Player Matchup

Chaac
Chaac
DomD305
Chaac
Level 29
God Stats
11W - 8L
1,620 SR
Queue Stats
66W - 97L
1,209 Elo+
Solo
Fenrir
Fenrir
Mikey20142807
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ares
Ares
PedroLBGamer
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,172 Elo+
Solo
Ymir
Ymir
matixgame123
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
quane009
Neith
Level 23
God Stats
1W - 5L
1,308 SR
Queue Stats
1W - 6L
966 Elo+
Solo
Team Averages
Level 12
1,486 SR
1,269 Elo+

VS

Team Averages
Level 21
1,502 SR
1,311 Elo+
Cupid
Cupid
GroovyTony12
Cupid
Level 26
God Stats
6W - 8L
1,374 SR
Queue Stats
46W - 49L
1,286 Elo+
Solo
Ratatoskr
Ratatoskr
Joyconboy
Ratatoskr
Level 23
God Stats
11W - 12L
1,462 SR
Queue Stats
50W - 45L
1,288 Elo+
Solo
Izanami
Izanami
brbjed
Izanami
Level 25
God Stats
11W - 11L
1,333 SR
Queue Stats
55W - 57L
1,287 Elo+
Solo
Kuzenbo
Kuzenbo
lordtylili
Kuzenbo
Level 27
God Stats
8W - 5L
1,840 SR
Queue Stats
48W - 52L
1,194 Elo+
Solo
Kukulkan
Kukulkan
pijfc
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
DomD305
Chaac
17
3 / 3 / 3
10,325
449
11,795
17,153
19,360
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

6
0 / 8 / 1
6,457
281
350
6,604
1,041
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 6 / 1
6,605
287
832
9,724
2,431
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 4 / 1
6,275
273
549
2,948
764
Neith
quane009
Neith
16
4 / 10 / 1
10,729
466
11,920
17,403
5,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 2 / 2
13,726
597
9,800
15,129
7,091
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
Joyconboy
Ratatoskr
18
10 / 2 / 5
13,523
588
13,904
18,368
8,380
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
brbjed
Izanami
17
1 / 1 / 4
12,061
524
6,475
11,182
4,746
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kuzenbo
lordtylili
Kuzenbo
17
4 / 2 / 8
12,751
554
7,784
14,998
17,609
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
pijfc
Kukulkan
5
1 / 3 / 1
7,847
341
850
2,214
506
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
7
Kills
27
31
Deaths
10
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chaac
DomD305
Chaac
3
3
3
1.5
W
11
2
2
6
W
Ratatoskr
Joyconboy
Ratatoskr
10
2
5
6.25
L
0
8
1
0.06
L
0
6
1
0.08
W
Izanami
brbjed
Izanami
1
1
4
3
W
Kuzenbo
lordtylili
Kuzenbo
4
2
8
4
L
0
4
1
0.13
W
Kukulkan
pijfc
Kukulkan
1
3
1
0.5
L
Neith
quane009
Neith
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,446
Damage
38,813
53,832
Taken
61,891
28,901
Mitigated
38,332
5,028
Healing
21,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
DomD305
Chaac
11,795
1,441
0
3,668
17,153
19,360
0
5,140
12,013
0
58,412
W
9,800
6,794
138
9,202
15,129
7,091
3,913
0
14,904
0
102,442
W
Ratatoskr
Joyconboy
Ratatoskr
13,904
6,476
0
6,687
18,368
8,380
1,473
578
17,615
0
102,404
L
350
284
0
385
6,604
1,041
176
359
6,245
0
5,765
L
832
77
0
47
9,724
2,431
31
645
9,079
7,963
0
W
Izanami
brbjed
Izanami
6,475
5,296
0
1,799
11,182
4,746
8,809
114
11,018
0
86,854
W
Kuzenbo
lordtylili
Kuzenbo
7,784
3,290
1,050
2,753
14,998
17,609
1,250
495
14,335
35,520
0
L
549
359
0
0
2,948
764
0
747
2,201
1,832
0
W
Kukulkan
pijfc
Kukulkan
850
526
0
0
2,214
506
0
194
2,020
2,168
0
L
Neith
quane009
Neith
11,920
5,543
0
928
17,403
5,305
22
1,743
15,660
0
43,565

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,391
Gold Earned
59,908
196
Minions Killed
510
0
Camps Cleared
0
1,225,346
Distance Traveled
1,771,978
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,325
449
105
5
0
427,530
5
W
Cupid
13,726
597
143
6
0
359,760
5
W
Ratatoskr
13,523
588
144
6
0
469,977
0
L
Fenrir
6,457
281
7
0
0
151,955
3
L
Ares
6,605
287
9
0
0
221,926
1
W
Izanami
12,061
524
163
7
0
377,968
0
W
Kuzenbo
12,751
554
58
3
0
464,662
2
L
Ymir
6,275
273
7
0
0
93,985
0
W
Kukulkan
7,847
341
2
0
0
99,611
0
L
Neith
10,729
466
68
3
0
329,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role