Player Matchup

Cthulhu
Cthulhu
DiguinhoLuz
Cthulhu
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,040 Elo+
Solo
Kukulkan
Kukulkan
Faacundov1
Kukulkan
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,341 Elo+
Party 1
Arachne
Arachne
IowaCityKid94
Arachne
Level 25
God Stats
31W - 14L
1,481 SR
Queue Stats
49W - 50L
1,178 Elo+
Solo
Hachiman
Hachiman
STOYCKO
Hachiman
Level 84
God Stats
5W - 9L
1,265 SR
Queue Stats
225W - 263L
1,283 Elo+
Party 1
Anubis
Anubis
TheCreamTeam12
Anubis
Level 24
God Stats
13W - 9L
1,519 SR
Queue Stats
47W - 51L
1,201 Elo+
Solo
Team Averages
Level 33
1,453 SR
1,209 Elo+

VS

Team Averages
Level 17
1,320 SR
990 Elo+
Fenrir
Fenrir
Bee981
Fenrir
Level 14
God Stats
1W - 5L
1,185 SR
Queue Stats
3W - 15L
830 Elo+
Party 2
Baron Samedi
Baron Samedi
CongoJackShootsU
Baron Samedi
Level 29
God Stats
13W - 16L
1,359 SR
Queue Stats
73W - 74L
1,298 Elo+
Solo
Hun Batz
Hun Batz
EFFSage
Hun Batz
Level 21
God Stats
17W - 12L
1,523 SR
Queue Stats
66W - 58L
1,156 Elo+
Solo
Merlin
Merlin
LILRE_23
Merlin
Level 8
God Stats
1W - 3L
1,298 SR
Queue Stats
1W - 6L
893 Elo+
Party 2
Hades
Hades
Ramistark123
Hades
Level 13
God Stats
0W - 5L
1,237 SR
Queue Stats
3W - 13L
774 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiguinhoLuz
Cthulhu
12
8 / 7 / 11
10,209
510
9,531
13,316
10,474
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Faacundov1
Kukulkan
14
2 / 5 / 9
9,563
478
7,195
7,813
2,992
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Arachne
16
7 / 2 / 6
10,730
537
12,199
14,457
5,080
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hachiman
STOYCKO
Hachiman
17
8 / 4 / 11
11,542
577
14,988
11,569
4,496
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
20 / 0 / 6
12,408
620
22,731
10,868
5,520
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bee981
Fenrir
12
1 / 7 / 6
7,759
388
4,452
19,017
9,907
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
CongoJackShootsU
Baron Samedi
14
8 / 9 / 3
9,671
484
16,159
17,769
7,944
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
EFFSage
Hun Batz
16
2 / 6 / 0
9,835
492
6,327
18,824
6,339
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
LILRE_23
Merlin
12
2 / 13 / 2
8,234
412
5,154
14,618
4,081
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
5 / 10 / 6
9,709
485
6,691
16,831
12,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
45
Kills
18
18
Deaths
45
43
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Bee981
Fenrir
1
7
6
0.57
L
Baron Samedi
CongoJackShootsU
Baron Samedi
8
9
3
1.06
W
Cthulhu
DiguinhoLuz
Cthulhu
8
7
11
1.93
L
Hun Batz
EFFSage
Hun Batz
2
6
0
0.33
W
Kukulkan
Faacundov1
Kukulkan
2
5
9
1.3
W
Arachne
7
2
6
5
L
Merlin
LILRE_23
Merlin
2
13
2
0.23
L
5
10
6
0.8
W
Hachiman
STOYCKO
Hachiman
8
4
11
3.38
W
20
0
6
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,644
Damage
38,783
58,023
Taken
87,059
28,562
Mitigated
40,302
18,333
Healing
17,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Bee981
Fenrir
4,452
1,356
0
3,633
19,017
9,907
379
7,701
11,316
0
16,065
L
Baron Samedi
CongoJackShootsU
Baron Samedi
16,159
1,941
652
5,345
17,769
7,944
360
8,955
8,814
44,792
0
W
Cthulhu
DiguinhoLuz
Cthulhu
9,531
840
463
731
13,316
10,474
0
6,169
7,147
16,193
0
L
Hun Batz
EFFSage
Hun Batz
6,327
3,133
0
4,383
18,824
6,339
0
8,018
10,806
0
83,068
W
Kukulkan
Faacundov1
Kukulkan
7,195
783
0
52
7,813
2,992
1,047
4,920
2,893
31,370
0
W
Arachne
12,199
10,105
0
4,099
14,457
5,080
1,424
6,436
8,021
0
54,431
L
Merlin
LILRE_23
Merlin
5,154
1,225
0
1,490
14,618
4,081
450
8,931
5,687
32,277
0
L
6,691
944
64
1,992
16,831
12,031
189
5,852
10,979
31,198
0
W
Hachiman
STOYCKO
Hachiman
14,988
8,089
0
4,185
11,569
4,496
4,258
5,737
5,832
0
64,243
W
22,731
1,682
420
8,383
10,868
5,520
2,649
4,742
6,126
76,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,452
Gold Earned
45,208
385
Minions Killed
332
0
Camps Cleared
0
1,735,607
Distance Traveled
1,442,230
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,759
388
25
1
0
321,567
2
L
Baron Samedi
9,671
484
67
3
0
246,619
3
W
Cthulhu
10,209
510
27
1
0
352,428
0
L
Hun Batz
9,835
492
127
6
0
326,183
0
W
Kukulkan
9,563
478
54
3
0
293,710
0
W
Arachne
10,730
537
95
5
0
411,321
0
L
Merlin
8,234
412
58
3
0
268,232
0
L
Hades
9,709
485
55
3
0
279,629
2
W
Hachiman
11,542
577
88
4
0
336,006
4
W
Anubis
12,408
620
121
6
0
342,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role