Player Matchup

Sol
Sol
Big_guy770
Sol
Level 49
God Stats
7W - 7L
1,463 SR
Queue Stats
204W - 199L
1,496 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CodeNameSlacker
Ah Muzen Cab
Level 109
God Stats
109W - 87L
1,494 SR
Queue Stats
442W - 405L
1,486 Elo+
Party 2
Cerberus
Cerberus
Cquilibrium
Cerberus
Level 43
God Stats
4W - 2L
1,764 SR
Queue Stats
73W - 48L
1,616 Elo+
Party 2
Sun Wukong
Sun Wukong
ThaChickenBandit
Sun Wukong
Level 38
God Stats
18W - 13L
1,588 SR
Queue Stats
51W - 53L
1,507 Elo+
Solo
Fenrir
Fenrir
sezzytime
Fenrir
Level 38
God Stats
6W - 1L
1,765 SR
Queue Stats
49W - 31L
1,618 Elo+
Solo
Team Averages
Level 55
1,615 SR
1,544 Elo+

VS

Team Averages
Level 67
1,491 SR
1,485 Elo+
Ra
Ra
AroAlmightyQc
Ra
Level 25
God Stats
8W - 6L
1,635 SR
Queue Stats
91W - 67L
1,598 Elo+
Party 3
Mercury
Mercury
Deathsquad66681
Mercury
Level 45
God Stats
0W - 3L
1,195 SR
Queue Stats
45W - 50L
1,435 Elo+
Party 3
Ganesha
Ganesha
Omg its MrWood1
Ganesha
Level 89
God Stats
0W - 2L
1,615 SR
Queue Stats
36W - 24L
1,594 Elo+
Party 1
Medusa
Medusa
RainbowGemXx
Medusa
Level 49
God Stats
17W - 15L
1,520 SR
Queue Stats
128W - 149L
1,359 Elo+
Party 1
Janus
Janus
XGNFallenOne44
Janus
Level 128
God Stats
1W - 3L
1,491 SR
Queue Stats
19W - 21L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 23
15,069
1,256
30,364
10,543
4,023
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
CodeNameSlacker
Ah Muzen Cab
20
10 / 6 / 25
14,132
1,178
30,887
17,553
6,948
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Cquilibrium
Cerberus
20
3 / 1 / 34
13,116
1,093
13,531
17,837
17,472
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
ThaChickenBandit
Sun Wukong
20
9 / 3 / 23
13,690
1,141
15,033
16,024
11,219
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
sezzytime
Fenrir
19
5 / 6 / 18
11,895
991
15,912
17,850
6,986
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

153

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 10 / 10
13,830
1,153
19,038
21,916
9,307
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
4 / 9 / 9
12,316
1,026
7,422
21,643
7,492
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

19
0 / 8 / 14
12,804
1,067
15,149
32,263
18,918
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
18
4 / 10 / 10
12,175
1,015
15,691
19,219
6,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
3 / 5 / 12
12,460
1,038
16,742
14,809
4,907
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
74
42
Kills
19
19
Deaths
42
123
Assists
55
Player
Kills
Deaths
Assists
KDA
L
8
10
10
1.3
W
15
3
23
8.83
W
Ah Muzen Cab
CodeNameSlacker
Ah Muzen Cab
10
6
25
3.75
W
Cerberus
Cquilibrium
Cerberus
3
1
34
20
L
4
9
9
0.94
L
0
8
14
0.88
L
Medusa
4
10
10
0.9
W
Sun Wukong
ThaChickenBandit
Sun Wukong
9
3
23
6.83
L
3
5
12
1.8
W
Fenrir
sezzytime
Fenrir
5
6
18
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,727
Damage
74,042
79,807
Taken
109,850
46,648
Mitigated
47,546
14,070
Healing
15,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,038
750
4,947
2,642
21,916
9,307
0
6,439
15,477
39,328
0
W
30,364
8,505
123
3,554
10,543
4,023
0
7,451
3,092
56,202
0
W
Ah Muzen Cab
CodeNameSlacker
Ah Muzen Cab
30,887
14,027
0
4,927
17,553
6,948
0
11,575
5,978
0
62,273
W
Cerberus
Cquilibrium
Cerberus
13,531
328
0
3,217
17,837
17,472
0
11,179
6,658
34,454
0
L
7,422
2,991
294
682
21,643
7,492
0
6,699
14,944
0
20,845
L
15,149
783
0
2,905
32,263
18,918
0
12,587
19,676
40,331
0
L
Medusa
15,691
7,185
0
903
19,219
6,922
0
9,509
9,710
0
30,929
W
Sun Wukong
ThaChickenBandit
Sun Wukong
15,033
2,090
0
1,532
16,024
11,219
0
8,853
7,171
0
31,996
L
16,742
1,186
975
1,703
14,809
4,907
0
8,661
6,148
55,893
0
W
Fenrir
sezzytime
Fenrir
15,912
3,480
0
717
17,850
6,986
0
11,871
5,979
0
24,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,902
Gold Earned
63,585
273
Minions Killed
264
8
Camps Cleared
4
1,129,840
Distance Traveled
1,140,769
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,830
1,153
60
5
3
244,887
0
W
Sol
15,069
1,256
69
6
0
217,849
0
W
Ah Muzen Cab
14,132
1,178
61
5
4
198,759
0
W
Cerberus
13,116
1,093
75
6
2
249,530
0
L
Mercury
12,316
1,026
19
2
0
249,855
0
L
Ganesha
12,804
1,067
10
1
1
215,039
2
L
Medusa
12,175
1,015
48
4
0
195,319
0
W
Sun Wukong
13,690
1,141
39
3
2
221,788
0
L
Janus
12,460
1,038
127
11
0
235,669
0
W
Fenrir
11,895
991
29
2
0
241,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role