Player Matchup

Horus
Horus
Broadercat
Horus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,292 Elo+
Party 1
Ra
Ra
Vexidious
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,262 Elo+
Party 1
Neith
Neith
hawaiianpunch49
Neith
Level 49
God Stats
1W - 3L
1,501 SR
Queue Stats
29W - 29L
1,379 Elo+
Party 1
Team Averages
Level 28
1,500 SR
1,311 Elo+

VS

Team Averages
Level 46
1,378 SR
1,278 Elo+
Hachiman
Hachiman
AbbadonsRuin
Hachiman
Level 106
God Stats
1W - 3L
1,217 SR
Queue Stats
182W - 183L
1,399 Elo+
Party 2
Ares
Ares
HeavenlyStench
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,125 Elo+
Solo
Zeus
Zeus
weed smoke16
Zeus
Level 26
God Stats
13W - 13L
1,418 SR
Queue Stats
75W - 75L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
9
0 / 11 / 1
7,154
550
4,059
15,410
14,855
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
1 / 11 / 1
8,316
640
3,729
11,537
4,387
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 3 / 1
10,123
779
8,133
9,721
3,860
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AbbadonsRuin
Hachiman
14
11 / 3 / 8
11,078
852
8,218
9,245
3,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
6 / 2 / 18
10,324
794
8,489
12,740
11,748
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
7 / 1 / 12
10,322
794
13,062
7,351
2,287
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
6
Kills
24
25
Deaths
6
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AbbadonsRuin
Hachiman
11
3
8
5
L
Horus
0
11
1
0.05
W
6
2
18
7.5
L
1
11
1
0.14
L
5
3
1
1.83
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,921
Damage
29,769
36,668
Taken
29,336
23,102
Mitigated
17,317
6,212
Healing
6,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AbbadonsRuin
Hachiman
8,218
3,088
549
1,702
9,245
3,282
1,343
1,239
7,956
0
50,074
L
Horus
4,059
2,501
864
1,851
15,410
14,855
0
8,421
6,989
0
8,680
W
8,489
501
0
2,200
12,740
11,748
52
2,150
10,266
25,514
0
L
3,729
1,554
456
693
11,537
4,387
0
6,560
4,977
26,775
0
L
8,133
2,521
0
2,348
9,721
3,860
0
6,638
3,083
0
31,497
W
13,062
2,044
260
1,296
7,351
2,287
431
635
6,666
45,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,593
Gold Earned
31,724
93
Minions Killed
151
0
Camps Cleared
0
603,276
Distance Traveled
679,545
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,078
852
51
4
0
224,380
2
L
Horus
7,154
550
10
1
0
197,008
0
W
Ares
10,324
794
20
2
0
235,737
1
L
Ra
8,316
640
36
3
0
171,239
0
L
Neith
10,123
779
47
4
0
235,029
3
W
Zeus
10,322
794
80
6
0
219,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role