Player Matchup

Tyr
Tyr
Gold III
 
Tyr
Gold III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Gold IV
Dbzs_bestfighter
Thoth
Gold IV
Level 151
God Stats
21W - 12L
1,670 SR
Queue Stats
165W - 171L
1,489 MMR
Solo
Rama
Rama
Silver I
TibialSauce
Rama
Silver I
Level 139
God Stats
5W - 4L
1,537 SR
Queue Stats
69W - 63L
1,472 MMR
Solo
Ares
Ares
Gold III
XF507-AbdielY28
Ares
Gold III
Level 111
God Stats
3W - 9L
1,434 SR
Queue Stats
617W - 573L
1,471 MMR
Solo
Ravana
Ravana
Gold III
XVNlXI
Ravana
Gold III
Level 67
God Stats
34W - 24L
1,640 SR
Queue Stats
139W - 126L
1,498 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,556 SR
1,486 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 124
1,574 SR
1,487 MMR
Vulcan
Vulcan
Gold III
 
Vulcan
Gold III
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold III
 
Fenrir
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
D3nny14
Thanatos
Gold V
Level 109
God Stats
1W - 1L
1,693 SR
Queue Stats
32W - 34L
1,496 MMR
Solo
Neith
Neith
Gold III
FSOxMIL
Neith
Gold III
Level 101
God Stats
3W - 5L
1,499 SR
Queue Stats
356W - 337L
1,488 MMR
Solo
Xing Tian
Xing Tian
Gold III
z Dobbins z
Xing Tian
Gold III
Level 148
God Stats
5W - 2L
1,679 SR
Queue Stats
247W - 259L
1,452 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
4 / 3 / 1
8,400
494
8,134
10,768
6,927
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 9 / 2
8,618
507
7,474
8,961
2,315
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

7
0 / 1 / 1
5,921
348
1,249
3,280
633
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 6 / 2
6,159
362
1,963
10,624
4,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
XVNlXI
Ravana
14
3 / 6 / 1
8,838
520
4,969
13,064
4,440
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
ArachneTsukuyomiCthulhuHadesPersephone

VS

Bans
Cu ChulainnCupidAphroditeAchillesHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
11 / 0 / 8
12,204
718
12,422
6,415
2,180
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
 
Fenrir
14
1 / 6 / 8
9,740
573
5,361
15,706
10,988
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
D3nny14
Thanatos
17
7 / 1 / 6
12,072
710
8,254
12,423
4,225
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
FSOxMIL
Neith
17
2 / 0 / 7
10,839
638
5,242
7,291
2,391
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
z Dobbins z
Xing Tian
14
4 / 2 / 11
10,392
611
5,343
10,134
7,938
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
65
9
Kills
25
25
Deaths
9
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
3
1
1.5
W
Vulcan
 
Vulcan
11
0
8
15
W
Fenrir
 
Fenrir
1
6
8
0.83
W
Thanatos
D3nny14
Thanatos
7
1
6
10
L
2
9
2
0.33
W
Neith
FSOxMIL
Neith
2
0
7
5.5
L
0
1
1
0.5
L
0
6
2
0.17
L
Ravana
XVNlXI
Ravana
3
6
1
0.58
W
Xing Tian
z Dobbins z
Xing Tian
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,789
Damage
36,622
46,697
Taken
51,969
18,417
Mitigated
27,722
8,115
Healing
26,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
8,134
952
0
3,334
10,768
6,927
0
3,326
7,442
0
40,124
W
Vulcan
 
Vulcan
12,422
5,610
0
2,826
6,415
2,180
812
3,095
3,320
82,612
0
W
Fenrir
 
Fenrir
5,361
920
0
4,106
15,706
10,988
429
1,036
14,345
114
36,756
W
Thanatos
D3nny14
Thanatos
8,254
2,331
0
13,481
12,423
4,225
2,631
1,844
10,554
0
78,506
L
7,474
102
0
30
8,961
2,315
0
5,817
3,144
56,687
0
W
Neith
FSOxMIL
Neith
5,242
2,549
0
5,300
7,291
2,391
4,951
1,303
5,988
0
80,834
L
1,249
906
0
1,043
3,280
633
0
1,246
2,034
0
14,435
L
1,963
167
258
758
10,624
4,102
0
3,288
7,336
15,627
0
L
Ravana
XVNlXI
Ravana
4,969
1,535
0
2,692
13,064
4,440
0
4,202
8,862
0
54,414
W
Xing Tian
z Dobbins z
Xing Tian
5,343
527
0
1,220
10,134
7,938
484
2,159
7,900
24,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,936
Gold Earned
55,247
325
Minions Killed
496
0
Camps Cleared
0
1,180,138
Distance Traveled
1,651,433
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,400
494
77
5
0
250,399
2
W
Vulcan
12,204
718
145
9
0
364,619
6
W
Fenrir
9,740
573
62
4
0
298,311
9
W
Thanatos
12,072
710
122
7
0
374,388
4
L
Thoth
8,618
507
104
6
0
280,998
4
W
Neith
10,839
638
137
8
0
280,475
2
L
Rama
5,921
348
34
2
0
127,250
2
L
Ares
6,159
362
19
1
0
206,627
1
L
Ravana
8,838
520
91
5
0
314,864
2
W
Xing Tian
10,392
611
30
2
0
333,640
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role