Player Matchup

Hera
Hera
A Broke Junkie
Hera
Level 108
God Stats
7W - 3L
1,582 SR
Queue Stats
142W - 114L
1,510 Elo+
Party 1
Bacchus
Bacchus
Neferisaru
Bacchus
Level 62
God Stats
3W - 5L
1,371 SR
Queue Stats
163W - 184L
1,433 Elo+
Solo
Freya
Freya
RockMambaa
Freya
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
69W - 52L
1,471 Elo+
Party 1
Nu Wa
Nu Wa
lookin4nugs
Nu Wa
Level 56
God Stats
1W - 2L
1,718 SR
Queue Stats
70W - 50L
1,519 Elo+
Party 1
Danzaburou
Danzaburou
toillehsoj
Danzaburou
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,673 Elo+
Party 1
Team Averages
Level 61
1,534 SR
1,521 Elo+

VS

Team Averages
Level 63
1,414 SR
1,506 Elo+
Chaac
Chaac
DRACUL_SLASH
Chaac
Level 69
God Stats
1W - 2L
1,379 SR
Queue Stats
84W - 94L
1,418 Elo+
Solo
Merlin
Merlin
FrostBiteHeart95
Merlin
Level 101
God Stats
1W - 1L
1,315 SR
Queue Stats
79W - 67L
1,479 Elo+
Party 2
Hercules
Hercules
Killer-Bunny93
Hercules
Level 81
God Stats
2W - 0L
1,515 SR
Queue Stats
192W - 144L
1,517 Elo+
Party 2
Discordia
Discordia
MrDrewcifer
Discordia
Level 25
God Stats
1W - 2L
1,190 SR
Queue Stats
56W - 38L
1,579 Elo+
Party 2
Skadi
Skadi
Stage4Casper
Skadi
Level 40
God Stats
4W - 2L
1,670 SR
Queue Stats
194W - 128L
1,539 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 11
10,775
718
16,514
11,960
11,934
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Neferisaru
Bacchus
19
3 / 6 / 9
10,781
719
11,467
15,425
22,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Freya
16
4 / 10 / 5
10,994
733
4,763
18,088
7,403
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
6 / 7 / 6
11,080
739
16,045
12,406
4,685
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
toillehsoj
Danzaburou
16
1 / 9 / 10
10,038
669
10,014
15,020
6,175
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 13
12,001
800
9,316
22,195
22,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
4 / 1 / 17
12,049
803
8,483
10,595
4,927
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
17
4 / 3 / 19
11,896
793
7,200
16,624
23,546
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Discordia
MrDrewcifer
Discordia
19
12 / 4 / 17
12,628
842
22,815
10,889
5,015
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
8 / 4 / 14
11,956
797
17,027
14,230
6,150
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
116
17
Kills
36
36
Deaths
17
41
Assists
80
Player
Kills
Deaths
Assists
KDA
L
3
4
11
2.13
W
8
5
13
2.9
W
4
1
17
12.5
W
Hercules
4
3
19
4.5
W
Discordia
MrDrewcifer
Discordia
12
4
17
5.13
L
Bacchus
Neferisaru
Bacchus
3
6
9
1.25
L
Freya
4
10
5
0.65
W
8
4
14
3.75
L
6
7
6
1.29
L
Danzaburou
toillehsoj
Danzaburou
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,803
Damage
64,841
72,899
Taken
74,533
52,845
Mitigated
62,015
18,874
Healing
33,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,514
2,979
916
2,944
11,960
11,934
550
4,533
7,427
43,661
0
W
9,316
1,125
2,168
8,977
22,195
22,377
344
11,515
10,680
0
24,446
W
8,483
736
2,443
2,617
10,595
4,927
725
8,587
2,008
32,789
0
W
Hercules
7,200
2,337
2,488
5,177
16,624
23,546
608
9,787
6,837
0
15,936
W
Discordia
MrDrewcifer
Discordia
22,815
387
1,738
2,222
10,889
5,015
1,559
8,065
2,824
49,816
0
L
Bacchus
Neferisaru
Bacchus
11,467
619
1,777
2,369
15,425
22,648
216
5,443
9,982
18,489
0
L
Freya
4,763
1,308
1,413
3,909
18,088
7,403
437
9,466
8,622
8,602
0
W
17,027
7,752
3,572
1,872
14,230
6,150
2,786
10,835
3,395
0
49,610
L
16,045
3,373
2,082
1,091
12,406
4,685
78
5,580
6,826
32,514
0
L
Danzaburou
toillehsoj
Danzaburou
10,014
2,435
604
1,769
15,020
6,175
161
6,276
8,744
0
25,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,668
Gold Earned
60,530
131
Minions Killed
211
0
Camps Cleared
0
1,139,446
Distance Traveled
1,328,091
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,775
718
52
3
0
243,748
0
W
Chaac
12,001
800
33
2
0
281,073
1
W
Merlin
12,049
803
51
3
0
265,616
0
W
Hercules
11,896
793
12
1
0
274,158
0
W
Discordia
12,628
842
50
3
0
263,515
0
L
Bacchus
10,781
719
13
1
0
246,298
1
L
Freya
10,994
733
13
1
0
212,028
0
W
Skadi
11,956
797
65
4
0
243,729
0
L
Nu Wa
11,080
739
28
2
0
219,044
0
L
Danzaburou
10,038
669
25
2
0
218,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role