Player Matchup

Thanatos
Thanatos
Azumaree
Thanatos
Level 14
God Stats
3W - 0L
1,593 SR
Queue Stats
42W - 4L
1,966 Elo+
Party 1
Nu Wa
Nu Wa
Isolify
Nu Wa
Level 160
God Stats
4W - 1L
1,874 SR
Queue Stats
602W - 191L
1,859 Elo+
Party 1
Anhur
Anhur
Spahechi
Anhur
Level 157
God Stats
1W - 1L
1,071 SR
Queue Stats
158W - 44L
1,861 Elo+
Party 1
Team Averages
Level 110
1,513 SR
1,895 Elo+

VS

Team Averages
Level 35
1,481 SR
1,416 Elo+
Merlin
Merlin
 
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
mclekkeri69
Ne Zha
Level 7
God Stats
5W - 5L
1,433 SR
Queue Stats
5W - 6L
1,430 Elo+
Solo
Sol
Sol
special-matrix9
Sol
Level 69
God Stats
7W - 7L
1,509 SR
Queue Stats
263W - 351L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azumaree
Thanatos
13
11 / 2 / 9
9,312
931
9,905
10,071
3,738
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Isolify
Nu Wa
11
2 / 1 / 14
8,007
801
4,510
3,051
896
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Spahechi
Anhur
12
8 / 1 / 11
8,831
883
6,711
8,527
5,160
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 7 / 2
6,077
608
1,050
7,252
1,145
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
9
3 / 9 / 0
7,283
728
3,684
8,525
1,318
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 5 / 1
6,459
646
4,160
8,801
1,407
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
7
21
Kills
4
4
Deaths
21
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
2
0.14
W
Thanatos
Azumaree
Thanatos
11
2
9
7.75
W
Nu Wa
Isolify
Nu Wa
2
1
14
9
W
Anhur
Spahechi
Anhur
8
1
11
13.5
L
Ne Zha
3
9
0
0.33
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,126
Damage
8,894
21,649
Taken
24,578
9,794
Mitigated
3,870
9,916
Healing
2,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
1,050
256
0
79
7,252
1,145
0
1,539
5,638
4,666
0
W
Thanatos
Azumaree
Thanatos
9,905
1,985
0
8,692
10,071
3,738
206
3,037
7,034
0
29,536
W
Nu Wa
Isolify
Nu Wa
4,510
842
0
449
3,051
896
517
640
2,411
31,385
0
W
Anhur
Spahechi
Anhur
6,711
1,699
0
775
8,527
5,160
736
1,625
6,902
0
25,512
L
Ne Zha
3,684
2,205
0
171
8,525
1,318
0
1,378
7,014
0
14,229
L
4,160
576
0
2,715
8,801
1,407
0
1,621
7,030
32,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,150
Gold Earned
19,819
133
Minions Killed
89
0
Camps Cleared
0
568,285
Distance Traveled
382,753
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,077
608
5
1
0
84,930
3
W
Thanatos
9,312
931
38
4
0
212,511
6
W
Nu Wa
8,007
801
57
6
0
181,508
3
W
Anhur
8,831
883
38
4
0
174,266
0
L
Ne Zha
7,283
728
22
2
0
123,759
0
L
Sol
6,459
646
62
6
0
174,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role