Player Matchup

Artemis
Artemis
Invictus Jinxed
Artemis
Level 25
God Stats
1W - 1L
1,461 SR
Queue Stats
7W - 5L
1,560 Elo+
Party 1
Pele
Pele
YShoelace
Pele
Level 10
God Stats
5W - 3L
1,758 SR
Queue Stats
14W - 16L
1,699 Elo+
Party 1
Bakasura
Bakasura
kaido-90-drago
Bakasura
Level 22
God Stats
1W - 8L
1,276 SR
Queue Stats
91W - 85L
1,562 Elo+
Solo
Chang'e
Chang'e
mmahree
Chang'e
Level 17
God Stats
15W - 10L
1,702 SR
Queue Stats
45W - 49L
1,560 Elo+
Solo
Cthulhu
Cthulhu
wecre
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,539 SR
1,576 Elo+

VS

Team Averages
Level 41
1,523 SR
1,530 Elo+
Hera
Hera
A DRAG RACER
Hera
Level 139
God Stats
4W - 0L
1,783 SR
Queue Stats
22W - 10L
1,668 Elo+
Party 2
Jormungandr
Jormungandr
DavidCurry
Jormungandr
Level 29
God Stats
1W - 1L
1,781 SR
Queue Stats
9W - 8L
1,483 Elo+
Party 2
Neith
Neith
NicedLion
Neith
Level 15
God Stats
1W - 0L
1,269 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
PvtTurner
Nemesis
Level 14
God Stats
2W - 1L
1,280 SR
Queue Stats
15W - 9L
1,471 Elo+
Party 2
Ares
Ares
iSuspiicons
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 12 / 8
11,493
1,045
14,893
23,843
7,933
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
15
1 / 9 / 4
9,874
898
7,903
22,156
13,190
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
17
6 / 6 / 3
12,451
1,132
8,070
23,051
8,548
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chang'e
mmahree
Chang'e
17
2 / 2 / 2
11,427
1,039
9,290
7,631
2,574
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
wecre
Cthulhu
16
0 / 10 / 6
10,013
910
8,777
18,310
9,080
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 22
12,850
1,168
28,268
11,145
5,350
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
DavidCurry
Jormungandr
19
12 / 2 / 22
13,168
1,197
27,768
18,002
10,532
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Neith
NicedLion
Neith
19
7 / 2 / 15
12,642
1,149
13,811
6,766
3,218
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
PvtTurner
Nemesis
16
3 / 4 / 12
10,536
958
5,262
8,809
4,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 2 / 22
11,992
1,090
13,799
14,619
17,987
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
132
11
Kills
39
39
Deaths
11
23
Assists
93
Player
Kills
Deaths
Assists
KDA
W
10
1
22
21
W
Jormungandr
DavidCurry
Jormungandr
12
2
22
11.5
L
2
12
8
0.5
W
Neith
NicedLion
Neith
7
2
15
7.25
W
Nemesis
PvtTurner
Nemesis
3
4
12
2.25
L
Pele
1
9
4
0.33
W
7
2
22
9
L
Bakasura
6
6
3
1.25
L
Chang'e
mmahree
Chang'e
2
2
2
1.5
L
Cthulhu
wecre
Cthulhu
0
10
6
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,933
Damage
88,908
94,991
Taken
59,341
41,325
Mitigated
41,774
9,178
Healing
8,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,268
7,556
0
1,338
11,145
5,350
0
3,373
7,218
59,209
0
W
Jormungandr
DavidCurry
Jormungandr
27,768
7,348
733
3,860
18,002
10,532
0
5,139
12,520
48,140
0
L
14,893
9,581
0
784
23,843
7,933
0
20,198
3,645
0
24,433
W
Neith
NicedLion
Neith
13,811
6,580
0
1,668
6,766
3,218
0
1,690
4,965
0
44,103
W
Nemesis
PvtTurner
Nemesis
5,262
1,432
0
159
8,809
4,687
0
2,841
5,913
0
8,504
L
Pele
7,903
2,614
123
471
22,156
13,190
0
15,182
6,974
0
17,421
W
13,799
1,777
0
453
14,619
17,987
0
5,024
9,455
20,700
0
L
Bakasura
8,070
4,947
0
1,535
23,051
8,548
0
16,295
6,756
0
23,192
L
Chang'e
mmahree
Chang'e
9,290
136
2,995
3,201
7,631
2,574
0
4,384
3,247
47,126
0
L
Cthulhu
wecre
Cthulhu
8,777
561
0
69
18,310
9,080
0
13,776
4,534
19,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,258
Gold Earned
61,188
177
Minions Killed
222
9
Camps Cleared
6
921,905
Distance Traveled
1,029,519
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
12,850
1,168
71
6
2
220,409
0
W
Jormungandr
13,168
1,197
54
5
0
205,053
0
L
Artemis
11,493
1,045
23
2
2
155,103
0
W
Neith
12,642
1,149
79
7
2
229,347
1
W
Nemesis
10,536
958
6
1
1
167,474
1
L
Pele
9,874
898
13
1
0
159,750
1
W
Ares
11,992
1,090
12
1
1
207,236
0
L
Bakasura
12,451
1,132
45
4
4
223,384
3
L
Chang'e
11,427
1,039
83
8
1
193,376
0
L
Cthulhu
10,013
910
13
1
2
190,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role