Player Matchup

Cthulhu
Cthulhu
BloodKing510
Cthulhu
Level 15
God Stats
2W - 2L
1,420 SR
Queue Stats
28W - 37L
1,154 Elo+
Party 1
Ra
Ra
But-Ima-Good-Boy
Ra
Level 17
God Stats
3W - 1L
1,468 SR
Queue Stats
36W - 39L
1,205 Elo+
Solo
Fenrir
Fenrir
JayYarbrough
Fenrir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 38L
1,144 Elo+
Party 1
Neith
Neith
TRU BLAKK GOD
Neith
Level 28
God Stats
89W - 67L
1,410 SR
Queue Stats
177W - 194L
1,182 Elo+
Solo
Loki
Loki
Thewildcatstorm
Loki
Level 27
God Stats
8W - 6L
1,446 SR
Queue Stats
107W - 106L
1,237 Elo+
Solo
Team Averages
Level 21
1,449 SR
1,184 Elo+

VS

Team Averages
Level 18
1,477 SR
1,116 Elo+
Neith
Neith
Marduck_kurios
Neith
Level 18
God Stats
7W - 5L
1,488 SR
Queue Stats
48W - 58L
1,132 Elo+
Solo
Olorun
Olorun
QueenZena1
Olorun
Level 29
God Stats
37W - 28L
1,427 SR
Queue Stats
144W - 164L
1,162 Elo+
Solo
Baron Samedi
Baron Samedi
Soopboa
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 60L
1,112 Elo+
Solo
Hou Yi
Hou Yi
docmenx3579
Hou Yi
Level 13
God Stats
0W - 2L
1,243 SR
Queue Stats
3W - 13L
930 Elo+
Solo
Bellona
Bellona
siendonina
Bellona
Level 15
God Stats
1W - 2L
1,725 SR
Queue Stats
21W - 28L
1,243 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BloodKing510
Cthulhu
20
6 / 6 / 27
13,932
1,161
19,785
21,887
22,602
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
10 / 6 / 14
13,713
1,143
17,588
14,075
5,580
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
20
15 / 8 / 19
15,153
1,263
26,704
17,403
9,971
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 17
13,058
1,088
19,202
18,292
10,825
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
12 / 1 / 8
12,771
1,064
17,010
9,935
4,089
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

170

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 10 / 15
12,701
1,058
20,610
21,326
8,841
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
QueenZena1
Olorun
19
4 / 10 / 14
12,502
1,042
12,225
25,657
13,980
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
Soopboa
Baron Samedi
19
6 / 14 / 15
13,328
1,111
19,924
24,943
10,290
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
17
0 / 8 / 7
10,395
866
2,118
15,738
5,843
Bellona
siendonina
Bellona
19
12 / 7 / 8
14,562
1,214
17,898
23,297
26,900
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
84
49
Kills
25
25
Deaths
49
85
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BloodKing510
Cthulhu
6
6
27
3.25
W
10
6
14
2.83
W
Fenrir
15
8
19
3.06
L
3
10
15
1.05
L
Olorun
QueenZena1
Olorun
4
10
14
1.1
L
Baron Samedi
Soopboa
Baron Samedi
6
14
15
0.96
W
6
4
17
3.63
W
12
1
8
16
L
Hou Yi
0
8
7
0.44
L
Bellona
siendonina
Bellona
12
7
8
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,289
Damage
72,775
81,592
Taken
110,961
53,067
Mitigated
65,854
12,853
Healing
14,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BloodKing510
Cthulhu
19,785
4,143
352
3,181
21,887
22,602
0
9,352
12,315
36,681
0
W
17,588
3,463
1,668
746
14,075
5,580
0
5,367
8,558
33,767
0
W
Fenrir
26,704
13,976
432
2,907
17,403
9,971
0
6,822
10,344
0
37,269
L
20,610
10,955
0
2,583
21,326
8,841
0
8,948
12,303
0
44,204
L
Olorun
QueenZena1
Olorun
12,225
7,798
1,799
4,546
25,657
13,980
0
8,607
16,797
38,458
0
L
Baron Samedi
Soopboa
Baron Samedi
19,924
3,393
1,958
2,284
24,943
10,290
0
8,388
16,480
32,118
0
W
19,202
8,723
0
2,090
18,292
10,825
0
6,280
11,862
0
41,828
W
17,010
4,565
534
943
9,935
4,089
0
4,328
5,582
0
26,337
L
Hou Yi
2,118
1,366
0
0
15,738
5,843
0
4,294
11,390
0
10,009
L
Bellona
siendonina
Bellona
17,898
8,000
0
1,532
23,297
26,900
0
6,579
16,618
0
26,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,627
Gold Earned
63,488
175
Minions Killed
161
2
Camps Cleared
0
935,877
Distance Traveled
947,546
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,932
1,161
28
2
0
176,872
0
W
Ra
13,713
1,143
37
3
1
196,810
1
W
Fenrir
15,153
1,263
28
2
0
189,663
0
L
Neith
12,701
1,058
55
5
0
188,504
0
L
Olorun
12,502
1,042
49
4
0
168,996
0
L
Baron Samedi
13,328
1,111
25
2
0
218,876
0
W
Neith
13,058
1,088
57
5
0
149,813
0
W
Loki
12,771
1,064
25
2
1
222,719
1
L
Hou Yi
10,395
866
17
1
0
142,969
0
L
Bellona
14,562
1,214
15
1
0
228,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role