Player Matchup

Ra
Ra
Bor34lis
Ra
Level 7
God Stats
1W - 4L
1,267 SR
Queue Stats
2W - 7L
1,220 Elo+
Solo
Danzaburou
Danzaburou
DragonAge_21
Danzaburou
Level 7
God Stats
7W - 11L
1,214 SR
Queue Stats
11W - 19L
1,194 Elo+
Solo
Nemesis
Nemesis
FadedScuffed
Nemesis
Level 8
God Stats
2W - 8L
1,090 SR
Queue Stats
2W - 8L
991 Elo+
Solo
Sylvanus
Sylvanus
LegSeliph
Sylvanus
Level 26
God Stats
14W - 10L
1,686 SR
Queue Stats
102W - 86L
1,337 Elo+
Solo
Kukulkan
Kukulkan
Tritherian
Kukulkan
Level 6
God Stats
0W - 5L
1,198 SR
Queue Stats
0W - 6L
914 Elo+
Solo
Team Averages
Level 11
1,291 SR
1,131 Elo+

VS

Team Averages
Level 11
1,350 SR
1,176 Elo+
Jing Wei
Jing Wei
JLB143
Jing Wei
Level 16
God Stats
2W - 2L
1,334 SR
Queue Stats
41W - 31L
1,288 Elo+
Solo
Ra
Ra
MiguEL-L2-R2-12
Ra
Level 4
God Stats
3W - 1L
1,270 SR
Queue Stats
4W - 3L
1,108 Elo+
Solo
Cthulhu
Cthulhu
MrKush420
Cthulhu
Level 8
God Stats
2W - 2L
1,145 SR
Queue Stats
16W - 18L
1,133 Elo+
Solo
Fenrir
Fenrir
Playboy05
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,234 Elo+
Solo
Jormungandr
Jormungandr
TheKenator
Jormungandr
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,116 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 10
13,456
897
8,047
17,794
10,131
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
DragonAge_21
Danzaburou
20
5 / 9 / 11
14,470
965
18,241
24,739
11,707
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
FadedScuffed
Nemesis
20
6 / 3 / 13
15,053
1,004
17,651
24,720
16,251
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
LegSeliph
Sylvanus
20
7 / 0 / 13
15,141
1,009
15,698
30,133
40,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Tritherian
Kukulkan
20
8 / 12 / 14
15,713
1,048
33,418
31,209
18,948
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

140

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JLB143
Jing Wei
20
11 / 3 / 10
16,071
1,071
27,959
16,515
6,738
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 8 / 12
13,943
930
16,446
14,858
5,960
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
MrKush420
Cthulhu
20
4 / 4 / 16
15,181
1,012
18,113
25,847
30,150
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Fenrir
Playboy05
Fenrir
20
11 / 6 / 13
16,656
1,110
28,205
19,145
10,428
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
TheKenator
Jormungandr
20
4 / 6 / 14
14,621
975
28,382
27,552
26,599
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
97
27
Kills
32
32
Deaths
27
61
Assists
65
Player
Kills
Deaths
Assists
KDA
L
1
8
10
0.75
L
Danzaburou
DragonAge_21
Danzaburou
5
9
11
1.17
L
Nemesis
FadedScuffed
Nemesis
6
3
13
4.17
W
Jing Wei
JLB143
Jing Wei
11
3
10
5.33
L
Sylvanus
LegSeliph
Sylvanus
7
0
13
13.5
W
2
8
12
1
W
Cthulhu
MrKush420
Cthulhu
4
4
16
3
W
Fenrir
Playboy05
Fenrir
11
6
13
2.92
W
Jormungandr
TheKenator
Jormungandr
4
6
14
1.83
L
Kukulkan
Tritherian
Kukulkan
8
12
14
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,055
Damage
119,105
128,595
Taken
103,917
97,767
Mitigated
79,875
25,588
Healing
15,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,047
1,832
1,368
591
17,794
10,131
0
6,221
11,448
29,710
0
L
Danzaburou
DragonAge_21
Danzaburou
18,241
7,443
0
1,169
24,739
11,707
0
9,573
15,041
0
36,253
L
Nemesis
FadedScuffed
Nemesis
17,651
12,613
0
6,865
24,720
16,251
0
12,837
11,630
0
36,377
W
Jing Wei
JLB143
Jing Wei
27,959
24,125
0
3,588
16,515
6,738
0
9,594
6,921
0
46,434
L
Sylvanus
LegSeliph
Sylvanus
15,698
4,254
7,355
8,157
30,133
40,730
0
16,384
13,424
19,305
0
W
16,446
4,251
321
1,059
14,858
5,960
0
8,256
6,602
37,524
0
W
Cthulhu
MrKush420
Cthulhu
18,113
2,429
586
788
25,847
30,150
0
16,892
8,955
33,629
0
W
Fenrir
Playboy05
Fenrir
28,205
7,413
0
1,194
19,145
10,428
0
7,532
10,884
0
51,286
W
Jormungandr
TheKenator
Jormungandr
28,382
8,593
559
6,969
27,552
26,599
0
14,889
12,663
57,117
0
L
Kukulkan
Tritherian
Kukulkan
33,418
6,798
0
83
31,209
18,948
0
16,948
14,111
61,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,833
Gold Earned
76,472
202
Minions Killed
263
7
Camps Cleared
7
1,207,439
Distance Traveled
1,328,494
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,456
897
56
4
0
180,025
1
L
Danzaburou
14,470
965
42
3
1
255,064
3
L
Nemesis
15,053
1,004
27
2
5
250,337
0
W
Jing Wei
16,071
1,071
56
4
0
313,258
0
L
Sylvanus
15,141
1,009
7
0
0
277,651
2
W
Ra
13,943
930
50
3
3
219,452
1
W
Cthulhu
15,181
1,012
44
3
0
308,458
0
W
Fenrir
16,656
1,110
49
3
4
284,524
1
W
Jormungandr
14,621
975
64
4
0
202,802
0
L
Kukulkan
15,713
1,048
70
5
1
244,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role