Player Matchup

Discordia
Discordia
iGHTDOeGUCCi
Discordia
Level 8
God Stats
9W - 14L
1,294 SR
Queue Stats
26W - 33L
1,034 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iGHTDOeTrepoint
Ah Muzen Cab
Level 10
God Stats
13W - 13L
1,288 SR
Queue Stats
37W - 59L
1,043 Elo+
Party 2
Pele
Pele
jim_ray_harrison
Pele
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,168 Elo+
Solo
Team Averages
Level 12
1,360 SR
1,082 Elo+

VS

Team Averages
Level 28
1,512 SR
1,269 Elo+
Hun Batz
Hun Batz
DinosaurWind
Hun Batz
Level 16
God Stats
1W - 0L
1,753 SR
Queue Stats
10W - 14L
1,184 Elo+
Party 1
Danzaburou
Danzaburou
DinosaursPotato
Danzaburou
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,243 Elo+
Party 1
Ra
Ra
haydenb22
Ra
Level 61
God Stats
2W - 1L
1,282 SR
Queue Stats
53W - 44L
1,380 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
iGHTDOeGUCCi
Discordia
18
4 / 7 / 7
14,256
648
15,830
14,203
5,064
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ah Muzen Cab
iGHTDOeTrepoint
Ah Muzen Cab
17
6 / 8 / 6
14,597
664
17,430
20,176
7,572
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
5 / 16 / 6
13,770
626
26,598
25,748
9,674
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DinosaurWind
Hun Batz
17
8 / 8 / 16
14,953
680
13,973
24,876
7,836
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
DinosaursPotato
Danzaburou
17
4 / 5 / 17
14,545
661
10,208
20,372
6,484
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
19 / 2 / 9
17,060
775
25,882
26,062
10,247
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
73
15
Kills
31
31
Deaths
15
19
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DinosaurWind
Hun Batz
8
8
16
2
W
Danzaburou
DinosaursPotato
Danzaburou
4
5
17
2.5
W
19
2
9
11.75
L
Discordia
iGHTDOeGUCCi
Discordia
4
7
7
1.07
L
Ah Muzen Cab
iGHTDOeTrepoint
Ah Muzen Cab
6
8
6
1.13
L
5
16
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,858
Damage
50,063
60,127
Taken
71,310
22,310
Mitigated
24,567
9,620
Healing
28,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DinosaurWind
Hun Batz
13,973
5,907
1,001
2,301
24,876
7,836
1,854
4,443
20,433
0
37,209
W
Danzaburou
DinosaursPotato
Danzaburou
10,208
4,333
0
1,380
20,372
6,484
825
4,793
15,579
0
31,049
W
25,882
2,726
6,771
16,573
26,062
10,247
1,111
6,634
19,428
130,099
0
L
Discordia
iGHTDOeGUCCi
Discordia
15,830
903
950
1,159
14,203
5,064
613
6,830
7,373
68,460
0
L
Ah Muzen Cab
iGHTDOeTrepoint
Ah Muzen Cab
17,430
7,465
0
4,089
20,176
7,572
2,071
10,619
9,557
0
57,487
L
26,598
6,946
0
3,422
25,748
9,674
189
8,497
17,251
0
56,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,623
Gold Earned
46,558
218
Minions Killed
253
0
Camps Cleared
0
1,031,660
Distance Traveled
1,055,616
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
14,953
680
22
1
0
336,698
0
W
Danzaburou
14,545
661
49
2
0
294,485
0
W
Ra
17,060
775
182
8
0
424,433
1
L
Discordia
14,256
648
86
4
0
347,882
0
L
Ah Muzen Cab
14,597
664
72
3
0
336,186
1
L
Pele
13,770
626
60
3
0
347,592
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role