Player Matchup

Cthulhu
Cthulhu
Cthulhu6669
Cthulhu
Level 68
God Stats
1W - 1L
1,408 SR
Queue Stats
2W - 1L
1,875 Elo+
Party 3
Kukulkan
Kukulkan
DontBroMe1313
Kukulkan
Level 30
God Stats
1W - 2L
1,524 SR
Queue Stats
73W - 89L
1,240 Elo+
Party 1
Raijin
Raijin
LivnDeadGrl6
Raijin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Mercury
Mercury
Stage2cancer969
Mercury
Level 46
God Stats
2W - 3L
1,398 SR
Queue Stats
117W - 128L
1,319 Elo+
Party 1
Artemis
Artemis
btdjstewart
Artemis
Level 11
God Stats
4W - 5L
1,466 SR
Queue Stats
8W - 7L
1,423 Elo+
Party 1
Team Averages
Level 33
1,459 SR
1,471 Elo+

VS

Team Averages
Level 26
1,519 SR
1,268 Elo+
Cthulhu
Cthulhu
BEASTIRONMAN
Cthulhu
Level 41
God Stats
2W - 1L
1,595 SR
Queue Stats
3W - 6L
1,186 Elo+
Party 2
Danzaburou
Danzaburou
Perron_Na
Danzaburou
Level 25
God Stats
2W - 2L
1,455 SR
Queue Stats
34W - 33L
1,402 Elo+
Solo
Pele
Pele
RealDjsoul
Pele
Level 8
God Stats
2W - 2L
1,343 SR
Queue Stats
3W - 6L
1,186 Elo+
Party 2
Hades
Hades
TreyCampbell1
Hades
Level 29
God Stats
24W - 20L
1,455 SR
Queue Stats
96W - 91L
1,250 Elo+
Solo
Bakasura
Bakasura
austinlionranger
Bakasura
Level 25
God Stats
1W - 2L
1,748 SR
Queue Stats
4W - 6L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cthulhu6669
Cthulhu
5
0 / 2 / 0
4,171
417
1,237
3,867
1,613
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
DontBroMe1313
Kukulkan
9
2 / 3 / 0
5,431
543
4,100
3,775
1,105
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Raijin
4
0 / 3 / 0
3,743
374
778
2,679
729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

7
2 / 7 / 1
5,196
520
3,911
8,472
2,322
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artemis
btdjstewart
Artemis
5
1 / 9 / 0
4,353
435
2,599
7,590
1,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BEASTIRONMAN
Cthulhu
9
4 / 2 / 7
6,602
660
3,649
7,729
3,109
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
Perron_Na
Danzaburou
11
8 / 0 / 5
8,312
831
6,159
3,346
1,026
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 2 / 1
5,634
563
980
4,777
1,482
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

12
6 / 0 / 0
7,323
732
4,568
3,146
1,493
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
6 / 1 / 3
7,787
779
4,089
7,335
2,618
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
5
Kills
24
24
Deaths
5
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BEASTIRONMAN
Cthulhu
4
2
7
3.75
L
Cthulhu
Cthulhu6669
Cthulhu
0
2
0
0
L
Kukulkan
DontBroMe1313
Kukulkan
2
3
0
0.67
L
Raijin
0
3
0
0
W
Danzaburou
Perron_Na
Danzaburou
8
0
5
10.5
W
0
2
1
0.25
L
2
7
1
0.36
W
6
0
0
6
W
6
1
3
7.5
L
Artemis
btdjstewart
Artemis
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,625
Damage
19,445
26,383
Taken
26,333
7,506
Mitigated
9,728
2,529
Healing
11,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BEASTIRONMAN
Cthulhu
3,649
354
159
2,481
7,729
3,109
926
854
6,875
17,245
0
L
Cthulhu
Cthulhu6669
Cthulhu
1,237
313
222
1,072
3,867
1,613
0
2,132
1,735
10,293
0
L
Kukulkan
DontBroMe1313
Kukulkan
4,100
1,177
0
310
3,775
1,105
732
237
3,328
26,661
0
L
Raijin
778
160
177
129
2,679
729
0
1,201
1,478
6,777
0
W
Danzaburou
Perron_Na
Danzaburou
6,159
2,646
0
2,063
3,346
1,026
1,790
562
2,784
0
38,050
W
980
137
0
1,621
4,777
1,482
348
2,661
2,116
0
12,253
L
3,911
2,310
0
619
8,472
2,322
0
2,706
5,526
0
17,061
W
4,568
460
0
1,457
3,146
1,493
1,982
1,299
1,847
25,878
0
W
4,089
2,988
0
3,867
7,335
2,618
1,282
739
6,596
0
31,380
L
Artemis
btdjstewart
Artemis
2,599
1,859
0
0
7,590
1,737
0
1,941
5,502
0
7,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,894
Gold Earned
35,658
123
Minions Killed
249
0
Camps Cleared
0
671,638
Distance Traveled
861,798
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,602
660
26
3
0
174,720
0
L
Cthulhu
4,171
417
14
1
0
79,256
0
L
Kukulkan
5,431
543
52
5
0
146,502
0
L
Raijin
3,743
374
6
1
0
95,730
0
W
Danzaburou
8,312
831
66
7
0
161,109
1
W
Pele
5,634
563
20
2
0
164,118
0
L
Mercury
5,196
520
35
4
0
189,528
0
W
Hades
7,323
732
59
6
0
142,818
0
W
Bakasura
7,787
779
78
8
0
219,033
0
L
Artemis
4,353
435
16
2
0
160,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role