nemesis
ForEverKings3
Nemesis
Level 25
God Stats
2W - 2L
1,472 SR
Queue Stats
10W - 29L
1,027 Elo+
Solo
Hera
Hera
J05H 1220
Hera
Level 27
God Stats
2W - 2L
1,260 SR
Queue Stats
96W - 107L
1,266 Elo+
Party 1
Arachne
Arachne
Watchme1x6850
Arachne
Level 17
God Stats
29W - 28L
1,422 SR
Queue Stats
34W - 32L
1,230 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 8 / 1
11,989
631
12,298
21,314
13,439
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
12
0 / 10 / 3
9,803
516
216
16,713
8,096
12
0 / 10 / 3
9,994
526
778
16,453
6,224

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
1 / 3 / 16
12,772
672
5,487
8,387
2,570
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hera
17
14 / 4 / 8
14,953
787
16,628
8,087
2,557
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
15
8 / 2 / 10
13,911
732
10,844
8,939
2,695
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
8
Kills
23
28
Deaths
9
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
3
16
3
W
Hera
14
4
8
4.5
L
8
8
1
1.06
W
Arachne
8
2
10
6.5
L
Bellona
0
10
3
0.15
L
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,292
Damage
32,959
54,480
Taken
25,413
27,759
Mitigated
7,822
3,445
Healing
7,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
5,487
1,979
0
2,375
8,387
2,570
1,124
227
8,006
0
32,375
W
Hera
16,628
3,012
412
954
8,087
2,557
555
209
7,775
90,922
0
L
12,298
3,278
0
3,445
21,314
13,439
725
5,542
15,772
0
59,663
W
Arachne
10,844
8,251
681
3,123
8,939
2,695
216
438
8,401
0
24,572
L
Bellona
216
216
0
0
16,713
8,096
153
4,883
11,830
0
5,423
L
778
141
0
0
16,453
6,224
192
6,301
10,152
18,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,786
Gold Earned
41,636
117
Minions Killed
162
0
Camps Cleared
0
752,166
Distance Traveled
823,965
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,772
672
43
2
0
250,844
0
W
Hera
14,953
787
101
5
0
298,100
0
L
Fenrir
11,989
631
81
4
0
306,964
0
W
Arachne
13,911
732
18
1
0
275,021
0
L
Bellona
9,803
516
8
0
0
266,509
1
L
Ymir
9,994
526
28
1
0
178,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role