Player Matchup

Fenrir
Fenrir
BrokenChip
Fenrir
Level 102
God Stats
6W - 5L
1,610 SR
Queue Stats
395W - 343L
1,631 Elo+
Party 1
Cerberus
Cerberus
Kikabelle
Cerberus
Level 150
God Stats
1W - 0L
1,147 SR
Queue Stats
31W - 32L
1,603 Elo+
Party 1
Anubis
Anubis
XvVirus
Anubis
Level 145
God Stats
4W - 3L
1,656 SR
Queue Stats
13W - 19L
1,572 Elo+
Party 1
Team Averages
Level 132
1,471 SR
1,602 Elo+

VS

Team Averages
Level 64
1,600 SR
1,544 Elo+
Merlin
Merlin
LiLskwerl
Merlin
Level 80
God Stats
14W - 5L
1,662 SR
Queue Stats
173W - 184L
1,506 Elo+
Solo
Neith
Neith
SteamedAUSTIN
Neith
Level 8
God Stats
12W - 15L
1,550 SR
Queue Stats
12W - 15L
1,509 Elo+
Party 2
Izanami
Izanami
thespycburrito
Izanami
Level 105
God Stats
360W - 349L
1,586 SR
Queue Stats
702W - 668L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BrokenChip
Fenrir
15
12 / 2 / 11
11,690
835
13,475
14,526
15,221
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cerberus
Kikabelle
Cerberus
13
1 / 1 / 22
10,769
769
3,350
10,311
9,811
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
XvVirus
Anubis
16
14 / 1 / 11
12,232
874
17,389
10,959
5,640
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
LiLskwerl
Merlin
12
1 / 10 / 1
8,978
641
8,546
11,118
2,904
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 9 / 2
8,146
582
2,812
14,769
3,630
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 8 / 1
10,517
751
7,572
11,707
3,508
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
8
27
Kills
4
4
Deaths
27
44
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BrokenChip
Fenrir
12
2
11
8.75
W
Cerberus
Kikabelle
Cerberus
1
1
22
12
L
Merlin
LiLskwerl
Merlin
1
10
1
0.15
L
0
9
2
0.11
W
Anubis
XvVirus
Anubis
14
1
11
19.5
L
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,214
Damage
18,930
35,796
Taken
37,594
30,672
Mitigated
10,042
10,209
Healing
1,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BrokenChip
Fenrir
13,475
2,764
0
2,001
14,526
15,221
650
2,250
12,276
4,046
27,268
W
Cerberus
Kikabelle
Cerberus
3,350
212
0
853
10,311
9,811
351
2,914
7,397
21,347
0
L
Merlin
LiLskwerl
Merlin
8,546
509
0
0
11,118
2,904
0
7,458
3,560
39,468
0
L
2,812
976
0
277
14,769
3,630
0
8,359
6,135
0
11,134
W
Anubis
XvVirus
Anubis
17,389
513
0
7,355
10,959
5,640
1,757
3,430
7,529
81,540
0
L
7,572
4,626
0
882
11,707
3,508
0
5,990
5,517
0
48,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,691
Gold Earned
27,641
201
Minions Killed
144
0
Camps Cleared
0
830,970
Distance Traveled
611,799
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,690
835
22
2
0
291,541
2
W
Cerberus
10,769
769
49
4
0
297,210
1
L
Merlin
8,978
641
47
3
0
210,685
2
L
Neith
8,146
582
10
1
0
214,628
3
W
Anubis
12,232
874
130
9
0
242,219
1
L
Izanami
10,517
751
87
6
0
186,486
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role