Player Matchup

Hercules
Hercules
 
Hercules
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Kenshin-mK
Danzaburou
Level 108
God Stats
6W - 0L
1,672 SR
Queue Stats
9W - 4L
1,446 Elo+
Party 1
Neith
Neith
Litzo105
Neith
Level 142
God Stats
53W - 46L
1,506 SR
Queue Stats
203W - 189L
1,489 Elo+
Party 1
Agni
Agni
Sadarius330
Agni
Level 139
God Stats
3W - 1L
1,648 SR
Queue Stats
41W - 31L
1,549 Elo+
Party 1
Sylvanus
Sylvanus
SpyKei27
Sylvanus
Level 26
God Stats
4W - 1L
1,601 SR
Queue Stats
8W - 6L
1,272 Elo+
Party 1
Team Averages
Level 111
1,585 SR
1,451 Elo+

VS

Team Averages
Level 70
1,404 SR
1,427 Elo+
Chaac
Chaac
G00ch_Sm00ch-
Chaac
Level 97
God Stats
8W - 8L
1,458 SR
Queue Stats
89W - 96L
1,419 Elo+
Party 2
Pele
Pele
PinkDragon05
Pele
Level 44
God Stats
1W - 4L
1,053 SR
Queue Stats
81W - 188L
1,086 Elo+
Solo
Kukulkan
Kukulkan
SepticFish
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,625 Elo+
Party 2
Neith
Neith
Shunnedwisard
Neith
Level 104
God Stats
1W - 3L
1,405 SR
Queue Stats
304W - 290L
1,482 Elo+
Party 2
Ganesha
Ganesha
tochromosomedome
Ganesha
Level 100
God Stats
2W - 3L
1,602 SR
Queue Stats
68W - 66L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
8 / 1 / 3
8,248
589
10,826
11,933
5,304
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Danzaburou
Kenshin-mK
Danzaburou
11
4 / 3 / 0
7,615
544
3,245
7,223
2,375
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Litzo105
Neith
14
3 / 2 / 2
8,327
595
7,056
6,041
2,103
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 1 / 3
5,817
416
1,764
3,343
960
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sylvanus
SpyKei27
Sylvanus
11
1 / 3 / 4
7,247
518
5,182
13,005
9,310
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 0
6,917
494
3,264
10,621
6,485
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 4 / 1
6,175
441
658
11,663
3,075
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Kukulkan
SepticFish
Kukulkan
12
5 / 3 / 0
7,987
571
7,697
6,084
2,224
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
3 / 2 / 0
6,749
482
6,873
7,127
2,003
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 4 / 4
7,480
534
5,241
8,686
5,299
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
16
Kills
10
10
Deaths
16
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
8
1
3
9.5
L
1
3
0
0.33
W
Danzaburou
Kenshin-mK
Danzaburou
4
3
0
1.33
W
Neith
Litzo105
Neith
3
2
2
2
L
0
4
1
0.13
W
0
1
3
1.5
L
Kukulkan
SepticFish
Kukulkan
5
3
0
1.67
L
3
2
0
1.5
W
Sylvanus
SpyKei27
Sylvanus
1
3
4
1
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,073
Damage
23,733
41,545
Taken
44,181
20,052
Mitigated
19,086
16,733
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
10,826
4,537
0
6,181
11,933
5,304
0
4,967
6,966
0
45,630
L
3,264
384
0
3,848
10,621
6,485
0
0
10,621
0
28,972
W
Danzaburou
Kenshin-mK
Danzaburou
3,245
484
0
908
7,223
2,375
400
1,875
5,348
0
37,338
W
Neith
Litzo105
Neith
7,056
3,653
0
2,470
6,041
2,103
392
846
4,920
0
44,822
L
658
92
0
3,516
11,663
3,075
56
1,759
9,904
0
28,322
W
1,764
0
0
876
3,343
960
363
1,711
1,632
17,031
0
L
Kukulkan
SepticFish
Kukulkan
7,697
951
0
750
6,084
2,224
114
700
5,384
37,216
0
L
6,873
3,314
0
3,681
7,127
2,003
0
2,953
4,174
0
33,940
W
Sylvanus
SpyKei27
Sylvanus
5,182
1,879
1,594
4,704
13,005
9,310
64
3,539
9,466
24,125
0
L
5,241
656
0
250
8,686
5,299
0
1,534
7,152
27,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,254
Gold Earned
35,308
313
Minions Killed
307
0
Camps Cleared
0
1,148,464
Distance Traveled
1,217,631
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,248
589
66
5
0
309,619
1
L
Chaac
6,917
494
74
5
0
195,413
0
W
Danzaburou
7,615
544
72
5
0
234,241
2
W
Neith
8,327
595
109
8
0
229,125
9
L
Pele
6,175
441
45
3
0
255,896
3
W
Agni
5,817
416
38
3
0
143,855
1
L
Kukulkan
7,987
571
92
7
0
233,667
2
L
Neith
6,749
482
69
5
0
264,268
4
W
Sylvanus
7,247
518
28
2
0
231,624
9
L
Ganesha
7,480
534
27
2
0
268,387
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role