Player Matchup

Fenrir
Fenrir
BigMeatyChaac
Fenrir
Level 129
God Stats
3W - 0L
1,885 SR
Queue Stats
26W - 19L
1,729 Elo+
Party 1
Cthulhu
Cthulhu
Maukaveli
Cthulhu
Level 5
God Stats
4W - 1L
1,615 SR
Queue Stats
4W - 1L
1,623 Elo+
Party 1
Ra
Ra
PlzDropem
Ra
Level 143
God Stats
1W - 0L
1,966 SR
Queue Stats
9W - 6L
1,639 Elo+
Party 1
Team Averages
Level 92
1,822 SR
1,664 Elo+

VS

Team Averages
Level 116
1,482 SR
1,422 Elo+
Artemis
Artemis
Evolucioner
Artemis
Level 156
God Stats
3W - 4L
1,531 SR
Queue Stats
482W - 509L
1,509 Elo+
Solo
Chaac
Chaac
GalaxyRube
Chaac
Level 88
God Stats
1W - 1L
1,436 SR
Queue Stats
25W - 24L
1,255 Elo+
Party 2
Kukulkan
Kukulkan
skelemiere
Kukulkan
Level 105
God Stats
4W - 5L
1,480 SR
Queue Stats
38W - 35L
1,503 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 4 / 11
14,848
707
16,733
24,535
26,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Maukaveli
Cthulhu
17
2 / 0 / 15
13,197
628
4,501
15,244
15,928
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
13 / 3 / 7
15,756
750
24,204
19,518
8,148
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Evolucioner
Artemis
16
1 / 9 / 3
12,095
576
10,455
19,730
6,209
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
15
1 / 9 / 4
12,212
582
6,772
23,665
19,402
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Kukulkan
skelemiere
Kukulkan
17
5 / 4 / 2
13,728
654
24,109
8,694
3,693
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
21
Kills
7
7
Deaths
22
33
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
4
11
2.88
L
Artemis
Evolucioner
Artemis
1
9
3
0.28
L
Chaac
1
9
4
0.33
W
Cthulhu
Maukaveli
Cthulhu
2
0
15
9.5
W
13
3
7
5.5
L
Kukulkan
skelemiere
Kukulkan
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,438
Damage
41,336
59,297
Taken
52,089
50,965
Mitigated
29,304
25,624
Healing
9,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,733
4,192
0
6,856
24,535
26,889
883
9,206
15,329
0
50,082
L
Artemis
Evolucioner
Artemis
10,455
5,426
0
4,350
19,730
6,209
0
12,598
7,007
0
64,157
L
Chaac
6,772
810
0
4,122
23,665
19,402
0
12,747
10,666
0
44,484
W
Cthulhu
Maukaveli
Cthulhu
4,501
179
1,263
4,841
15,244
15,928
35
8,947
6,297
22,900
0
W
24,204
2,699
2,625
10,039
19,518
8,148
1,282
6,563
11,491
153,478
0
L
Kukulkan
skelemiere
Kukulkan
24,109
1,235
0
913
8,694
3,693
0
3,078
5,591
67,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,801
Gold Earned
38,035
277
Minions Killed
229
0
Camps Cleared
0
1,267,892
Distance Traveled
1,058,065
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,848
707
38
2
0
407,823
6
L
Artemis
12,095
576
87
4
0
309,443
6
L
Chaac
12,212
582
46
2
0
375,425
1
W
Cthulhu
13,197
628
42
2
0
466,507
2
W
Ra
15,756
750
197
9
0
393,562
0
L
Kukulkan
13,728
654
96
5
0
373,197
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role