Player Matchup

Danzaburou
Danzaburou
DeoMic
Danzaburou
Level 28
God Stats
14W - 11L
1,605 SR
Queue Stats
114W - 99L
1,481 Elo+
Party 2
Kuzenbo
Kuzenbo
Fearfull-Bear
Kuzenbo
Level 21
God Stats
3W - 4L
1,679 SR
Queue Stats
61W - 62L
1,371 Elo+
Party 2
Guan Yu
Guan Yu
Hyperbeam66
Guan Yu
Level 29
God Stats
20W - 13L
1,627 SR
Queue Stats
112W - 119L
1,445 Elo+
Solo
Ra
Ra
KUBLAI JOHN
Ra
Level 15
God Stats
5W - 2L
1,889 SR
Queue Stats
20W - 16L
1,549 Elo+
Solo
Thanatos
Thanatos
eyedeekayman
Thanatos
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,460 Elo+
Solo
Team Averages
Level 20
1,660 SR
1,461 Elo+

VS

Team Averages
Level 31
1,604 SR
1,503 Elo+
Hou Yi
Hou Yi
Eddysan3
Hou Yi
Level 4
God Stats
2W - 0L
1,654 SR
Queue Stats
2W - 3L
1,222 Elo+
Solo
Bastet
Bastet
KrisPBacon6309
Bastet
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,534 Elo+
Solo
Skadi
Skadi
OlympianSentinel
Skadi
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
SoloHadesOnly
Hades
Level 106
God Stats
37W - 17L
1,697 SR
Queue Stats
47W - 20L
1,710 Elo+
Party 1
Cthulhu
Cthulhu
Telly_JMT
Cthulhu
Level 24
God Stats
21W - 6L
1,668 SR
Queue Stats
22W - 8L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DeoMic
Danzaburou
3
0 / 2 / 0
2,919
487
525
1,900
272
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

Kuzenbo
3
0 / 0 / 0
2,989
498
302
919
473
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
Hyperbeam66
Guan Yu
4
0 / 1 / 0
3,017
503
512
2,300
887
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

6
1 / 2 / 0
3,853
642
2,511
3,204
916
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Thanatos
eyedeekayman
Thanatos
4
0 / 2 / 0
3,276
546
1,159
4,143
895
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Eddysan3
Hou Yi
5
2 / 1 / 0
3,893
649
1,238
3,059
738
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 1
4,115
686
542
3,392
880
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
2 / 0 / 0
4,511
752
1,672
2,269
526
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 1
4,831
805
2,320
3,458
985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cthulhu
Telly_JMT
Cthulhu
6
0 / 0 / 3
4,075
679
441
1,510
582
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
7
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DeoMic
Danzaburou
0
2
0
0
W
Hou Yi
Eddysan3
Hou Yi
2
1
0
2
L
Kuzenbo
0
0
0
0
L
Guan Yu
Hyperbeam66
Guan Yu
0
1
0
0
L
1
2
0
0.5
W
0
0
1
0.5
W
2
0
0
2
W
2
0
1
2.5
W
Cthulhu
Telly_JMT
Cthulhu
0
0
3
1.5
L
Thanatos
eyedeekayman
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,009
Damage
6,213
12,466
Taken
13,688
3,443
Mitigated
3,711
4,881
Healing
5,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DeoMic
Danzaburou
525
157
0
249
1,900
272
0
183
1,717
0
5,177
W
Hou Yi
Eddysan3
Hou Yi
1,238
751
0
300
3,059
738
281
1,244
1,815
0
9,530
L
Kuzenbo
302
235
0
257
919
473
0
178
741
2,493
0
L
Guan Yu
Hyperbeam66
Guan Yu
512
42
0
1,105
2,300
887
0
929
1,371
0
4,823
L
2,511
349
0
748
3,204
916
0
1,040
2,164
16,518
0
W
542
70
0
1,479
3,392
880
38
462
2,930
0
16,841
W
1,672
858
0
750
2,269
526
345
248
2,021
0
22,918
W
2,320
703
0
2,457
3,458
985
1,563
805
2,553
23,671
0
W
Cthulhu
Telly_JMT
Cthulhu
441
38
0
568
1,510
582
54
54
1,456
5,997
0
L
Thanatos
eyedeekayman
Thanatos
1,159
408
0
2,522
4,143
895
0
431
3,712
0
10,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,054
Gold Earned
21,425
75
Minions Killed
172
0
Camps Cleared
0
396,062
Distance Traveled
538,447
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
2,919
487
7
1
0
63,287
1
W
Hou Yi
3,893
649
14
2
0
107,755
1
L
Kuzenbo
2,989
498
4
1
0
55,780
0
L
Guan Yu
3,017
503
8
1
0
70,630
1
L
Ra
3,853
642
38
6
0
107,919
0
W
Bastet
4,115
686
38
6
0
131,750
0
W
Skadi
4,511
752
44
7
0
92,026
1
W
Hades
4,831
805
59
10
0
96,716
2
W
Cthulhu
4,075
679
17
3
0
110,200
0
L
Thanatos
3,276
546
18
3
0
98,446
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role