Player Matchup

Nemesis
Nemesis
DA GREATDREAMER
Nemesis
Level 28
God Stats
4W - 4L
1,506 SR
Queue Stats
65W - 70L
1,227 Elo+
Solo
Heimdallr
Heimdallr
David_120603
Heimdallr
Level 18
God Stats
2W - 7L
1,140 SR
Queue Stats
39W - 57L
1,144 Elo+
Party 2
King Arthur
King Arthur
Marcusbryson
King Arthur
Level 24
God Stats
23W - 41L
1,325 SR
Queue Stats
44W - 75L
1,102 Elo+
Party 2
Neith
Neith
RussellCoight007
Neith
Level 14
God Stats
8W - 11L
1,450 SR
Queue Stats
10W - 18L
1,117 Elo+
Party 2
Ares
Ares
barfett
Ares
Level 9
God Stats
8W - 11L
1,582 SR
Queue Stats
10W - 17L
1,175 Elo+
Party 2
Team Averages
Level 19
1,401 SR
1,153 Elo+

VS

Team Averages
Level 27
1,513 SR
1,271 Elo+
Chaac
Chaac
CobraComander90
Chaac
Level 28
God Stats
5W - 6L
1,326 SR
Queue Stats
68W - 91L
1,239 Elo+
Party 1
Freya
Freya
I-Allah
Freya
Level 29
God Stats
12W - 9L
1,426 SR
Queue Stats
64W - 78L
1,253 Elo+
Party 1
Fenrir
Fenrir
XxJump69xX
Fenrir
Level 10
God Stats
3W - 0L
1,816 SR
Queue Stats
16W - 18L
1,331 Elo+
Solo
Nu Wa
Nu Wa
aDregStoleMyBike
Nu Wa
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
221W - 236L
1,374 Elo+
Party 3
Sun Wukong
Sun Wukong
glo-szzn
Sun Wukong
Level 8
God Stats
2W - 1L
1,499 SR
Queue Stats
18W - 32L
1,159 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 13 / 4
11,101
463
9,599
24,911
8,859
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
David_120603
Heimdallr
15
3 / 9 / 1
10,448
435
6,923
22,974
6,531
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Marcusbryson
King Arthur
18
5 / 2 / 1
11,737
489
7,643
21,674
21,296
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
1 / 12 / 0
8,912
371
8,907
15,349
8,370
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ares
barfett
Ares
12
0 / 12 / 1
9,325
389
6,352
27,099
24,672
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 0 / 19
12,143
506
15,839
16,750
14,060
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Freya
I-Allah
Freya
19
17 / 1 / 7
13,397
558
17,507
14,838
6,362
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
XxJump69xX
Fenrir
14
4 / 9 / 7
10,676
445
8,317
17,511
6,618
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
16 / 1 / 4
15,621
651
32,780
12,424
5,405
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
glo-szzn
Sun Wukong
18
3 / 4 / 3
12,008
500
10,486
15,730
14,030
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
87
13
Kills
47
48
Deaths
15
7
Assists
40
Player
Kills
Deaths
Assists
KDA
W
7
0
19
16.5
L
4
13
4
0.46
L
Heimdallr
David_120603
Heimdallr
3
9
1
0.39
W
Freya
I-Allah
Freya
17
1
7
20.5
L
King Arthur
Marcusbryson
King Arthur
5
2
1
2.75
L
1
12
0
0.08
W
Fenrir
XxJump69xX
Fenrir
4
9
7
0.83
W
16
1
4
18
L
Ares
barfett
Ares
0
12
1
0.04
W
Sun Wukong
glo-szzn
Sun Wukong
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,424
Damage
84,929
112,007
Taken
77,253
69,728
Mitigated
46,475
15,071
Healing
29,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,839
6,362
0
7,344
16,750
14,060
2,599
2,824
13,926
0
57,120
L
9,599
4,186
0
4,985
24,911
8,859
0
10,514
14,272
0
74,608
L
Heimdallr
David_120603
Heimdallr
6,923
3,197
0
2,037
22,974
6,531
538
14,297
8,652
0
65,935
W
Freya
I-Allah
Freya
17,507
6,474
0
12,160
14,838
6,362
3,826
2,640
12,198
93,971
0
L
King Arthur
Marcusbryson
King Arthur
7,643
590
0
6,235
21,674
21,296
112
4,861
16,028
0
68,072
L
8,907
3,481
0
1,304
15,349
8,370
111
7,016
8,008
61
47,864
W
Fenrir
XxJump69xX
Fenrir
8,317
3,287
0
2,897
17,511
6,618
552
607
16,874
0
36,619
W
32,780
10,499
332
3,324
12,424
5,405
1,097
342
12,057
149,397
0
L
Ares
barfett
Ares
6,352
314
0
510
27,099
24,672
0
13,599
13,075
20,347
0
W
Sun Wukong
glo-szzn
Sun Wukong
10,486
2,337
0
3,416
15,730
14,030
729
0
15,130
0
66,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,523
Gold Earned
63,845
415
Minions Killed
518
0
Camps Cleared
0
1,685,846
Distance Traveled
2,205,317
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,143
506
55
2
0
416,665
0
L
Nemesis
11,101
463
84
4
0
380,989
0
L
Heimdallr
10,448
435
91
4
0
355,097
3
W
Freya
13,397
558
123
5
0
440,457
0
L
King Arthur
11,737
489
138
6
0
360,439
0
L
Neith
8,912
371
74
3
0
280,017
0
W
Fenrir
10,676
445
34
1
0
528,602
0
W
Nu Wa
15,621
651
212
9
0
372,369
0
L
Ares
9,325
389
28
1
0
309,304
0
W
Sun Wukong
12,008
500
94
4
0
447,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role