Player Matchup

Kuzenbo
Kuzenbo
FredMarra
Kuzenbo
Level 158
God Stats
0W - 1L
1,745 SR
Queue Stats
12W - 6L
1,675 Elo+
Party 1
Tyr
Tyr
HéteroFlex
Tyr
Level 160
God Stats
0W - 2L
1,630 SR
Queue Stats
40W - 20L
1,705 Elo+
Party 1
Nu Wa
Nu Wa
JohnnyCad3
Nu Wa
Level 157
God Stats
3W - 1L
1,683 SR
Queue Stats
42W - 37L
1,542 Elo+
Party 1
Hou Yi
Hou Yi
Monee2016
Hou Yi
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,511 Elo+
Party 1
Kukulkan
Kukulkan
Padocks
Kukulkan
Level 49
God Stats
3W - 6L
1,366 SR
Queue Stats
202W - 186L
1,436 Elo+
Solo
Team Averages
Level 126
1,585 SR
1,574 Elo+

VS

Team Averages
Level 122
1,557 SR
1,476 Elo+
Medusa
Medusa
Aleexx97
Medusa
Level 144
God Stats
6W - 4L
1,713 SR
Queue Stats
209W - 220L
1,527 Elo+
Solo
Ne Zha
Ne Zha
FeelingMortal
Ne Zha
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Maioneko
Cthulhu
Level 68
God Stats
1W - 1L
1,571 SR
Queue Stats
18W - 34L
1,352 Elo+
Party 2
Ganesha
Ganesha
Tarkky
Ganesha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Walter95
Merlin
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
FredMarra
Kuzenbo
17
4 / 6 / 8
10,461
615
11,886
21,460
34,385
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 8 / 7
10,339
608
8,282
18,140
17,455
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
18
1 / 5 / 9
10,435
614
14,229
11,217
4,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Monee2016
Hou Yi
17
4 / 3 / 7
10,527
619
14,783
11,802
4,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Padocks
Kukulkan
19
2 / 3 / 8
10,628
625
19,639
12,062
4,913
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aleexx97
Medusa
20
11 / 3 / 8
13,021
766
16,649
14,995
7,815
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 3 / 12
11,232
661
12,064
12,574
5,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Maioneko
Cthulhu
18
6 / 3 / 10
11,709
689
13,863
16,299
14,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Tarkky
Ganesha
19
0 / 4 / 22
12,209
718
5,768
23,985
26,371
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Walter95
Merlin
20
5 / 1 / 15
12,563
739
21,451
12,364
6,646
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
92
14
Kills
25
25
Deaths
14
39
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Medusa
Aleexx97
Medusa
11
3
8
5
W
3
3
12
3
L
Kuzenbo
FredMarra
Kuzenbo
4
6
8
1.33
L
3
8
7
0.81
L
Nu Wa
1
5
9
1.1
W
Cthulhu
Maioneko
Cthulhu
6
3
10
3.67
L
Hou Yi
Monee2016
Hou Yi
4
3
7
2.5
L
Kukulkan
Padocks
Kukulkan
2
3
8
2
W
Ganesha
Tarkky
Ganesha
0
4
22
2.75
W
Merlin
Walter95
Merlin
5
1
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,819
Damage
69,795
74,681
Taken
80,217
66,153
Mitigated
61,465
21,185
Healing
40,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Aleexx97
Medusa
16,649
8,762
4,284
3,888
14,995
7,815
2,723
8,454
6,541
0
56,108
W
12,064
1,276
2,313
3,627
12,574
5,734
1,010
7,778
4,796
0
27,672
L
Kuzenbo
FredMarra
Kuzenbo
11,886
3,577
1,157
2,146
21,460
34,385
0
11,375
10,085
20,953
0
L
8,282
1,145
356
2,401
18,140
17,455
0
8,173
9,967
0
16,392
L
Nu Wa
14,229
2,547
3,058
1,298
11,217
4,494
12
6,377
4,840
41,356
0
W
Cthulhu
Maioneko
Cthulhu
13,863
360
4,491
3,388
16,299
14,899
99
10,185
6,114
31,034
0
L
Hou Yi
Monee2016
Hou Yi
14,783
6,201
2,474
3,138
11,802
4,906
96
5,996
5,806
0
23,410
L
Kukulkan
Padocks
Kukulkan
19,639
762
3,077
2,080
12,062
4,913
0
9,161
2,901
41,727
0
W
Ganesha
Tarkky
Ganesha
5,768
303
2,694
6,974
23,985
26,371
101
10,729
13,256
18,612
0
W
Merlin
Walter95
Merlin
21,451
839
3,232
6,056
12,364
6,646
1,061
8,608
3,756
61,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,390
Gold Earned
60,734
172
Minions Killed
257
0
Camps Cleared
0
1,325,932
Distance Traveled
1,588,014
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,021
766
110
6
0
340,397
2
W
Ne Zha
11,232
661
32
2
0
311,271
0
L
Kuzenbo
10,461
615
17
1
0
272,487
0
L
Tyr
10,339
608
12
1
0
237,817
1
L
Nu Wa
10,435
614
56
3
0
255,116
0
W
Cthulhu
11,709
689
30
2
0
350,814
0
L
Hou Yi
10,527
619
24
1
0
282,848
4
L
Kukulkan
10,628
625
63
4
0
277,664
1
W
Ganesha
12,209
718
0
0
0
255,601
2
W
Merlin
12,563
739
85
5
0
329,931
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role