Player Matchup

Fenrir
Fenrir
Bruno_1411
Fenrir
Level 88
God Stats
6W - 3L
1,555 SR
Queue Stats
258W - 263L
1,542 Elo+
Party 2
Aphrodite
Aphrodite
Wyyvvern
Aphrodite
Level 84
God Stats
9W - 4L
1,732 SR
Queue Stats
192W - 180L
1,533 Elo+
Party 2
Cthulhu
Cthulhu
neuenover
Cthulhu
Level 64
God Stats
29W - 24L
1,626 SR
Queue Stats
194W - 197L
1,539 Elo+
Party 2
Team Averages
Level 79
1,638 SR
1,538 Elo+

VS

Team Averages
Level 76
1,585 SR
1,592 Elo+
Amaterasu
Amaterasu
Cabes234
Amaterasu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 8L
1,768 Elo+
Party 1
Ra
Ra
KowKing
Ra
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
notcomm
Cthulhu
Level 62
God Stats
33W - 21L
1,754 SR
Queue Stats
271W - 218L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bruno_1411
Fenrir
20
4 / 7 / 5
21,501
551
23,583
47,662
39,011
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Wyyvvern
Aphrodite
20
6 / 6 / 3
22,725
583
33,868
46,619
37,950
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
neuenover
Cthulhu
20
1 / 2 / 9
22,305
572
36,066
45,323
74,729
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Cabes234
Amaterasu
20
2 / 7 / 12
20,111
516
11,680
38,235
61,328
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
8 / 3 / 7
22,395
574
54,858
37,080
28,927
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
notcomm
Cthulhu
20
5 / 1 / 9
21,183
543
42,464
41,526
88,476
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
11
Kills
15
15
Deaths
11
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Bruno_1411
Fenrir
4
7
5
0.93
L
Amaterasu
Cabes234
Amaterasu
2
7
12
1.14
L
8
3
7
3.83
W
Aphrodite
Wyyvvern
Aphrodite
6
6
3
1.25
W
Cthulhu
neuenover
Cthulhu
1
2
9
2.75
L
Cthulhu
notcomm
Cthulhu
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,517
Damage
109,002
139,604
Taken
116,841
151,690
Mitigated
178,731
78,384
Healing
47,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Bruno_1411
Fenrir
23,583
5,622
0
8,853
47,662
39,011
2,143
31,306
15,633
0
132,053
L
Amaterasu
Cabes234
Amaterasu
11,680
4,014
0
4,122
38,235
61,328
864
21,161
17,074
0
37,640
L
54,858
3,959
21,896
18,790
37,080
28,927
1,851
25,035
12,045
268,416
0
W
Aphrodite
Wyyvvern
Aphrodite
33,868
2,023
36,000
28,788
46,619
37,950
2,532
35,404
10,665
182,319
0
W
Cthulhu
neuenover
Cthulhu
36,066
363
3,231
1,512
45,323
74,729
282
30,596
13,984
116,430
0
L
Cthulhu
notcomm
Cthulhu
42,464
1,324
1,748
1,070
41,526
88,476
483
24,888
16,638
120,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,531
Gold Earned
63,689
413
Minions Killed
431
0
Camps Cleared
0
2,327,345
Distance Traveled
2,296,679
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
21,501
551
116
3
0
745,299
3
L
Amaterasu
20,111
516
35
1
0
741,935
0
L
Ra
22,395
574
289
7
0
756,224
6
W
Aphrodite
22,725
583
212
5
0
741,867
3
W
Cthulhu
22,305
572
85
2
0
840,179
13
L
Cthulhu
21,183
543
107
3
0
798,520
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role