Player Matchup

Cthulhu
Cthulhu
DryPinocchio
Cthulhu
Level 26
God Stats
20W - 14L
1,443 SR
Queue Stats
50W - 44L
1,392 Elo+
Solo
Yemoja
Yemoja
GuNDy_GunnZ
Yemoja
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mash920
Tsukuyomi
Level 26
God Stats
3W - 4L
1,360 SR
Queue Stats
26W - 27L
1,456 Elo+
Solo
Ra
Ra
PtrDaVmpr
Ra
Level 27
God Stats
9W - 6L
1,487 SR
Queue Stats
131W - 132L
1,433 Elo+
Solo
Medusa
Medusa
ShiYonSama
Medusa
Level 14
God Stats
3W - 1L
1,298 SR
Queue Stats
85W - 61L
1,461 Elo+
Solo
Team Averages
Level 23
1,418 SR
1,445 Elo+

VS

Team Averages
Level 21
1,442 SR
1,340 Elo+
Fafnir
Fafnir
MizzyMarz
Fafnir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,493 Elo+
Party 1
Mercury
Mercury
Mr_PlusUltraX
Mercury
Level 28
God Stats
2W - 5L
1,389 SR
Queue Stats
67W - 81L
1,355 Elo+
Party 1
Danzaburou
Danzaburou
SMOKE DA1LY
Danzaburou
Level 14
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 4L
1,129 Elo+
Solo
Ao Kuang
Ao Kuang
St_MiKe90
Ao Kuang
Level 33
God Stats
11W - 10L
1,439 SR
Queue Stats
73W - 74L
1,331 Elo+
Party 1
Chaac
Chaac
Swamplord_64
Chaac
Level 25
God Stats
5W - 5L
1,604 SR
Queue Stats
47W - 51L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DryPinocchio
Cthulhu
20
9 / 4 / 12
14,809
987
30,020
20,955
11,222
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
20
2 / 1 / 16
14,847
990
11,344
11,506
15,898
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
Mash920
Tsukuyomi
20
10 / 6 / 14
15,891
1,059
26,014
24,846
11,383
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 8 / 19
14,401
960
23,463
21,172
9,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
ShiYonSama
Medusa
20
4 / 0 / 14
13,634
909
15,306
11,823
5,695
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

114

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MizzyMarz
Fafnir
20
2 / 9 / 11
15,494
1,033
8,719
29,672
41,431
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mercury
19
1 / 5 / 6
12,643
843
11,441
15,845
7,108
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
SMOKE DA1LY
Danzaburou
20
6 / 4 / 7
15,486
1,032
29,565
19,325
8,166
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ao Kuang
St_MiKe90
Ao Kuang
19
10 / 6 / 2
15,268
1,018
17,207
23,686
9,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
0 / 5 / 10
13,085
872
16,953
28,882
25,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
55
29
Kills
19
19
Deaths
29
75
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DryPinocchio
Cthulhu
9
4
12
3.75
W
Yemoja
2
1
16
10
W
Tsukuyomi
Mash920
Tsukuyomi
10
6
14
2.83
L
Fafnir
MizzyMarz
Fafnir
2
9
11
0.83
L
Mercury
1
5
6
0.8
W
4
8
19
1.69
L
Danzaburou
SMOKE DA1LY
Danzaburou
6
4
7
2.38
W
Medusa
ShiYonSama
Medusa
4
0
14
11
L
Ao Kuang
St_MiKe90
Ao Kuang
10
6
2
1.83
L
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,147
Damage
83,885
90,302
Taken
117,410
54,036
Mitigated
91,473
21,876
Healing
24,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DryPinocchio
Cthulhu
30,020
430
2,509
3,534
20,955
11,222
0
5,090
15,865
62,805
0
W
Yemoja
11,344
2,280
3,952
30
11,506
15,898
0
4,379
7,127
31,422
0
W
Tsukuyomi
Mash920
Tsukuyomi
26,014
9,453
0
3,028
24,846
11,383
0
8,905
15,941
0
41,160
L
Fafnir
MizzyMarz
Fafnir
8,719
4,564
428
569
29,672
41,431
0
14,589
15,083
18,206
0
L
Mercury
11,441
1,565
0
1,343
15,845
7,108
0
8,509
7,336
0
24,800
W
23,463
4,464
3,205
3,120
21,172
9,838
0
5,475
15,697
48,855
0
L
Danzaburou
SMOKE DA1LY
Danzaburou
29,565
12,485
155
7,253
19,325
8,166
0
13,529
5,796
0
83,181
W
Medusa
ShiYonSama
Medusa
15,306
9,518
0
2,498
11,823
5,695
0
2,077
9,746
0
28,583
L
Ao Kuang
St_MiKe90
Ao Kuang
17,207
6,273
558
7,183
23,686
9,605
0
10,678
13,008
38,074
0
L
16,953
2,426
0
6,703
28,882
25,163
0
17,522
10,968
0
33,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,582
Gold Earned
71,976
275
Minions Killed
256
4
Camps Cleared
4
1,301,555
Distance Traveled
1,340,946
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,809
987
89
6
2
242,214
0
W
Yemoja
14,847
990
46
3
0
267,875
0
W
Tsukuyomi
15,891
1,059
39
3
1
293,554
0
L
Fafnir
15,494
1,033
18
1
0
272,905
1
L
Mercury
12,643
843
31
2
1
268,239
0
W
Ra
14,401
960
74
5
1
217,024
0
L
Danzaburou
15,486
1,032
124
8
1
267,319
0
W
Medusa
13,634
909
27
2
0
280,888
0
L
Ao Kuang
15,268
1,018
44
3
0
238,604
0
L
Chaac
13,085
872
39
3
2
293,879
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role