Player Matchup

Nemesis
Nemesis
Gold I
MarleyBuds
Nemesis
Gold I
Level 46
God Stats
3W - 0L
1,734 SR
Queue Stats
75W - 65L
1,554 MMR
Solo
Sun Wukong
Sun Wukong
Bronze I
alvpavros
Sun Wukong
Bronze I
Level 128
God Stats
1W - 0L
1,573 SR
Queue Stats
18W - 35L
838 MMR
Solo
Anhur
Anhur
Silver II
bfKK
Anhur
Silver II
Level 107
God Stats
2W - 3L
1,413 SR
Queue Stats
43W - 41L
1,412 MMR
Solo
Fenrir
Fenrir
Silver II
naznin
Fenrir
Silver II
Level 102
God Stats
7W - 11L
1,523 SR
Queue Stats
437W - 432L
999 MMR
Solo
Vulcan
Vulcan
Platinum II
skjl
Vulcan
Platinum II
Level 160
God Stats
30W - 21L
1,707 SR
Queue Stats
194W - 182L
1,842 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,590 SR
1,329 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 120
1,558 SR
1,321 MMR
Izanami
Izanami
Silver V
ACEOFCAHDS
Izanami
Silver V
Level 105
God Stats
20W - 19L
1,571 SR
Queue Stats
119W - 129L
375 MMR
Solo
Janus
Janus
Diamond III
Daycurse
Janus
Diamond III
Level 160
God Stats
3W - 7L
1,488 SR
Queue Stats
302W - 283L
2,419 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
JRgMoDzZ
Guan Yu
Silver IV
Level 88
God Stats
78W - 52L
1,595 SR
Queue Stats
152W - 142L
723 MMR
Party 2
Thor
Thor
Diamond II
JustJack
Thor
Diamond II
Level 159
God Stats
24W - 17L
1,653 SR
Queue Stats
274W - 257L
2,458 MMR
Party 1
Hercules
Hercules
Silver V
NuevaZona
Hercules
Silver V
Level 88
God Stats
6W - 6L
1,486 SR
Queue Stats
142W - 147L
632 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MarleyBuds
Nemesis
20
7 / 7 / 12
15,168
607
23,443
24,243
13,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
alvpavros
Sun Wukong
20
3 / 2 / 8
15,272
611
15,190
21,394
24,202
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
bfKK
Anhur
20
8 / 5 / 5
15,914
637
22,136
21,922
8,026
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
naznin
Fenrir
18
7 / 5 / 19
15,343
614
16,126
24,822
23,073
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
skjl
Vulcan
20
15 / 1 / 5
17,855
714
26,817
9,540
4,441
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
TsukuyomiSetPersephoneThe MorriganApollo

VS

Bans
CthulhuSobekCupidKhepriRama
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ACEOFCAHDS
Izanami
16
3 / 9 / 3
11,615
465
8,232
20,406
6,016
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Daycurse
Janus
20
8 / 5 / 7
14,357
574
19,113
16,666
6,016
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
JRgMoDzZ
Guan Yu
17
2 / 14 / 10
12,134
485
13,079
32,041
30,261
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thor
19
5 / 8 / 7
13,209
528
15,604
22,579
8,771
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hercules
NuevaZona
Hercules
19
1 / 4 / 3
12,511
500
12,677
31,869
33,949
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
49
40
Kills
19
20
Deaths
40
49
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Izanami
ACEOFCAHDS
Izanami
3
9
3
0.5
L
Janus
Daycurse
Janus
8
5
7
2.3
L
Guan Yu
JRgMoDzZ
Guan Yu
2
14
10
0.5
L
Thor
5
8
7
1.06
W
Nemesis
MarleyBuds
Nemesis
7
7
12
1.86
L
Hercules
NuevaZona
Hercules
1
4
3
0.63
W
Sun Wukong
alvpavros
Sun Wukong
3
2
8
3.5
W
Anhur
bfKK
Anhur
8
5
5
2.1
W
Fenrir
naznin
Fenrir
7
5
19
3.3
W
Vulcan
skjl
Vulcan
15
1
5
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,712
Damage
68,705
101,921
Taken
123,561
73,105
Mitigated
85,013
38,426
Healing
31,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ACEOFCAHDS
Izanami
8,232
4,648
0
3,362
20,406
6,016
0
4,242
16,139
0
52,380
L
Janus
Daycurse
Janus
19,113
719
4
886
16,666
6,016
351
6,636
10,005
110,065
0
L
Guan Yu
JRgMoDzZ
Guan Yu
13,079
1,574
883
4,512
32,041
30,261
73
7,199
24,767
0
45,288
L
Thor
15,604
4,142
0
4,587
22,579
8,771
0
5,806
16,723
0
103,975
W
Nemesis
MarleyBuds
Nemesis
23,443
13,960
0
8,431
24,243
13,363
1,881
3,342
20,722
0
131,738
L
Hercules
NuevaZona
Hercules
12,677
5,044
0
16,876
31,869
33,949
0
4,860
26,084
0
86,232
W
Sun Wukong
alvpavros
Sun Wukong
15,190
4,135
0
9,334
21,394
24,202
2,867
2,365
18,429
0
93,546
W
Anhur
bfKK
Anhur
22,136
13,302
0
9,389
21,922
8,026
3,161
5,296
16,626
0
127,124
W
Fenrir
naznin
Fenrir
16,126
2,788
0
8,972
24,822
23,073
296
5,621
19,126
2,179
41,421
W
Vulcan
skjl
Vulcan
26,817
3,950
568
1,732
9,540
4,441
2,187
3,165
6,375
143,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,552
Gold Earned
63,826
729
Minions Killed
674
0
Camps Cleared
0
2,517,627
Distance Traveled
2,171,472
36
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,615
465
89
4
0
369,131
3
L
Janus
14,357
574
186
7
0
494,545
6
L
Guan Yu
12,134
485
50
2
0
441,714
1
L
Thor
13,209
528
157
6
0
445,488
10
W
Nemesis
15,168
607
120
5
0
515,578
4
L
Hercules
12,511
500
192
8
0
420,594
5
W
Sun Wukong
15,272
611
171
7
0
506,893
1
W
Anhur
15,914
637
194
8
0
416,205
5
W
Fenrir
15,343
614
19
1
0
504,243
18
W
Vulcan
17,855
714
225
9
0
574,708
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role