Player Matchup

Scylla
Scylla
Gazof
Scylla
Level 89
God Stats
2W - 5L
1,285 SR
Queue Stats
175W - 184L
1,456 Elo+
Party 1
Nemesis
Nemesis
Kryztof
Nemesis
Level 105
God Stats
1W - 2L
1,376 SR
Queue Stats
166W - 186L
1,452 Elo+
Party 1
Ymir
Ymir
Megalixir xx
Ymir
Level 49
God Stats
2W - 2L
1,261 SR
Queue Stats
23W - 29L
1,381 Elo+
Party 1
Team Averages
Level 81
1,307 SR
1,430 Elo+

VS

Team Averages
Level 71
1,399 SR
1,175 Elo+
Serqet
Serqet
BlueQuadricorn
Serqet
Level 75
God Stats
3W - 3L
1,385 SR
Queue Stats
35W - 63L
1,138 Elo+
Solo
Chang'e
Chang'e
Classicalpudding
Chang'e
Level 58
God Stats
6W - 12L
1,439 SR
Queue Stats
151W - 208L
1,189 Elo+
Party 2
Apollo
Apollo
Old-King-Bone
Apollo
Level 81
God Stats
5W - 8L
1,372 SR
Queue Stats
92W - 130L
1,199 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Gazof
Scylla
15
7 / 1 / 5
10,324
737
12,888
6,327
1,844
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Kryztof
Nemesis
13
3 / 1 / 9
9,497
678
6,277
6,532
2,223
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 9
8,954
640
3,062
4,066
3,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 0
8,748
625
4,607
9,519
3,388
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 4 / 2
7,775
555
2,628
10,673
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 2
7,886
563
1,766
7,695
2,669
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
2
2
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
0
4
2
0.25
W
Scylla
Gazof
Scylla
7
1
5
9.5
W
Nemesis
Kryztof
Nemesis
3
1
9
7.5
W
2
0
9
6.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,227
Damage
9,001
16,925
Taken
27,887
7,848
Mitigated
9,394
2,996
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,607
831
0
345
9,519
3,388
0
5,558
3,961
0
15,868
L
2,628
288
855
3,913
10,673
3,337
0
6,555
4,118
23,083
0
W
Scylla
Gazof
Scylla
12,888
381
0
1,148
6,327
1,844
1,338
970
4,636
61,892
0
W
Nemesis
Kryztof
Nemesis
6,277
1,946
0
965
6,532
2,223
1,180
1,197
5,105
0
47,408
W
3,062
0
414
469
4,066
3,781
359
661
3,111
14,104
0
L
1,766
829
0
280
7,695
2,669
0
3,973
3,722
0
21,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,775
Gold Earned
24,409
174
Minions Killed
98
0
Camps Cleared
0
766,800
Distance Traveled
629,832
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,748
625
24
2
0
208,109
0
L
Chang'e
7,775
555
29
2
0
206,237
0
W
Scylla
10,324
737
104
7
0
247,953
2
W
Nemesis
9,497
678
53
4
0
284,905
0
W
Ymir
8,954
640
17
1
0
233,942
2
L
Apollo
7,886
563
45
3
0
215,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role