Player Matchup

Zeus
Zeus
AAPG-FLOROVSKI
Zeus
Level 3
God Stats
0W - 2L
1,228 SR
Queue Stats
3W - 12L
926 Elo+
Party 1
King Arthur
King Arthur
AAPG-RocketRoman
King Arthur
Level 3
God Stats
2W - 4L
1,228 SR
Queue Stats
3W - 12L
926 Elo+
Party 1
Heimdallr
Heimdallr
MilkyNet
Heimdallr
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 11L
1,280 Elo+
Solo
Sol
Sol
Wholesome_Potato
Sol
Level 6
God Stats
2W - 6L
1,366 SR
Queue Stats
2W - 6L
1,272 Elo+
Solo
Da Ji
Da Ji
sittinghail97
Da Ji
Level 15
God Stats
5W - 12L
1,257 SR
Queue Stats
11W - 23L
1,287 Elo+
Solo
Team Averages
Level 10
1,316 SR
1,138 Elo+

VS

Team Averages
Level 20
1,475 SR
1,314 Elo+
Khepri
Khepri
 
Khepri
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
BoderLands22
Agni
Level 8
God Stats
2W - 7L
1,486 SR
Queue Stats
7W - 30L
1,145 Elo+
Party 2
Jing Wei
Jing Wei
IlkayTom08
Jing Wei
Level 18
God Stats
8W - 9L
1,507 SR
Queue Stats
32W - 32L
1,354 Elo+
Party 3
King Arthur
King Arthur
Ironmike75655
King Arthur
Level 29
God Stats
11W - 11L
1,397 SR
Queue Stats
90W - 99L
1,272 Elo+
Solo
Nemesis
Nemesis
Starf1sh72
Nemesis
Level 18
God Stats
3W - 5L
1,486 SR
Queue Stats
21W - 43L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 14 / 1
9,150
366
6,423
13,335
3,009
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
AAPG-RocketRoman
King Arthur
12
0 / 10 / 0
8,198
328
2,941
16,995
12,412
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
MilkyNet
Heimdallr
20
0 / 2 / 0
12,177
487
17,402
19,683
9,177
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 10 / 6
9,654
386
8,397
21,246
5,884
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

16
9 / 10 / 1
11,282
451
11,590
19,716
8,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
17
2 / 0 / 1
12,446
498
6,027
14,064
14,868
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
4 / 8 / 5
12,656
506
13,381
17,784
8,317
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
IlkayTom08
Jing Wei
17
1 / 0 / 3
11,102
444
6,740
11,734
5,814
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Ironmike75655
King Arthur
20
27 / 0 / 1
16,068
643
27,179
17,200
17,812
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
Starf1sh72
Nemesis
20
11 / 3 / 3
14,060
562
15,188
16,972
7,821
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
10
Kills
45
46
Deaths
11
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
1
2.5
L
0
14
1
0.04
L
King Arthur
AAPG-RocketRoman
King Arthur
0
10
0
0
W
4
8
5
0.81
W
Jing Wei
IlkayTom08
Jing Wei
1
0
3
2.5
W
King Arthur
Ironmike75655
King Arthur
27
0
1
27.5
L
Heimdallr
MilkyNet
Heimdallr
0
2
0
0
W
Nemesis
Starf1sh72
Nemesis
11
3
3
4.17
L
1
10
6
0.4
L
9
10
1
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,753
Damage
68,515
90,975
Taken
77,754
38,581
Mitigated
54,632
18,722
Healing
28,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
6,027
92
1,219
3,783
14,064
14,868
399
593
13,446
35,599
0
L
6,423
2,226
0
0
13,335
3,009
2,679
1,398
11,662
38,442
0
L
King Arthur
AAPG-RocketRoman
King Arthur
2,941
736
0
375
16,995
12,412
72
1,627
15,108
0
25,068
W
13,381
1,561
0
5,377
17,784
8,317
2,063
6,315
11,469
53,533
0
W
Jing Wei
IlkayTom08
Jing Wei
6,740
4,077
1,350
5,940
11,734
5,814
2,204
1,256
10,478
0
80,623
W
King Arthur
Ironmike75655
King Arthur
27,179
5,237
630
7,609
17,200
17,812
1,170
4,877
12,050
0
104,530
L
Heimdallr
MilkyNet
Heimdallr
17,402
9,786
0
9,562
19,683
9,177
3,132
5,864
13,694
0
113,409
W
Nemesis
Starf1sh72
Nemesis
15,188
9,188
141
2,717
16,972
7,821
88
5,686
11,186
0
114,313
L
8,397
3,320
0
4,967
21,246
5,884
1,958
6,225
14,946
41,696
0
L
11,590
5,387
0
3,818
19,716
8,099
719
4,834
14,485
0
41,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,461
Gold Earned
66,332
433
Minions Killed
561
0
Camps Cleared
0
1,991,732
Distance Traveled
2,347,335
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,446
498
39
2
0
546,493
6
L
Zeus
9,150
366
65
3
0
363,362
0
L
King Arthur
8,198
328
49
2
0
461,115
4
W
Agni
12,656
506
87
3
0
370,762
0
W
Jing Wei
11,102
444
146
6
0
386,331
5
W
King Arthur
16,068
643
163
7
0
535,715
0
L
Heimdallr
12,177
487
179
7
0
418,621
4
W
Nemesis
14,060
562
126
5
0
508,034
0
L
Sol
9,654
386
65
3
0
335,924
3
L
Da Ji
11,282
451
75
3
0
412,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role