Player Matchup

Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mercury
Mercury
ArmoredBeast420
Mercury
Level 21
God Stats
0W - 2L
1,197 SR
Queue Stats
44W - 57L
1,163 Elo+
Solo
Bastet
Bastet
Cheetahra VLG
Bastet
Level 11
God Stats
2W - 2L
1,837 SR
Queue Stats
38W - 53L
1,161 Elo+
Party 1
Danzaburou
Danzaburou
Ian VLG
Danzaburou
Level 27
God Stats
29W - 28L
1,542 SR
Queue Stats
110W - 133L
1,337 Elo+
Party 1
Cerberus
Cerberus
Seal-BigDaddy-
Cerberus
Level 11
God Stats
2W - 3L
1,279 SR
Queue Stats
2W - 7L
1,051 Elo+
Solo
Team Averages
Level 20
1,471 SR
1,243 Elo+

VS

Team Averages
Level 22
1,371 SR
1,259 Elo+
Merlin
Merlin
CamBaa_
Merlin
Level 17
God Stats
14W - 5L
1,429 SR
Queue Stats
20W - 12L
1,295 Elo+
Party 2
Danzaburou
Danzaburou
FeliFuentess
Danzaburou
Level 16
God Stats
9W - 7L
1,509 SR
Queue Stats
19W - 16L
1,433 Elo+
Party 2
Thor
Thor
Kevin4624
Thor
Level 8
God Stats
1W - 1L
1,266 SR
Queue Stats
17W - 31L
1,107 Elo+
Solo
The Morrigan
The Morrigan
RemanentDawn151
The Morrigan
Level 20
God Stats
16W - 10L
1,297 SR
Queue Stats
66W - 81L
1,117 Elo+
Solo
Anubis
Anubis
TH3_KING_N0CIT0
Anubis
Level 48
God Stats
4W - 2L
1,354 SR
Queue Stats
16W - 11L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
18 / 8 / 14
17,180
1,322
37,100
22,280
6,345
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 8 / 15
14,456
1,112
17,611
23,729
7,336
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
1 / 15 / 20
13,221
1,017
8,148
24,229
7,563
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Ian VLG
Danzaburou
20
7 / 6 / 17
14,559
1,120
14,628
18,228
6,004
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
20
1 / 9 / 19
12,764
982
5,814
24,606
7,978
Team 1 Tickets

0

VS

Team 2 Tickets

9

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CamBaa_
Merlin
20
11 / 3 / 23
15,567
1,197
24,212
12,325
5,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
FeliFuentess
Danzaburou
20
6 / 7 / 27
15,100
1,162
28,711
24,300
10,343
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thor
18
0 / 10 / 11
11,269
867
1,860
17,222
6,951
The Morrigan
RemanentDawn151
The Morrigan
20
2 / 12 / 21
13,574
1,044
14,260
14,159
5,123
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
27 / 6 / 15
19,202
1,477
35,967
25,272
11,998
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
143
37
Kills
46
46
Deaths
38
85
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
18
8
14
3.13
L
10
8
15
2.19
W
Merlin
CamBaa_
Merlin
11
3
23
7.5
L
1
15
20
0.73
W
Danzaburou
FeliFuentess
Danzaburou
6
7
27
2.79
L
Danzaburou
Ian VLG
Danzaburou
7
6
17
2.58
W
Thor
0
10
11
0.55
W
The Morrigan
RemanentDawn151
The Morrigan
2
12
21
1.04
L
Cerberus
1
9
19
1.17
W
27
6
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,301
Damage
105,010
113,072
Taken
93,278
35,226
Mitigated
39,633
11,472
Healing
14,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
37,100
1,744
0
6,412
22,280
6,345
0
14,751
7,529
84,553
0
L
17,611
7,423
0
0
23,729
7,336
0
14,873
8,856
0
38,270
W
Merlin
CamBaa_
Merlin
24,212
764
545
2,398
12,325
5,218
0
5,477
6,848
41,140
0
L
8,148
4,709
0
0
24,229
7,563
0
13,528
10,701
0
27,750
W
Danzaburou
FeliFuentess
Danzaburou
28,711
9,626
0
2,589
24,300
10,343
0
11,420
12,638
0
70,431
L
Danzaburou
Ian VLG
Danzaburou
14,628
8,548
506
2,092
18,228
6,004
0
10,802
7,426
0
57,933
W
Thor
1,860
482
0
0
17,222
6,951
0
7,634
9,588
0
7,827
W
The Morrigan
RemanentDawn151
The Morrigan
14,260
5,749
0
0
14,159
5,123
0
7,905
5,525
23,596
7,625
L
Cerberus
5,814
583
0
2,462
24,606
7,978
0
15,820
8,786
23,335
0
W
35,967
2,459
1,156
7,432
25,272
11,998
0
10,024
15,248
61,949
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,180
Gold Earned
74,712
304
Minions Killed
263
5
Camps Cleared
0
1,150,283
Distance Traveled
984,505
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
17,180
1,322
101
8
1
190,609
0
L
Mercury
14,456
1,112
38
3
1
297,566
0
W
Merlin
15,567
1,197
46
4
0
232,780
0
L
Bastet
13,221
1,017
42
3
1
242,396
0
W
Danzaburou
15,100
1,162
96
7
0
201,348
3
L
Danzaburou
14,559
1,120
78
6
1
208,665
0
W
Thor
11,269
867
7
1
0
182,981
0
W
The Morrigan
13,574
1,044
39
3
0
133,875
2
L
Cerberus
12,764
982
45
3
1
211,047
0
W
Anubis
19,202
1,477
75
6
0
233,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role