Player Matchup

Chaac
Chaac
Caracitas
Chaac
Level 12
God Stats
0W - 3L
1,389 SR
Queue Stats
4W - 7L
1,457 Elo+
Solo
Cthulhu
Cthulhu
LiabsLama
Cthulhu
Level 18
God Stats
1W - 2L
1,696 SR
Queue Stats
8W - 9L
1,376 Elo+
Party 2
Chernobog
Chernobog
Urikal
Chernobog
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
WBRose
Bakasura
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,190 Elo+
Party 2
Ra
Ra
Wegi53
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,081 Elo+
Solo
Team Averages
Level 13
1,517 SR
1,321 Elo+

VS

Team Averages
Level 16
1,324 SR
1,359 Elo+
Hachiman
Hachiman
Dariobrb
Hachiman
Level 6
God Stats
8W - 3L
1,317 SR
Queue Stats
18W - 4L
1,503 Elo+
Party 1
Thanatos
Thanatos
Itsuion
Thanatos
Level 25
God Stats
1W - 3L
1,135 SR
Queue Stats
28W - 39L
1,263 Elo+
Solo
Fenrir
Fenrir
M1asma
Fenrir
Level 16
God Stats
17W - 14L
1,578 SR
Queue Stats
59W - 48L
1,426 Elo+
Solo
Agni
Agni
MightyBizzle
Agni
Level 27
God Stats
1W - 0L
1,316 SR
Queue Stats
29W - 42L
1,313 Elo+
Solo
Ymir
Ymir
mikhailTal9
Ymir
Level 8
God Stats
3W - 2L
1,274 SR
Queue Stats
12W - 10L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Caracitas
Chaac
20
4 / 2 / 12
16,437
457
16,600
30,453
39,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
LiabsLama
Cthulhu
20
5 / 6 / 15
16,787
466
24,753
43,094
43,030
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chernobog
Urikal
Chernobog
20
6 / 8 / 12
17,211
478
18,973
29,139
13,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
WBRose
Bakasura
20
14 / 9 / 6
18,578
516
28,354
37,213
17,115
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ra
20
4 / 10 / 6
16,412
456
13,715
18,644
7,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dariobrb
Hachiman
20
13 / 6 / 8
18,997
528
37,431
30,242
13,917
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Itsuion
Thanatos
20
4 / 6 / 9
16,241
451
12,131
23,564
24,868
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
M1asma
Fenrir
20
8 / 11 / 3
17,276
480
21,416
31,890
15,967
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
6 / 9 / 12
16,551
460
26,270
26,405
12,772
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
3 / 2 / 19
17,115
475
10,173
17,453
22,545
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
85
33
Kills
34
35
Deaths
34
51
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Chaac
Caracitas
Chaac
4
2
12
5
W
Hachiman
Dariobrb
Hachiman
13
6
8
2.83
W
Thanatos
Itsuion
Thanatos
4
6
9
1.42
L
Cthulhu
LiabsLama
Cthulhu
5
6
15
2.08
W
Fenrir
M1asma
Fenrir
8
11
3
0.86
W
6
9
12
1.33
L
Chernobog
Urikal
Chernobog
6
8
12
1.5
L
Bakasura
WBRose
Bakasura
14
9
6
1.89
L
Ra
4
10
6
0.7
W
3
2
19
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,395
Damage
107,421
158,543
Taken
129,554
120,355
Mitigated
90,069
52,845
Healing
48,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Caracitas
Chaac
16,600
1,329
0
13,235
30,453
39,560
1,855
8,741
21,285
0
97,934
W
Hachiman
Dariobrb
Hachiman
37,431
30,358
0
15,223
30,242
13,917
5,006
9,435
19,700
0
144,850
W
Thanatos
Itsuion
Thanatos
12,131
1,649
0
18,084
23,564
24,868
804
5,787
16,647
0
72,987
L
Cthulhu
LiabsLama
Cthulhu
24,753
988
3,732
15,128
43,094
43,030
953
9,035
33,939
56,581
0
W
Fenrir
M1asma
Fenrir
21,416
7,500
0
7,308
31,890
15,967
3,663
10,369
20,023
0
116,379
W
26,270
2,274
0
7,356
26,405
12,772
887
7,735
17,606
108,077
0
L
Chernobog
Urikal
Chernobog
18,973
11,614
0
5,715
29,139
13,280
1,780
10,633
18,465
0
146,253
L
Bakasura
WBRose
Bakasura
28,354
19,306
0
9,993
37,213
17,115
4,559
9,971
27,117
0
109,616
L
Ra
13,715
1,808
2,915
2,127
18,644
7,370
1,069
9,084
9,560
81,734
0
W
10,173
1,772
0
1,000
17,453
22,545
883
3,674
12,875
20,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

85,425
Gold Earned
86,180
645
Minions Killed
646
0
Camps Cleared
0
3,141,368
Distance Traveled
3,074,565
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
16,437
457
142
4
0
732,331
1
W
Hachiman
18,997
528
193
5
0
614,843
0
W
Thanatos
16,241
451
135
4
0
629,250
2
L
Cthulhu
16,787
466
70
2
0
701,932
4
W
Fenrir
17,276
480
154
4
0
585,157
0
W
Agni
16,551
460
139
4
0
605,220
9
L
Chernobog
17,211
478
157
4
0
559,207
4
L
Bakasura
18,578
516
147
4
0
597,773
1
L
Ra
16,412
456
129
4
0
550,125
2
W
Ymir
17,115
475
25
1
0
640,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role