Player Matchup

Ah Puch
Ah Puch
Bear_King777
Ah Puch
Level 28
God Stats
6W - 4L
1,583 SR
Queue Stats
17W - 15L
1,461 Elo+
Party 1
Cupid
Cupid
FuriousBean
Cupid
Level 13
God Stats
22W - 18L
1,586 SR
Queue Stats
27W - 26L
1,458 Elo+
Party 1
Chang'e
Chang'e
gobsmacket
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,497 Elo+
Party 1
Cthulhu
Cthulhu
jjknight13
Cthulhu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,496 Elo+
Solo
Fenrir
Fenrir
s0nic22
Fenrir
Level 15
God Stats
6W - 7L
1,530 SR
Queue Stats
35W - 32L
1,478 Elo+
Party 1
Team Averages
Level 16
1,540 SR
1,478 Elo+

VS

Team Averages
Level 15
1,679 SR
1,675 Elo+
Kukulkan
Kukulkan
Alinnior
Kukulkan
Level 18
God Stats
16W - 2L
1,994 SR
Queue Stats
66W - 10L
1,935 Elo+
Party 2
The Morrigan
The Morrigan
EccentricOrigin
The Morrigan
Level 6
God Stats
2W - 0L
1,858 SR
Queue Stats
15W - 1L
1,994 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PapiWasabii
Cu Chulainn
Level 49
God Stats
28W - 17L
1,546 SR
Queue Stats
66W - 67L
1,447 Elo+
Party 3
Vamana
Vamana
lobsterhole
Vamana
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Neith
Neith
wutvalue
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bear_King777
Ah Puch
18
4 / 5 / 8
12,029
925
11,245
21,149
7,609
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
4 / 5 / 7
11,840
911
10,068
22,284
8,745
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chang'e
gobsmacket
Chang'e
18
0 / 5 / 12
11,270
867
7,209
19,498
15,059
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
jjknight13
Cthulhu
18
6 / 7 / 10
12,645
973
12,080
21,065
26,390
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
s0nic22
Fenrir
18
6 / 11 / 7
12,223
940
12,113
30,692
14,253
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Team 1 Tickets

27

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alinnior
Kukulkan
20
9 / 3 / 15
14,008
1,078
38,225
10,311
4,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

The Morrigan
EccentricOrigin
The Morrigan
20
19 / 1 / 11
17,241
1,326
43,720
10,986
5,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
PapiWasabii
Cu Chulainn
19
1 / 4 / 19
12,250
942
8,418
12,271
10,239
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
18
2 / 10 / 12
11,499
885
8,390
17,090
8,012
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
wutvalue
Neith
19
2 / 2 / 14
12,262
943
10,137
6,985
2,865
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
104
20
Kills
33
33
Deaths
20
44
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alinnior
Kukulkan
9
3
15
5.5
L
Ah Puch
Bear_King777
Ah Puch
4
5
8
1.6
W
The Morrigan
EccentricOrigin
The Morrigan
19
1
11
24.5
L
4
5
7
1.5
W
Cu Chulainn
PapiWasabii
Cu Chulainn
1
4
19
2.63
L
Chang'e
gobsmacket
Chang'e
0
5
12
1.2
L
Cthulhu
jjknight13
Cthulhu
6
7
10
1.57
W
Vamana
2
10
12
0.8
L
Fenrir
s0nic22
Fenrir
6
11
7
0.86
W
Neith
wutvalue
Neith
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,715
Damage
108,890
114,688
Taken
57,643
72,056
Mitigated
30,631
12,851
Healing
7,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alinnior
Kukulkan
38,225
2,382
0
0
10,311
4,214
0
6,577
3,734
75,776
0
L
Ah Puch
Bear_King777
Ah Puch
11,245
422
628
2,580
21,149
7,609
0
16,065
5,084
46,774
0
W
The Morrigan
EccentricOrigin
The Morrigan
43,720
10,788
0
4,859
10,986
5,301
0
5,056
5,855
66,097
9,467
L
10,068
6,135
96
356
22,284
8,745
0
15,283
7,001
0
29,503
W
Cu Chulainn
PapiWasabii
Cu Chulainn
8,418
1,381
267
541
12,271
10,239
0
6,210
5,911
311
24,438
L
Chang'e
gobsmacket
Chang'e
7,209
1,143
4,353
3,231
19,498
15,059
0
13,408
6,090
26,952
0
L
Cthulhu
jjknight13
Cthulhu
12,080
1,353
0
0
21,065
26,390
0
8,127
12,938
37,139
0
W
Vamana
8,390
4,107
0
1,373
17,090
8,012
0
10,047
6,716
0
17,321
L
Fenrir
s0nic22
Fenrir
12,113
3,132
252
1,355
30,692
14,253
0
20,104
10,588
0
26,185
W
Neith
wutvalue
Neith
10,137
4,086
0
957
6,985
2,865
0
2,119
4,791
0
26,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,007
Gold Earned
67,260
253
Minions Killed
267
3
Camps Cleared
12
1,166,240
Distance Traveled
1,167,537
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,008
1,078
100
8
1
251,087
0
L
Ah Puch
12,029
925
86
7
1
246,063
1
W
The Morrigan
17,241
1,326
56
4
6
246,079
4
L
Cupid
11,840
911
32
2
1
223,939
0
W
Cu Chulainn
12,250
942
41
3
3
232,916
1
L
Chang'e
11,270
867
54
4
0
216,999
1
L
Cthulhu
12,645
973
51
4
1
240,370
0
W
Vamana
11,499
885
21
2
1
208,326
2
L
Fenrir
12,223
940
30
2
0
238,869
0
W
Neith
12,262
943
49
4
1
229,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role