Player Matchup

Pele
Pele
DarkOmen--
Pele
Level 20
God Stats
1W - 1L
1,471 SR
Queue Stats
37W - 63L
1,266 Elo+
Party 1
Ullr
Ullr
PhantomInstinct_
Ullr
Level 26
God Stats
2W - 3L
1,455 SR
Queue Stats
6W - 7L
1,183 Elo+
Party 1
Hou Yi
Hou Yi
PhantomJokers_
Hou Yi
Level 26
God Stats
3W - 3L
1,183 SR
Queue Stats
46W - 67L
1,259 Elo+
Party 1
Nu Wa
Nu Wa
PhantomSwishers_
Nu Wa
Level 41
God Stats
17W - 24L
1,456 SR
Queue Stats
89W - 126L
1,297 Elo+
Party 1
Chronos
Chronos
ShadeDrakeKing
Chronos
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
44W - 49L
1,333 Elo+
Party 1
Team Averages
Level 28
1,413 SR
1,268 Elo+

VS

Team Averages
Level 26
1,448 SR
1,227 Elo+
Fenrir
Fenrir
KLOBIN8OR
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
962 Elo+
Solo
Xing Tian
Xing Tian
Korosen3897
Xing Tian
Level 29
God Stats
3W - 3L
1,547 SR
Queue Stats
134W - 147L
1,278 Elo+
Solo
Achilles
Achilles
OwenXmwb
Achilles
Level 14
God Stats
5W - 8L
1,300 SR
Queue Stats
13W - 17L
1,260 Elo+
Party 2
Medusa
Medusa
UltimateSig6
Medusa
Level 14
God Stats
2W - 3L
1,394 SR
Queue Stats
6W - 10L
1,298 Elo+
Party 2
Arachne
Arachne
cashmeousside
Arachne
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 40L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 3
8,856
492
8,621
17,169
5,515
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
4 / 3 / 3
8,407
467
4,551
9,728
2,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
5 / 5 / 0
9,286
516
9,345
9,987
5,502
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
11 / 5 / 3
10,014
556
18,356
12,303
3,887
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
7 / 1 / 3
9,153
509
12,328
9,929
3,480
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KLOBIN8OR
Fenrir
8
0 / 14 / 2
6,364
354
1,288
13,064
3,384
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
Korosen3897
Xing Tian
15
6 / 8 / 3
9,598
533
13,432
21,525
8,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Achilles
OwenXmwb
Achilles
16
3 / 2 / 5
8,769
487
7,853
14,247
13,257
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Medusa
14
0 / 2 / 2
7,784
432
5,747
9,531
3,099
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
16
11 / 1 / 3
10,921
607
14,600
15,393
6,061
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
35
27
Kills
20
21
Deaths
27
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
7
3
0.21
L
Fenrir
KLOBIN8OR
Fenrir
0
14
2
0.07
L
Xing Tian
Korosen3897
Xing Tian
6
8
3
0.94
L
Achilles
OwenXmwb
Achilles
3
2
5
2.75
W
4
3
3
1.83
W
5
5
0
1
W
11
5
3
2.5
W
7
1
3
8.5
L
Medusa
0
2
2
0.5
L
Arachne
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,201
Damage
42,920
59,116
Taken
73,760
21,297
Mitigated
34,342
13,736
Healing
22,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,621
2,438
111
5,851
17,169
5,515
264
2,095
14,799
0
56,496
L
Fenrir
KLOBIN8OR
Fenrir
1,288
1,226
0
0
13,064
3,384
0
6,853
6,211
0
7,429
L
Xing Tian
Korosen3897
Xing Tian
13,432
1,584
121
6,206
21,525
8,541
524
13,183
8,342
59,629
0
L
Achilles
OwenXmwb
Achilles
7,853
1,094
0
4,040
14,247
13,257
175
635
13,612
0
40,220
W
4,551
2,123
20
378
9,728
2,913
951
1,407
8,321
0
30,934
W
9,345
5,551
0
669
9,987
5,502
654
824
8,788
0
48,081
W
18,356
6,710
135
1,644
12,303
3,887
1,568
5,783
6,520
55,486
0
W
12,328
3,737
282
4,646
9,929
3,480
2,277
3,323
6,606
43,826
0
L
Medusa
5,747
1,982
0
3,536
9,531
3,099
47
5,017
4,514
0
52,075
L
Arachne
14,600
9,960
0
8,311
15,393
6,061
0
4,996
10,397
0
64,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,716
Gold Earned
43,436
389
Minions Killed
343
0
Camps Cleared
0
1,555,354
Distance Traveled
1,726,467
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,856
492
100
6
0
335,785
1
L
Fenrir
6,364
354
7
0
0
298,225
1
L
Xing Tian
9,598
533
90
5
0
292,386
1
L
Achilles
8,769
487
67
4
0
353,465
1
W
Ullr
8,407
467
65
4
0
308,417
2
W
Hou Yi
9,286
516
80
4
0
269,167
3
W
Nu Wa
10,014
556
63
4
0
305,333
0
W
Chronos
9,153
509
81
5
0
336,652
2
L
Medusa
7,784
432
86
5
0
369,289
6
L
Arachne
10,921
607
93
5
0
413,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role