Player Matchup

Nemesis
Nemesis
Aligaters
Nemesis
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
952 Elo+
Party 3
Cthulhu
Cthulhu
DarkSideRules
Cthulhu
Level 29
God Stats
0W - 2L
1,222 SR
Queue Stats
15W - 23L
1,310 Elo+
Solo
Merlin
Merlin
Flik_Buttowski
Merlin
Level 8
God Stats
2W - 5L
1,500 SR
Queue Stats
34W - 40L
1,157 Elo+
Solo
Osiris
Osiris
NightApollo8869
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,058 Elo+
Party 3
Ra
Ra
RAYRAY DAKILLA7
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,058 Elo+
Party 3
Team Averages
Level 9
1,444 SR
1,107 Elo+

VS

Team Averages
Level 38
1,472 SR
1,318 Elo+
Artemis
Artemis
 
Artemis
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
DMG-420
Yemoja
Level 7
God Stats
8W - 3L
1,776 SR
Queue Stats
18W - 27L
1,306 Elo+
Party 1
Chang'e
Chang'e
RKS Smog
Chang'e
Level 26
God Stats
4W - 4L
1,306 SR
Queue Stats
70W - 72L
1,296 Elo+
Party 2
Thanatos
Thanatos
Radamanthys999
Thanatos
Level 15
God Stats
26W - 40L
1,301 SR
Queue Stats
37W - 55L
1,213 Elo+
Solo
Hel
Hel
llRetroStorm
Hel
Level 21
God Stats
19W - 14L
1,477 SR
Queue Stats
50W - 46L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Aligaters
Nemesis
15
2 / 9 / 0
10,227
852
8,586
20,741
10,032
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
16
0 / 8 / 2
10,312
859
17,451
25,109
15,651
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
0 / 4 / 0
10,349
862
14,357
13,414
4,319
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 2
10,048
837
7,326
20,876
14,315
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

15
0 / 14 / 1
9,722
810
15,347
17,460
6,007
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

292

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
20
17 / 0 / 13
14,141
1,178
25,168
4,155
1,766
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
DMG-420
Yemoja
19
2 / 2 / 26
11,947
996
12,304
13,656
5,831
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
RKS Smog
Chang'e
19
2 / 0 / 29
11,757
980
14,935
17,818
7,487
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
19
12 / 1 / 17
12,410
1,034
22,103
21,226
8,184
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
6 / 0 / 22
12,104
1,009
15,033
13,550
5,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
146
2
Kills
39
39
Deaths
3
5
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
17
0
13
23.5
L
Nemesis
Aligaters
Nemesis
2
9
0
0.22
W
Yemoja
DMG-420
Yemoja
2
2
26
7.5
L
Cthulhu
0
8
2
0.13
L
0
4
0
0
L
0
4
2
0.25
L
0
14
1
0.04
W
Chang'e
RKS Smog
Chang'e
2
0
29
16.5
W
Thanatos
12
1
17
20.5
W
6
0
22
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,067
Damage
89,543
97,600
Taken
70,405
50,324
Mitigated
29,253
7,601
Healing
45,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
25,168
13,265
0
616
4,155
1,766
0
2,410
1,745
0
48,491
L
Nemesis
Aligaters
Nemesis
8,586
2,817
0
2,760
20,741
10,032
0
8,490
12,251
0
13,750
W
Yemoja
DMG-420
Yemoja
12,304
3,673
3,968
1,468
13,656
5,831
0
8,274
5,382
28,366
0
L
Cthulhu
17,451
632
63
2,690
25,109
15,651
0
12,174
12,935
36,439
0
L
14,357
1,363
0
1,589
13,414
4,319
0
4,383
9,031
46,029
0
L
7,326
1,945
0
21
20,876
14,315
0
9,262
11,614
0
13,073
L
15,347
2,539
352
126
17,460
6,007
0
7,963
9,497
29,594
0
W
Chang'e
RKS Smog
Chang'e
14,935
1,200
7,417
5,001
17,818
7,487
0
13,439
4,138
35,362
0
W
Thanatos
22,103
9,349
0
8,840
21,226
8,184
0
12,522
7,194
0
30,759
W
15,033
540
11,888
6,086
13,550
5,985
0
10,510
3,040
29,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,658
Gold Earned
62,359
163
Minions Killed
203
2
Camps Cleared
7
847,398
Distance Traveled
1,148,351
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
14,141
1,178
50
4
5
249,488
0
L
Nemesis
10,227
852
5
0
1
158,662
1
W
Yemoja
11,947
996
31
3
1
161,952
0
L
Cthulhu
10,312
859
39
3
0
187,758
1
L
Merlin
10,349
862
83
7
0
170,391
2
L
Osiris
10,048
837
5
0
1
183,359
1
L
Ra
9,722
810
31
3
0
147,228
4
W
Chang'e
11,757
980
52
4
0
246,606
0
W
Thanatos
12,410
1,034
16
1
1
255,089
0
W
Hel
12,104
1,009
54
5
0
235,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role