Player Matchup

Rama
Rama
Bronze III
Rightclick4U
Rama
Bronze III
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 99
1,500 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,500 SR
1,500 MMR
Ullr
Ullr
Gold III
Wh0DatB0y
Ullr
Gold III
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
4,582
764
1,541
5,650
1,390
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
ApolloSetRaSkadiFreya

VS

Bans
TsukuyomiLokiKaliBakasuraChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
3 / 0 / 0
5,927
988
4,352
3,651
1,347
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Ullr
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,541
Damage
4,352
5,650
Taken
3,651
1,390
Mitigated
1,347
1,291
Healing
731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,541
1,367
0
1,291
5,650
1,390
0
24
5,626
0
18,400
W
Ullr
4,352
1,352
0
731
3,651
1,347
410
12
3,639
0
32,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,582
Gold Earned
5,927
35
Minions Killed
53
0
Camps Cleared
0
115,575
Distance Traveled
99,463
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,582
764
35
6
0
115,575
1
W
Ullr
5,927
988
53
9
0
99,463
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role