Player Matchup

Nemesis
Nemesis
Code akira797
Nemesis
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,122 Elo+
Party 2
Hel
Hel
Noah873
Hel
Level 7
God Stats
11W - 17L
1,525 SR
Queue Stats
18W - 27L
1,160 Elo+
Solo
Horus
Horus
Tezlacanon
Horus
Level 16
God Stats
5W - 5L
1,007 SR
Queue Stats
19W - 26L
1,404 Elo+
Solo
Cthulhu
Cthulhu
kILLERGHOSt0016
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,277 Elo+
Solo
Ymir
Ymir
payer player
Ymir
Level 6
God Stats
1W - 3L
1,228 SR
Queue Stats
4W - 10L
978 Elo+
Party 2
Team Averages
Level 7
1,352 SR
1,188 Elo+

VS

Team Averages
Level 30
1,507 SR
1,356 Elo+
Bacchus
Bacchus
Alohalou
Bacchus
Level 28
God Stats
4W - 4L
1,403 SR
Queue Stats
30W - 27L
1,328 Elo+
Solo
Neith
Neith
Amarant021718
Neith
Level 29
God Stats
4W - 2L
1,512 SR
Queue Stats
97W - 103L
1,317 Elo+
Solo
Thor
Thor
Bandit Xen
Thor
Level 9
God Stats
7W - 4L
1,592 SR
Queue Stats
9W - 7L
1,381 Elo+
Party 1
Janus
Janus
BerzerK speed
Janus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,399 Elo+
Party 1
Loki
Loki
MR KING1275
Loki
Level 18
God Stats
18W - 16L
1,527 SR
Queue Stats
19W - 18L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
14
0 / 5 / 0
9,367
781
1,050
9,875
3,634
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Hel
17
2 / 10 / 2
11,153
929
10,483
18,870
7,266
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Horus
17
0 / 8 / 4
11,259
938
10,056
25,486
23,095
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 1 / 0
8,860
738
478
1,430
586
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

16
1 / 6 / 2
11,212
934
8,123
20,470
15,965
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Team 1 Tickets

49

VS

Team 2 Tickets

296

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Alohalou
Bacchus
19
2 / 0 / 23
12,428
1,036
10,403
7,659
7,885
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
4 / 1 / 17
11,254
938
12,905
5,015
2,069
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

16
3 / 1 / 9
10,488
874
6,347
6,879
2,778
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
11 / 0 / 15
13,372
1,114
24,420
5,708
2,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
10 / 2 / 16
12,981
1,082
15,037
13,167
9,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
110
3
Kills
30
30
Deaths
4
8
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Alohalou
Bacchus
2
0
23
13.5
W
4
1
17
12.5
W
3
1
9
7.5
W
11
0
15
18.5
L
Nemesis
0
5
0
0
W
10
2
16
9
L
Hel
2
10
2
0.3
L
Horus
0
8
4
0.25
L
0
1
0
0
L
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,190
Damage
69,112
76,131
Taken
38,428
50,546
Mitigated
24,186
9,582
Healing
4,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Alohalou
Bacchus
10,403
1,955
0
310
7,659
7,885
0
4,158
2,976
20,041
0
W
12,905
7,210
620
1,719
5,015
2,069
0
2,797
2,218
0
23,161
W
6,347
3,322
0
0
6,879
2,778
0
4,457
2,397
0
11,361
W
24,420
2,399
688
1,502
5,708
2,389
0
3,834
1,874
54,826
0
L
Nemesis
1,050
996
0
0
9,875
3,634
0
3,104
6,771
0
6,557
W
15,037
5,672
0
140
13,167
9,065
0
7,448
5,695
210
39,627
L
Hel
10,483
1,415
1,547
2,696
18,870
7,266
0
9,843
9,027
37,802
0
L
Horus
10,056
3,583
1,829
3,485
25,486
23,095
0
13,374
12,112
8,780
13,580
L
478
86
0
25
1,430
586
0
786
644
785
0
L
8,123
2,478
0
0
20,470
15,965
0
7,716
12,754
31,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,851
Gold Earned
60,523
154
Minions Killed
189
5
Camps Cleared
6
668,092
Distance Traveled
1,091,421
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,428
1,036
32
3
0
248,317
0
W
Neith
11,254
938
32
3
0
161,984
0
W
Thor
10,488
874
7
1
0
230,927
0
W
Janus
13,372
1,114
67
6
1
232,278
0
L
Nemesis
9,367
781
15
1
1
114,183
0
W
Loki
12,981
1,082
51
4
5
217,915
0
L
Hel
11,153
929
68
6
0
191,256
0
L
Horus
11,259
938
23
2
0
194,776
0
L
Cthulhu
8,860
738
0
0
0
15,836
0
L
Ymir
11,212
934
48
4
4
152,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role