Player Matchup

Cerberus
Cerberus
Bronze II
Mushquenum
Cerberus
Bronze II
Level 122
God Stats
2W - 3L
1,699 SR
Queue Stats
39W - 67L
408 MMR
Solo
Ra
Ra
Silver V
SweatiestRaptor
Ra
Silver V
Level 116
God Stats
0W - 2L
1,672 SR
Queue Stats
18W - 26L
797 MMR
Party 2
Heimdallr
Heimdallr
Silver V
lameswordsman
Heimdallr
Silver V
Level 124
God Stats
46W - 28L
1,561 SR
Queue Stats
224W - 218L
467 MMR
Solo
Mercury
Mercury
Bronze I
locoenlavida
Mercury
Bronze I
Level 86
God Stats
3W - 3L
1,536 SR
Queue Stats
215W - 193L
469 MMR
Solo
Hercules
Hercules
Bronze III
senorwildcat
Hercules
Bronze III
Level 34
God Stats
1W - 4L
1,539 SR
Queue Stats
1W - 4L
831 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 96
1,601 SR
594 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 110
1,517 SR
742 MMR
Skadi
Skadi
Silver V
Clookey
Skadi
Silver V
Level 69
God Stats
40W - 24L
1,618 SR
Queue Stats
133W - 153L
375 MMR
Solo
Kukulkan
Kukulkan
Bronze II
JohnnyBanshee
Kukulkan
Bronze II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Silver IV
MonkeyGod98
Ne Zha
Silver IV
Level 133
God Stats
2W - 1L
1,446 SR
Queue Stats
78W - 65L
826 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
QuantumSSI
Cthulhu
Bronze III
Level 81
God Stats
1W - 0L
1,759 SR
Queue Stats
3W - 5L
713 MMR
Party 1
King Arthur
King Arthur
Bronze II
nelsonlete
King Arthur
Bronze II
Level 138
God Stats
2W - 2L
1,261 SR
Queue Stats
184W - 203L
293 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Mushquenum
Cerberus
20
5 / 3 / 10
16,214
507
15,673
36,830
56,767
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
8 / 5 / 8
18,673
584
32,956
24,850
11,149
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
lameswordsman
Heimdallr
20
4 / 15 / 9
15,492
484
17,942
30,165
11,334
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
locoenlavida
Mercury
20
3 / 18 / 4
14,935
467
10,513
40,736
15,139
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
senorwildcat
Hercules
20
8 / 10 / 6
16,253
508
16,531
53,333
53,811
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bans
PersephoneTsukuyomiApolloSetArachne

VS

Bans
GaneshaRamaCupidHeraSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Clookey
Skadi
20
13 / 5 / 17
19,215
600
42,632
23,615
10,980
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
JohnnyBanshee
Kukulkan
20
13 / 1 / 13
19,637
614
36,202
18,611
9,102
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
20
10 / 9 / 17
18,992
594
25,036
34,324
15,458
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
QuantumSSI
Cthulhu
20
5 / 5 / 26
17,203
538
27,379
29,971
42,232
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

King Arthur
nelsonlete
King Arthur
20
9 / 9 / 12
18,301
572
18,727
39,244
37,906
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
135
28
Kills
50
51
Deaths
29
37
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Skadi
Clookey
Skadi
13
5
17
4.3
W
Kukulkan
JohnnyBanshee
Kukulkan
13
1
13
19.5
W
Ne Zha
10
9
17
2.06
L
Cerberus
Mushquenum
Cerberus
5
3
10
3.33
W
Cthulhu
QuantumSSI
Cthulhu
5
5
26
3.6
L
8
5
8
2.4
L
Heimdallr
lameswordsman
Heimdallr
4
15
9
0.57
L
Mercury
locoenlavida
Mercury
3
18
4
0.28
W
King Arthur
nelsonlete
King Arthur
9
9
12
1.67
L
Hercules
senorwildcat
Hercules
8
10
6
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,615
Damage
149,976
185,914
Taken
145,765
148,200
Mitigated
115,678
55,184
Healing
31,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Clookey
Skadi
42,632
24,118
0
4,075
23,615
10,980
10,177
8,605
14,885
0
147,003
W
Kukulkan
JohnnyBanshee
Kukulkan
36,202
2,873
0
1,973
18,611
9,102
2,822
5,379
13,232
171,504
0
W
Ne Zha
25,036
7,589
0
12,425
34,324
15,458
715
8,804
25,380
0
168,325
L
Cerberus
Mushquenum
Cerberus
15,673
399
0
7,644
36,830
56,767
210
9,123
27,707
78,320
0
W
Cthulhu
QuantumSSI
Cthulhu
27,379
1,609
2,707
875
29,971
42,232
782
10,629
19,227
70,813
0
L
32,956
2,660
12,373
9,763
24,850
11,149
1,561
11,518
13,332
155,455
0
L
Heimdallr
lameswordsman
Heimdallr
17,942
7,918
0
4,242
30,165
11,334
523
8,700
21,465
0
93,912
L
Mercury
locoenlavida
Mercury
10,513
2,704
0
4,781
40,736
15,139
1,387
11,059
29,677
0
118,911
W
King Arthur
nelsonlete
King Arthur
18,727
1,395
0
9,010
39,244
37,906
1,155
15,587
23,142
0
86,459
L
Hercules
senorwildcat
Hercules
16,531
5,433
0
16,381
53,333
53,811
1,683
26,283
27,050
0
47,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,567
Gold Earned
93,348
763
Minions Killed
785
0
Camps Cleared
0
2,659,027
Distance Traveled
3,275,029
24
Wards Purchased
47
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
19,215
600
181
6
0
698,752
6
W
Kukulkan
19,637
614
217
7
0
665,381
13
W
Ne Zha
18,992
594
162
5
0
707,279
10
L
Cerberus
16,214
507
160
5
0
569,588
2
W
Cthulhu
17,203
538
73
2
0
630,063
10
L
Ra
18,673
584
275
9
0
623,195
9
L
Heimdallr
15,492
484
148
5
0
430,604
3
L
Mercury
14,935
467
126
4
0
523,099
7
W
King Arthur
18,301
572
152
5
0
573,554
8
L
Hercules
16,253
508
54
2
0
512,541
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role