Player Matchup

Xing Tian
Xing Tian
Cayde 66666
Xing Tian
Level 23
God Stats
1W - 3L
1,335 SR
Queue Stats
11W - 13L
1,140 Elo+
Solo
Bellona
Bellona
Ragedhxxdlvm
Bellona
Level 11
God Stats
14W - 21L
1,303 SR
Queue Stats
30W - 36L
1,371 Elo+
Solo
Danzaburou
Danzaburou
Surykato_
Danzaburou
Level 25
God Stats
1W - 2L
1,443 SR
Queue Stats
32W - 42L
1,148 Elo+
Solo
Loki
Loki
delphine19-poupi
Loki
Level 5
God Stats
2W - 2L
1,185 SR
Queue Stats
3W - 10L
953 Elo+
Solo
Cthulhu
Cthulhu
あいいき
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 33L
1,151 Elo+
Solo
Team Averages
Level 17
1,353 SR
1,153 Elo+

VS

Team Averages
Level 16
1,428 SR
1,220 Elo+
Achilles
Achilles
 
Achilles
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
GingerMcBong
Medusa
Level 15
God Stats
19W - 14L
1,473 SR
Queue Stats
41W - 47L
1,198 Elo+
Solo
Thanatos
Thanatos
H2o Zodiac
Thanatos
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 9L
1,293 Elo+
Solo
Cerberus
Cerberus
Ryder3314
Cerberus
Level 17
God Stats
3W - 1L
1,568 SR
Queue Stats
28W - 55L
1,066 Elo+
Solo
Sol
Sol
Zz2XxOpxX3zZ
Sol
Level 4
God Stats
5W - 9L
1,099 SR
Queue Stats
7W - 13L
1,045 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cayde 66666
Xing Tian
20
3 / 0 / 15
15,143
946
6,865
6,018
10,481
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bellona
Ragedhxxdlvm
Bellona
20
4 / 13 / 9
14,464
904
19,248
31,627
25,090
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Danzaburou
Surykato_
Danzaburou
20
10 / 6 / 10
16,866
1,054
32,607
22,840
7,278
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
0 / 15 / 7
12,909
807
6,206
25,557
7,704
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cthulhu
あいいき
Cthulhu
20
7 / 12 / 11
15,822
989
32,138
44,485
19,888
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
11 / 0 / 21
16,707
1,044
22,112
15,771
9,416
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
20
10 / 5 / 22
16,402
1,025
40,814
29,259
11,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
H2o Zodiac
Thanatos
20
15 / 7 / 13
16,791
1,049
27,085
19,583
14,229
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Ryder3314
Cerberus
20
7 / 2 / 23
16,196
1,012
15,245
25,863
34,320
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
2 / 10 / 18
14,054
878
7,808
19,913
7,540

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
142
24
Kills
45
46
Deaths
24
52
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
11
0
21
21.5
L
Xing Tian
Cayde 66666
Xing Tian
3
0
15
10.5
W
Medusa
10
5
22
4.2
W
Thanatos
H2o Zodiac
Thanatos
15
7
13
3.07
L
Bellona
Ragedhxxdlvm
Bellona
4
13
9
0.65
W
Cerberus
Ryder3314
Cerberus
7
2
23
9.25
L
Danzaburou
Surykato_
Danzaburou
10
6
10
2.5
W
2
10
18
1.1
L
0
15
7
0.23
L
Cthulhu
あいいき
Cthulhu
7
12
11
1.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,064
Damage
113,064
130,527
Taken
110,389
70,441
Mitigated
77,308
14,484
Healing
24,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
22,112
10,179
0
865
15,771
9,416
0
5,098
10,523
0
46,367
L
Xing Tian
Cayde 66666
Xing Tian
6,865
1,158
214
0
6,018
10,481
0
1,497
4,472
17,257
0
W
Medusa
40,814
26,931
0
5,546
29,259
11,803
0
10,730
18,304
0
58,201
W
Thanatos
H2o Zodiac
Thanatos
27,085
11,846
0
10,486
19,583
14,229
0
7,619
11,271
0
44,153
L
Bellona
Ragedhxxdlvm
Bellona
19,248
12,776
0
5,614
31,627
25,090
0
2,739
28,309
4
46,610
W
Cerberus
Ryder3314
Cerberus
15,245
1,445
0
5,485
25,863
34,320
0
5,475
20,138
41,465
0
L
Danzaburou
Surykato_
Danzaburou
32,607
24,206
0
1,558
22,840
7,278
0
6,789
15,855
0
56,639
W
7,808
3,572
0
2,015
19,913
7,540
0
10,081
9,732
23,740
0
L
6,206
2,201
0
32
25,557
7,704
0
5,090
18,779
0
18,558
L
Cthulhu
あいいき
Cthulhu
32,138
4,463
0
7,066
44,485
19,888
0
6,185
38,068
59,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,204
Gold Earned
80,150
203
Minions Killed
232
6
Camps Cleared
7
1,273,599
Distance Traveled
1,337,536
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
16,707
1,044
63
4
2
329,512
1
L
Xing Tian
15,143
946
18
1
2
232,910
0
W
Medusa
16,402
1,025
43
3
0
248,139
0
W
Thanatos
16,791
1,049
32
2
0
225,870
0
L
Bellona
14,464
904
45
3
1
265,922
1
W
Cerberus
16,196
1,012
66
4
2
320,920
0
L
Danzaburou
16,866
1,054
51
3
1
264,142
0
W
Sol
14,054
878
28
2
3
213,095
3
L
Loki
12,909
807
23
1
1
212,289
1
L
Cthulhu
15,822
989
66
4
1
298,336
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role