Player Matchup

Danzaburou
Danzaburou
ImFanatiic
Danzaburou
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 105L
1,496 Elo+
Solo
Cthulhu
Cthulhu
Qualifyer
Cthulhu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,341 Elo+
Party 2
Chang'e
Chang'e
brezboy
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,341 Elo+
Party 2
Team Averages
Level 71
1,500 SR
1,392 Elo+

VS

Team Averages
Level 72
1,492 SR
1,543 Elo+
Tsukuyomi
Tsukuyomi
FFnow
Tsukuyomi
Level 4
God Stats
2W - 0L
1,444 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Fallav
Fafnir
Level 75
God Stats
8W - 4L
1,506 SR
Queue Stats
15W - 9L
1,511 Elo+
Solo
Ra
Ra
SlyNovaHD
Ra
Level 136
God Stats
2W - 0L
1,527 SR
Queue Stats
21W - 19L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ImFanatiic
Danzaburou
16
6 / 7 / 5
14,003
637
15,445
24,258
8,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Qualifyer
Cthulhu
17
7 / 4 / 6
15,167
689
19,561
28,919
31,878
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chang'e
brezboy
Chang'e
17
3 / 1 / 10
13,151
598
11,180
19,428
5,678
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FFnow
Tsukuyomi
15
1 / 7 / 6
12,285
558
16,955
16,909
7,697
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
Fallav
Fafnir
16
3 / 6 / 8
13,645
620
17,340
23,690
21,501
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

20
8 / 3 / 2
15,099
686
21,246
15,931
8,768
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
28
16
Kills
12
12
Deaths
16
21
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
FFnow
Tsukuyomi
1
7
6
0.57
W
Fafnir
Fallav
Fafnir
3
6
8
1.17
L
Danzaburou
ImFanatiic
Danzaburou
6
7
5
1.21
L
Cthulhu
Qualifyer
Cthulhu
7
4
6
2.5
W
8
3
2
3
L
Chang'e
brezboy
Chang'e
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,186
Damage
55,541
72,605
Taken
56,530
46,508
Mitigated
37,966
37,338
Healing
21,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
FFnow
Tsukuyomi
16,955
4,141
0
2,756
16,909
7,697
1,571
7,408
9,501
0
42,188
W
Fafnir
Fallav
Fafnir
17,340
8,193
219
7,754
23,690
21,501
154
12,735
10,955
44,140
0
L
Danzaburou
ImFanatiic
Danzaburou
15,445
7,160
0
7,458
24,258
8,952
1,992
10,667
13,591
0
68,809
L
Cthulhu
Qualifyer
Cthulhu
19,561
1,204
1,981
3,600
28,919
31,878
310
15,673
13,246
68,801
0
W
21,246
1,208
3,414
6,947
15,931
8,768
2,221
10,624
5,307
114,118
0
L
Chang'e
brezboy
Chang'e
11,180
1,748
13,020
11,279
19,428
5,678
661
12,425
7,003
53,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,321
Gold Earned
41,029
237
Minions Killed
240
0
Camps Cleared
0
1,168,939
Distance Traveled
1,096,154
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,285
558
35
2
0
354,007
0
W
Fafnir
13,645
620
50
2
0
374,045
4
L
Danzaburou
14,003
637
67
3
0
355,595
2
L
Cthulhu
15,167
689
88
4
0
383,798
0
W
Ra
15,099
686
155
7
0
368,102
0
L
Chang'e
13,151
598
82
4
0
429,546
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role