Player Matchup

Ne Zha
Ne Zha
DarkSkinn
Ne Zha
Level 105
God Stats
0W - 1L
1,226 SR
Queue Stats
250W - 191L
1,560 Elo+
Party 2
Nox
Nox
Kneegrowws
Nox
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 19L
1,798 Elo+
Party 2
Heimdallr
Heimdallr
RoadmanJim
Heimdallr
Level 129
God Stats
0W - 3L
1,338 SR
Queue Stats
122W - 76L
1,584 Elo+
Party 2
Team Averages
Level 87
1,354 SR
1,647 Elo+

VS

Team Averages
Level 99
1,623 SR
1,583 Elo+
Neith
Neith
ABZOLV
Neith
Level 147
God Stats
7W - 4L
1,650 SR
Queue Stats
114W - 125L
1,418 Elo+
Party 1
Merlin
Merlin
LvrdB
Merlin
Level 27
God Stats
4W - 1L
1,865 SR
Queue Stats
42W - 6L
1,904 Elo+
Party 1
Hercules
Hercules
Vocal Origami1
Hercules
Level 123
God Stats
16W - 29L
1,353 SR
Queue Stats
180W - 177L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
DarkSkinn
Ne Zha
15
6 / 7 / 8
12,899
614
9,154
18,564
9,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
3 / 2 / 9
12,764
608
15,546
16,288
6,347
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
RoadmanJim
Heimdallr
16
5 / 7 / 7
13,181
628
12,401
17,935
6,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ABZOLV
Neith
15
4 / 6 / 5
12,924
615
9,081
14,314
5,418
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
LvrdB
Merlin
20
9 / 2 / 4
15,405
734
26,888
14,563
5,092
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
17
3 / 6 / 10
13,901
662
10,108
21,714
12,772
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
14
Kills
16
16
Deaths
14
24
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Neith
ABZOLV
Neith
4
6
5
1.08
L
Ne Zha
DarkSkinn
Ne Zha
6
7
8
1.43
L
3
2
9
3.75
W
Merlin
LvrdB
Merlin
9
2
4
5.5
L
Heimdallr
RoadmanJim
Heimdallr
5
7
7
1.21
W
Hercules
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,101
Damage
46,077
52,787
Taken
50,591
22,998
Mitigated
23,282
4,640
Healing
13,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
ABZOLV
Neith
9,081
2,447
0
2,804
14,314
5,418
1,272
5,919
8,395
0
59,085
L
Ne Zha
DarkSkinn
Ne Zha
9,154
3,109
0
648
18,564
9,898
0
8,824
9,740
0
19,807
L
15,546
1,292
0
1,495
16,288
6,347
58
9,225
7,063
69,121
0
W
Merlin
LvrdB
Merlin
26,888
1,920
0
5,918
14,563
5,092
1,215
4,689
9,871
125,906
0
L
Heimdallr
RoadmanJim
Heimdallr
12,401
4,246
0
2,497
17,935
6,753
335
8,907
9,028
0
51,877
W
Hercules
10,108
3,437
0
4,644
21,714
12,772
163
5,006
16,477
0
41,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,844
Gold Earned
42,230
181
Minions Killed
261
0
Camps Cleared
0
1,086,515
Distance Traveled
1,213,275
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,924
615
55
3
0
337,783
4
L
Ne Zha
12,899
614
16
1
0
361,750
0
L
Nox
12,764
608
95
5
0
389,824
2
W
Merlin
15,405
734
159
8
0
396,314
4
L
Heimdallr
13,181
628
70
3
0
334,941
13
W
Hercules
13,901
662
47
2
0
479,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role