Player Matchup

Fafnir
Fafnir
Ather Cowboy
Fafnir
Level 77
God Stats
2W - 3L
1,356 SR
Queue Stats
260W - 252L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
ButtsMcgeee
Baron Samedi
Level 41
God Stats
18W - 7L
1,616 SR
Queue Stats
85W - 62L
1,416 Elo+
Party 1
Neith
Neith
Grogmen
Neith
Level 23
God Stats
2W - 0L
1,680 SR
Queue Stats
29W - 24L
1,378 Elo+
Party 1
Team Averages
Level 47
1,551 SR
1,406 Elo+

VS

Team Averages
Level 33
1,394 SR
1,333 Elo+
Poseidon
Poseidon
HolyGernolaBar
Poseidon
Level 52
God Stats
0W - 1L
1,509 SR
Queue Stats
74W - 51L
1,402 Elo+
Party 2
Cthulhu
Cthulhu
Narpro
Cthulhu
Level 9
God Stats
0W - 1L
1,241 SR
Queue Stats
3W - 5L
1,260 Elo+
Party 2
Chernobog
Chernobog
Ragencage
Chernobog
Level 37
God Stats
0W - 1L
1,433 SR
Queue Stats
56W - 49L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
12
5 / 0 / 9
10,131
844
6,502
11,853
11,429
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
ButtsMcgeee
Baron Samedi
12
5 / 3 / 8
9,005
750
10,392
10,361
3,567
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Grogmen
Neith
12
4 / 0 / 10
9,104
759
6,496
6,588
2,290
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
10
0 / 7 / 3
7,380
615
6,801
8,112
2,657
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Narpro
Cthulhu
11
1 / 2 / 2
7,498
625
8,299
11,974
9,225
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
Ragencage
Chernobog
10
2 / 5 / 1
7,940
662
2,970
7,903
3,013
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
14
Kills
3
3
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Fafnir
5
0
9
9.5
W
Baron Samedi
ButtsMcgeee
Baron Samedi
5
3
8
3
W
Neith
Grogmen
Neith
4
0
10
9
L
Poseidon
0
7
3
0.21
L
Cthulhu
Narpro
Cthulhu
1
2
2
1
L
Chernobog
Ragencage
Chernobog
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,390
Damage
18,070
28,802
Taken
27,989
17,286
Mitigated
14,895
15,758
Healing
3,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
6,502
2,759
847
4,794
11,853
11,429
353
4,418
7,110
18,230
0
W
Baron Samedi
ButtsMcgeee
Baron Samedi
10,392
974
1,903
4,406
10,361
3,567
349
6,975
3,161
27,419
0
W
Neith
Grogmen
Neith
6,496
3,322
348
3,460
6,588
2,290
1,935
3,069
3,419
0
35,253
L
Poseidon
6,801
1,113
477
759
8,112
2,657
0
4,977
3,135
30,621
0
L
Cthulhu
Narpro
Cthulhu
8,299
361
320
1,153
11,974
9,225
0
6,647
5,327
18,934
0
L
Chernobog
Ragencage
Chernobog
2,970
1,467
489
771
7,903
3,013
0
5,300
2,603
0
24,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,240
Gold Earned
22,818
128
Minions Killed
104
0
Camps Cleared
0
670,263
Distance Traveled
589,259
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,131
844
27
2
0
234,236
0
W
Baron Samedi
9,005
750
39
3
0
215,014
1
W
Neith
9,104
759
62
5
0
221,013
0
L
Poseidon
7,380
615
49
4
0
176,359
5
L
Cthulhu
7,498
625
17
1
0
247,414
1
L
Chernobog
7,940
662
38
3
0
165,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role